f52ceba89962829aa12f5caba131580e8da85880 |
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20-Feb-2013 |
Bobby Georgescu <georgescu@google.com> |
Replace various BitmapPools with a smarter unified pool Make all of gallery use a single shared pool, and pave the way for making the pool more adaptive based on the current workload. Change-Id: Ia32561ad50b1b9716ebe2fd32a7bf02737685dac
/packages/apps/Gallery2/src/com/android/gallery3d/ui/TiledScreenNail.java
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a4eae1abb4f2547dfbda84301ee764ce35464881 |
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11-Dec-2012 |
John Reck <jreck@google.com> |
GL packaging refactor Change-Id: I1d7a95c4f0b91a5ba59030d57cf6865c11b497aa
/packages/apps/Gallery2/src/com/android/gallery3d/ui/TiledScreenNail.java
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d71a718afe02282153d86b78f6a44c4783203d54 |
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24-Oct-2012 |
Owen Lin <owenlin@google.com> |
Fix tiling effect when open a photo. 1. Don't draw the tiles of full image before screen nail is ready. 2. Upload multiple tiles in each frame in order to show photo quickly. bug: 7403409 Change-Id: Ic5a88a29fe302068e97ab81ab260d0cc572dd7ff
/packages/apps/Gallery2/src/com/android/gallery3d/ui/TiledScreenNail.java
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030f8dad6aefc42d0af39bc1b93f370937d3e2ab |
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11-Oct-2012 |
Owen Lin <owenlin@google.com> |
Fixes bugs in TiledTexture. 1. Upload tiles in SinglePhotoDataAdapter 2. Rebuild the upload queue after the screen nails being recycled bug: 6399444 Change-Id: I57e756f8d1d84742bf82dd34c83baf8df89ae4cc
/packages/apps/Gallery2/src/com/android/gallery3d/ui/TiledScreenNail.java
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