History log of /external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b49b1e46425b7ba475b9d78e418dd1fc177786d3 22-Dec-2011 Mathias Fröhlich <Mathias.Froehlich@web.de> i915: Convert to use GLbitfield64 directly.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmare.com>
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
2e5a1a254ed81b1d3efa6064f48183eefac784d0 07-Oct-2011 Kenneth Graunke <kenneth@whitecape.org> intel: Convert from GLboolean to 'bool' from stdbool.h.

I initially produced the patch using this bash command:
for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i
's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i
's/GL_FALSE/false/g' $file; done

Then I manually added #include <stdbool.h> to fix compilation errors,
and converted a few functions back to GLboolean that were used in core
Mesa's function pointer table to avoid "incompatible pointer" warnings.

Finally, I cleaned up some whitespace issues introduced by the change.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chad Versace <chad@chad-versace.us>
Acked-by: Paul Berry <stereotype441@gmail.com>
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
d3491e775fb07f891463b2185d74bbad62f3ed24 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Rename GLvisual and __GLcontextModes to struct gl_config
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
34474fa4119378ef9fbb9fb557cc19c0a1ca1f7e 07-Jun-2010 Eric Anholt <eric@anholt.net> intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.

The slightly less mechanical change of converting the emit_reloc calls
will follow.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
41d3fdc380655b701fab2537bdc7e254b6155286 03-Mar-2010 Eric Anholt <eric@anholt.net> i915: Fix up i830 for tiled drawing offsets.

Corresponds to b87406e55f029d29594ae76a4b39a4fe1007fe4f.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
c9886d535e4ac5ae108b1015a9682f4ddd297536 28-Jan-2010 Eric Anholt <eric@anholt.net> i915: Remove unused initial and current state, now that there's nothing else.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
f9439e4a4696b8bc5fcdf3ac664f5e8d446f6621 28-Jan-2010 Eric Anholt <eric@anholt.net> intel: Remove long-disabled meta readpixels, and associated meta support.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
d61f07318c8678901b948fdaa8ccdf37aa3203e9 01-Jan-2010 Kristian Høgsberg <krh@bitplanet.net> Remove leftover __DRI{screen,drawable,context}Private references

As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
de80eeea0eebf00ee678b1a0fbd5fe67b00a8636 04-Aug-2009 Eric Anholt <eric@anholt.net> intel: Add support for EXT_provoking_vertex.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
0cade4de4f74f6b0e86fb6622e2fc370c73fd840 20-Oct-2008 Eric Anholt <eric@anholt.net> intel: Don't keep intel->pClipRects, and instead just calculate it when needed.

This avoids issues with dereferencing stale cliprects around intel_draw_buffer
time. Additionally, take advantage of cliprects staying constant for FBOs and
DRI2, and emit cliprects in the batchbuffer instead of having to flush batch
each time they change.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
9724dc1ac7ddd6f547a8aa6d57fa51ed1040db3a 10-Nov-2007 Eric Anholt <eric@anholt.net> [i915] Remove old frontbuffer rotation hack.

This was replaced in previous releases of xserver/dri/libGL by reporting the
damage to the frontbuffer so that the server and driver could handle it
appropriately.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
8cf9085bc7b96819d2bec1e749e15af58eefb2f3 24-Sep-2007 Eric Anholt <eric@anholt.net> Move i915tex driver into place as just i915.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
8fba8d2018643444fc17c590f3e8732e1a76c6b8 24-Sep-2007 Eric Anholt <eric@anholt.net> Remove the old i915 driver now that i915tex works without TTM.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
bd87c303e94659941a7c623d0b836e3ff317cfb4 18-Aug-2006 Alan Hourihane <alanh@tungstengraphics.com> Fix writemasks on texture arb fp instructions.
Cleanup invarient state emission.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
bb38cadb1c5f2dc13096a091bdaf61dc3e3cfa4d 11-Apr-2006 Michal Krol <mjkrol@gmail.org> More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
39c492bb14d706ffa8bf04f78048c05de735492b 23-Jan-2006 Alan Hourihane <alanh@tungstengraphics.com> Add Intel 945GM support
Add rotation support
(Tungsten Graphics)
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
c59270e2b82abe9bcb0af6a1593b81772f6306d3 19-Sep-2004 Ian Romanick <idr@us.ibm.com> Add GL_ARB_texture_cube_map support for i830. Most of the code was
lifted from the i915 side. i830 will now report version 1.3! Hurrah!
With the exception of GL_EXT_texture_compression_s3tc, the i830 driver
now supports all the extensions that its Windows counterpart supports.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
be3359bad5930a7aa27237d48aa67e6c7b11975b 19-Sep-2004 Ian Romanick <idr@us.ibm.com> Merge in all the i830 functional differences from the old i830 driver.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
594c3f67ac8fceb061e47b090ec4d149c55a1940 18-Jun-2004 Keith Whitwell <keith@tungstengraphics.com> add missing license texts
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h
41b58954e1742493452b91d9ecdb761db5de3bed 10-Jun-2004 Keith Whitwell <keith@tungstengraphics.com> New driver for i915 as well as older i830/i845/i865 chipsets.
/external/mesa3d/src/mesa/drivers/dri/i915/i830_context.h