History log of /frameworks/native/include/gui/CpuConsumer.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a5b7513711555c8681eb9391cfafe30fb7d6dd3d 15-Aug-2013 Igor Murashkin <iam@google.com> gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired

- Return NOT_ENOUGH_DATA instead of INVALID_OPERATION when too many
buffers have already been locked.
- INVALID_OPERATION is nominally used when something irrecoverable happens,
but in this case the client just needs to call unlockBuffer to go back into a
good state.

Bug: 10333400
Change-Id: I3a034d77de85741429f832a90eedd670afa1dc94
/frameworks/native/include/gui/CpuConsumer.h
db89edc94bd2a78226b407f9f7261e202e7fa325 02-Aug-2013 Mathias Agopian <mathias@google.com> All consumers now take an IGraphicBufferConsumer instead of a BufferQueue

this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
/frameworks/native/include/gui/CpuConsumer.h
595264f1af12e25dce57d7c5b1d52ed86ac0d0c9 17-Jul-2013 Mathias Agopian <mathias@google.com> BufferQueue improvements and APIs changes

this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
those flags are used to put the BufferQueue in a mode where it
will never block if both flags are set. This is achieved by:
- returning an error from dequeueBuffer() if it would block
- making sure a buffer is always available by replacing
the previous buffer with the new one in queueBuffer()
(note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
/frameworks/native/include/gui/CpuConsumer.h
8f938a53385a3c6d1c6aa24b3f38437bb2cc47ae 13-Jul-2013 Mathias Agopian <mathias@google.com> always pass the BufferQueue explicitely to consumers

Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
/frameworks/native/include/gui/CpuConsumer.h
b4b63704c02319765625de360a140ef8a59ab43b 06-Jun-2013 Zhijun He <zhijunhe@google.com> CpuConsumer: Add set buffer size and format functions.

Add setDefaultBufferSize() and setDefaultBufferFormat(). ImageReader JNI need
them.

Bug: 9254294
Change-Id: I7d2464d43b0ca73fbb834ed22cecbfbb30eef60c
/frameworks/native/include/gui/CpuConsumer.h
ae772278fe52335b730442f3d86307787dea807e 03-Jun-2013 Zhijun He <zhijunhe@google.com> CpuConsumer: Remove CpuConsumer JNI ID.

Not used anywhere, and it is pretty confusing to have it here.

Bug: 9254294
Change-Id: I12b761532918b546a0f56c74ccf81b2c119ccd66
/frameworks/native/include/gui/CpuConsumer.h
c43946b931de5dafd28f49963f9af78e05390b26 05-May-2013 Eino-Ville Talvala <etalvala@google.com> Add support for HAL_PIXEL_FORMAT_YCbCr_420_888

- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
the format

Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
/frameworks/native/include/gui/CpuConsumer.h
042ecee2abf8584585f1f22f661ac6be9689edf4 01-Mar-2013 Eino-Ville Talvala <etalvala@google.com> CpuConsumer: Properly track acquired buffers

CpuConsumer cannot simply assume a slot's buffer is the same buffer
between acquire and release, and therefore it could be possible for
the same slot to get used for a second acquired buffer, if there's a
producer disconnect in between. This would cause a problem when the
first buffer is released by the consumer.

Instead, use an independent list of acquired buffers to properly track
their state.

Bug: 8291751
Change-Id: I0241ad8704e53d47318c7179b13daed8181b1fab
/frameworks/native/include/gui/CpuConsumer.h
eb0d12963d271052c24abb025d698504df9e7573 28-Feb-2013 Eino-Ville Talvala <etalvala@google.com> CpuConsumer: Add optional asynchronous mode

Bug: 8290146
Bug: 8291751

Change-Id: I9c8ac4bff38b0411e987a204e540d018dba6d0b4
/frameworks/native/include/gui/CpuConsumer.h
64d8b1903e4b5f2838818eedcf4fef748b38709c 28-Feb-2013 Eino-Ville Talvala <etalvala@google.com> CpuConsumer: Don't unlock buffers on producer disconnect

Bug: 8291751

Change-Id: I062a3d34b41183d07fb6b9109cdb6bf0c0c75672
/frameworks/native/include/gui/CpuConsumer.h
2adaf04fab35cf47c824d74d901b54094e01ccd3 18-Dec-2012 Andy McFadden <fadden@android.com> Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/include/gui/CpuConsumer.h
e232fdca2a62dc5e81b550f5be8710e36174e7a6 21-Aug-2012 Eino-Ville Talvala <etalvala@google.com> Add BufferItemConsumer, a simple BufferQueue consumer.

BufferItemConsumer allows for acquiring BufferQueue's BufferItems,
which contain all the data and metadata the BufferQueue has for a
given graphics buffer.

This consumer is useful when direct access to the native buffer_handles
is needed by the client.

Also includes a minor cleanup of CpuConsumer's use of 'virtual'.

Bug: 6243944
Change-Id: If7dc4192b15ac499555f1eda42a85140f2434795
/frameworks/native/include/gui/CpuConsumer.h
f57e7540d4cf799f18fe87d3536c55f1e0064931 21-Aug-2012 Eino-Ville Talvala <etalvala@google.com> CpuConsumer: inherit from ConsumerBase

Change-Id: I55178b1d673ffa0fbc6e63ef47642c64d4d03228
/frameworks/native/include/gui/CpuConsumer.h
e41b318bc4708e1dee9364e73215ff0d51fb76a1 17-Apr-2012 Eino-Ville Talvala <etalvala@google.com> Add a BufferQueue CPU consumer.

Aimed for use cases where gralloc buffers need to be consumed by CPU
users, such as camera image data streams.

The CpuConsumer is a synchronous queue, which exposes raw pointers to
the underlying graphics buffers to applications. Multiple buffers may
be acquired at once, up to the limit set at time of construction.

Change-Id: If1d99f12471438e95a69696e40685948778055fd
/frameworks/native/include/gui/CpuConsumer.h