History log of /sdk/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
Revision Date Author Comments
47752bc9b62d974d82ba10bfc3633b72d10afcbd 10-Mar-2014 David 'Digit' Turner <digit@google.com> emulator/opengl: Remove Android-specific thread_store.

This patch removes the use of the 'thread_store' class from
<utils/threads.h> by providing its own implementation instead
under shared/emugl/common/thread_store.h, plus appropriate
unit tests.

Note that unlike the Android version, this properly destroys
the thread-local values on thread exit (instead of leaking
them).

+ Provide a LazyInstance class used to perform thread-safe
lazy initialization of static variables without the use
of C++ constructors.

Change-Id: Iabe01fbd713c6872b5fe245d7255c3c03749a88a
b81cc7bbd7baa35042af6c6b71edcfe94004bbcd 14-Jan-2014 David 'Digit' Turner <digit@android.com> emulator/opengl: Get rid of all compiler warnings (Linux).

This patch gets rid of all compiler warnings for the
GPU emulation libraries when building on a Linux host.

Note that GLcommon/GLutils.h now provides two new functions
to perform 'safe' type casts between unsigned integers and
pointers: SafePointerFromUInt() and SafeUIntFromPointer().

Change-Id: I01c48bbd72f925d70eb9831f57e15815e687121f
ce6c3389061fb9fcdefc94fab2044a8e11600b52 16-Apr-2012 Jesse Hall <jessehall@google.com> Move emulator GLES from development.git to sdk.git

The emulator GLES support has two interfaces: a host shared library
interface used by QEMU, and a protocol between the platform and the
host. The host library interface is not versioned; QEMU and the GLES
renderer must match. The protocol on the other hand must be backwards
compatible: a new GLES renderer must support an older platform image.

Thus for branching purposes it makes more sense to put the GLES
renderer in sdk.git, which is branched along with qemu.git for SDK
releases. Platform images will be built against the protocol version
in the platform branch of sdk.git.

Change-Id: I2c3bce627ecfd0a4b3e688d1839fe10755a21e58