History log of /frameworks/native/libs/gui/BufferQueueCore.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
78014f32da6d0ebf52fb34ebb7663863000520a0 16-Jul-2014 Antoine Labour <piman@google.com> BufferQueue: release mutex while allocating. DO NOT MERGE

BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.

Bug: 11792166

Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470a29133321c681080870b9d31f81a19)
/frameworks/native/libs/gui/BufferQueueCore.cpp
8f515ce1c57379cafac4357bc4fdb61dd346ec5f 09-Jun-2014 Mark Salyzyn <salyzyn@google.com> libgui: 64 bit compile issues (part deux)

- nsecs_t printed with PRId64
- int64_t/uint64_t print issues
- some size_t printing issues.
- missing argument to BQ_LOGV

Change-Id: I493f2b578e801dc38c44f8c536faa45266720402
/frameworks/native/libs/gui/BufferQueueCore.cpp
99b18b447dec188bcec37b415603b9dd400fc7e1 28-Mar-2014 Dan Stoza <stoza@google.com> BufferQueue: Add StreamSplitter

Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
/frameworks/native/libs/gui/BufferQueueCore.cpp
fd34b65f717b84fa06d8c37f41b070f41d0ad3a3 11-Apr-2014 Dan Stoza <stoza@google.com> Merge "BufferQueue: Add producer buffer-released callback"
cece164b23dbb368de1be2112827dd2df0ab2b5c 04-Apr-2014 Mark Salyzyn <salyzyn@google.com> native gui: 64-bit compile issues

Change-Id: I45f605ff3759fb7ae9f0a6425d557d195f93281e
/frameworks/native/libs/gui/BufferQueueCore.cpp
f0eaf25e9247edf4d124bedaeb863f7abdf35a3e 21-Mar-2014 Dan Stoza <stoza@google.com> BufferQueue: Add producer buffer-released callback

Add a callback to the producer side, onBufferReleased, which will be
called every time the consumer releases a buffer back to the
BufferQueue. This will enable a buffer stream splitter to work
autonomously without having to block on dequeueBuffer.

The binder object used for the callback replaces the generic IBinder
token that was passed into IGraphicBufferProducer::connect to detect
the death of the producer. If a producer does not wish to listen for
buffer release events, it can pass in an instance of the
DummyProducerListener class defined in IProducerListener.h, if it even
cares about death events (BufferQueue doesn't enforce the token being
non-NULL, though perhaps we should).

Change-Id: I23935760673524abeafea2b58dccc3583b368710
/frameworks/native/libs/gui/BufferQueueCore.cpp
3e96f1982fda358424b0b75f394cbf7c1794a072 03-Mar-2014 Dan Stoza <stoza@google.com> Change BufferQueue into producer/consumer wrapper

Now that BufferQueue has been split into core + producer + consumer,
rewrite BufferQueue to be a thin layer over a producer and consumer
interface. Eventually, this layer will be deprecated in favor of
only using either the producer or consumer interface, as applicable.

Change-Id: I340ae5f5b633b244fb594615ff52ba50b9e2f7e4
/frameworks/native/libs/gui/BufferQueueCore.cpp
289ade165e60b5f71734d30e535f16eb1f4313ad 28-Feb-2014 Dan Stoza <stoza@google.com> Split BufferQueue into core + producer + consumer

Change-Id: Idc39f1e511d68ce4f02202d35425a419bc0bcd92
/frameworks/native/libs/gui/BufferQueueCore.cpp