8fe6755ed52acfb88a7a787c3406b64fcdd80e6e |
|
10-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test Fixes _mesa_clear_accum_buffer() being multiply defined if FEATURE_accum is false. Tested-by: Chih-Wei Huang <cwhuang@android-x86.org>
/external/mesa3d/src/mesa/main/accum.c
|
aee96806f049c17384a8edc11acce76257d98a57 |
|
21-Dec-2011 |
Paul Berry <stereotype441@gmail.com> |
mesa: Move RasterDiscard to toplevel of gl_context. Previously we were storing the RasterDiscard flag (for GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was confusing, because we use the _NEW_TRANSFORM flag (not _NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because rasterizer discard has effects even when transform feedback is not in use. This patch makes RasterDiscard a toplevel element in gl_context rather than a subfield of gl_context::TransformFeedback. Note: We can't put RasterDiscard inside gl_context::Transform, since all items inside gl_context::Transform need to be pieces of state that are saved and restored using PushAttrib and PopAttrib. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/mesa/main/accum.c
|
122c6768e3d4c1d1b57203eca70569f9301baab5 |
|
03-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: rewrite accum buffer support Implemented in terms of renderbuffer mapping/unmapping and format packing/unpacking functions. The swrast and state tracker code for implementing accumulation are unused and will be removed in the next commit. v2: don't use memcpy() in _mesa_clear_accum_buffer() v3: don't allocate MAX_WIDTH arrays, be more careful with mapping flags Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/accum.c
|
e7c2b711a3b01cbeb0bf93d5442599457e7f8f51 |
|
30-Sep-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Respect GL_RASTERIZER_DISCARD for various meta-type operations. From the EXT_transform_feedback spec: Primitives can be optionally discarded before rasterization by calling Enable and Disable with RASTERIZER_DISCARD_EXT. When enabled, primitives are discared right before the rasterization stage, but after the optional transform feedback stage. When disabled, primitives are passed through to the rasterization stage to be processed normally. RASTERIZER_DISCARD_EXT applies to the DrawPixels, CopyPixels, Bitmap, Clear and Accum commands as well. And the GL 3.2 spec says it applies to ClearBuffer* as well. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/accum.c
|
fb7efb1b194831cc6cb0b69291949ac693f20f25 |
|
23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines The _NEW_ACCUM flag was only set when changing the accumulation buffer clear color and never used anywhere. Reclaim that dirty bit. Clean up the definitions of the other dirty bit flags.
/external/mesa3d/src/mesa/main/accum.c
|
db61b9ce39bccc43140357652ceb78baaf2aea44 |
|
07-Jan-2011 |
Vinson Lee <vlee@vmware.com> |
mesa: Directly include mfeatures.h in files that perform feature tests.
/external/mesa3d/src/mesa/main/accum.c
|
f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/accum.c
|
2cf44390d1e819f23e1d7ceb3199276c9148c647 |
|
23-Feb-2010 |
Chia-I Wu <olv@lunarg.com> |
mesa: Move src/mesa/glapi/dispatch.h to mesa. glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
/external/mesa3d/src/mesa/main/accum.c
|
a833ff0f53da6e365d917bb0081d909a809b6ec1 |
|
07-Sep-2009 |
Chia-I Wu <olvaffe@gmail.com> |
mesa/main: Make FEATURE_accum follow feature conventions. As shown in mfeatures.h, this allows users of accum.h to work without knowing if the feature is available.
/external/mesa3d/src/mesa/main/accum.c
|
ccb64bbb2a32761efa076ebafa7ccdaf2d412b0e |
|
18-Oct-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Don't pass x/y/width/height to ctx->Driver.Accum(). Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear().
/external/mesa3d/src/mesa/main/accum.c
|
9b8059e53610d6d9d217f331b0671354e62ad47f |
|
01-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated comment
/external/mesa3d/src/mesa/main/accum.c
|
b4269c07f8fe51912a01a36ff6239f1565d0639c |
|
08-Oct-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
change test for presence of accum buffer
/external/mesa3d/src/mesa/main/accum.c
|
d95000da2fdad78f25618fe9703f23806587b65a |
|
28-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
check for framebuffer completeness, code clean-up
/external/mesa3d/src/mesa/main/accum.c
|
dbd0fa920effdceacec34fa0d5ae9ab7a2f09614 |
|
27-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
tweak glAccum error checking
/external/mesa3d/src/mesa/main/accum.c
|
78b3b667b5fc7dbd7f723682f8ffaa0091286abb |
|
27-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
/external/mesa3d/src/mesa/main/accum.c
|
e4b2356c07d31fbeeabb13b2fb47db703b473080 |
|
04-May-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/accum.c
|
3a0e0b284fd74aa6cb7b380a59cf20e62f8f8ffd |
|
13-Nov-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the 1.5 spec)
/external/mesa3d/src/mesa/main/accum.c
|
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
|
22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/accum.c
|
6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/accum.c
|
9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/accum.c
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/accum.c
|
7c276329e815c84ea2403bb08c44ff60179c0cd6 |
|
14-Sep-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
more warning fixes (Karl Schultz)
/external/mesa3d/src/mesa/main/accum.c
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/accum.c
|
08836341788a9f9d638d9dc8328510ccd18ddeb5 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/accum.c
|
5c1e7fa6ee72f4403d9ec9d12830dd689b966e71 |
|
29-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
/external/mesa3d/src/mesa/main/accum.c
|
b6bcae5698df88f7730d40004ce7ce0462e97a20 |
|
24-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
/external/mesa3d/src/mesa/main/accum.c
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/accum.c
|
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
|
22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/accum.c
|
724abeb058ca9372c5a9b9e38ee43dde1accaa41 |
|
31-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Moved the software rasterizer to a new directory.
/external/mesa3d/src/mesa/main/accum.c
|
a96308c37db0bc0086a017d318bc3504aa5f0b1a |
|
30-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Replace the flags Mesa was using for ctx->NewState with a new set based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
/external/mesa3d/src/mesa/main/accum.c
|
ebb248aa5c018dc676d389221d76ed329059789e |
|
29-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
/external/mesa3d/src/mesa/main/accum.c
|
ba643a2094a1e844b6ce60f468057057557859ce |
|
28-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Basic work to support deep color channels: Replace GLubyte with GLchan Replace 255 with CHAN_MAX
/external/mesa3d/src/mesa/main/accum.c
|
d3672166787028857ea51ad9570cab7e173898c3 |
|
17-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
ported render begin/end calls from Mesa 3.4
/external/mesa3d/src/mesa/main/accum.c
|
b1394fa92aaaf859ce9efc8b5fc194397921320c |
|
26-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
First batch of OpenGL SI related changes: Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/accum.c
|
48c6a6ecd2b94d73317f1579193d98101566217a |
|
08-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed gl_frame_buffer Xmax and Ymax to be exclusive boundary values
/external/mesa3d/src/mesa/main/accum.c
|
c4c639c9a46967678725370cb9824031a068633c |
|
07-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed ctx->Driver.LogicOp(). ctx->Driver.Index/ColorMask() now return void. Removed SWmasking and SWLogicOpEnabled variables. LogicOps and color/index masking are no longer special-case device driver functions. The Xlib driver was the only driver that used them. Things are more uniform now.
/external/mesa3d/src/mesa/main/accum.c
|
d126c7f8d8ae16748a61ab4d05e3a59ee55c759f |
|
15-Jul-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
another tweak to optimized GL_RETURN code
/external/mesa3d/src/mesa/main/accum.c
|
f8246e2fdad5180ce300ad1ff187c248d75c12ad |
|
14-Jul-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added extra check to optimized GL_RETURN case
/external/mesa3d/src/mesa/main/accum.c
|
e4b65b6e59d3103c2e63c0b1ae6f04520dc780e5 |
|
19-Jun-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
check for special cases of value = 0 or 1 in glAccum
/external/mesa3d/src/mesa/main/accum.c
|
9c4f016d2171319ad8cde2366d76fd7f70520621 |
|
05-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor clean-ups, renaming
/external/mesa3d/src/mesa/main/accum.c
|
941dcc797e1a6317808c1ec43476817286d576ba |
|
04-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
use BCOPY macro on FreeBSD
/external/mesa3d/src/mesa/main/accum.c
|
f2123080b51f4a242bf1d73a8e566b9abb202897 |
|
31-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
separate R/G/B/A accum buffer size fields
/external/mesa3d/src/mesa/main/accum.c
|
959f802dabd4f4347dc0ea925ae687abb6938588 |
|
19-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed compiler warnings on BeOS R4
/external/mesa3d/src/mesa/main/accum.c
|
bd409f4143b20940a2111c73d3367013039491ec |
|
02-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added check for IntegerAccumScaler > 0 in GL_RETURN case
/external/mesa3d/src/mesa/main/accum.c
|
8427d93449b69a3f6918ad43b4d7dc3083b29b3d |
|
02-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed prefix to _mesa_ for a few accum functions
/external/mesa3d/src/mesa/main/accum.c
|
ea39f042c378c234b573ceead4c5194020d949c4 |
|
02-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated includes for source file reorg
/external/mesa3d/src/mesa/main/accum.c
|
cea0e8e6700e871bb9bcb334cb75fbfbfcdfd702 |
|
25-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()
/external/mesa3d/src/mesa/main/accum.c
|
3f02f90f943a996d88abc20f74503afbb56a4c98 |
|
24-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
added support for separate read/draw buffers per context
/external/mesa3d/src/mesa/main/accum.c
|
fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
|
11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/accum.c
|
327c69127cf6203681d418a76186f70cc71b9212 |
|
08-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
clean-up of header includes (Daryll)
/external/mesa3d/src/mesa/main/accum.c
|
5b6677da1659b1d6c0745ab0e1f580a23ad61f12 |
|
03-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
include assert.h with rest of system headers
/external/mesa3d/src/mesa/main/accum.c
|
2fb055d891122018e368ae3672432727d649df92 |
|
21-Oct-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
clean-up of optimized GL_RETURN code
/external/mesa3d/src/mesa/main/accum.c
|
34c7c1838aa0e410ee9b62f8a04ed8b48e6a968b |
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21-Oct-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed divTable precision problem in GL_RETURN case
/external/mesa3d/src/mesa/main/accum.c
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bd5cdaf4442872d3cd2ff94eeafadd481d27fcfb |
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13-Oct-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed GL_ prefix from memory macros
/external/mesa3d/src/mesa/main/accum.c
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4fbb2c627981c9283c62010e71de89f17f6a5a29 |
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11-Oct-1999 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
#include <assert.h>
/external/mesa3d/src/mesa/main/accum.c
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826e66a21f01c779771da429be1ea67c468b27e1 |
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10-Oct-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
now using GL_MALLOC, GL_FREE
/external/mesa3d/src/mesa/main/accum.c
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485f04074151686fa24d40e3eeb83029d3d8c425 |
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08-Oct-1999 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed includes & added a few hooks for the DRI.
/external/mesa3d/src/mesa/main/accum.c
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cddc583aeb8b7bbfccd34999234b1e92fa9b8d43 |
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19-Aug-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
testing
/external/mesa3d/src/mesa/main/accum.c
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/accum.c
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