Searched defs:coverageStages (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProgram.cpp26 const GrEffectStage* coverageStages[]) {
29 if (GrGLShaderBuilder::GenProgram(gpu, uman, desc, colorStages, coverageStages,
98 const GrEffectStage* coverageStages[],
142 fBuilderOutput.fCoverageEffects->setData(fGpu, *fUniformManager, coverageStages);
23 Create(GrGpuGL* gpu, const GrGLProgramDesc& desc, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument
96 setData(GrDrawState::BlendOptFlags blendOpts, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[], const GrDeviceCoordTexture* dstCopy, SharedGLState* sharedState) argument
H A DGrGLProgramDesc.cpp47 SkTArray<const GrEffectStage*, true>* coverageStages,
50 coverageStages->reset();
260 array = coverageStages;
269 header->fCoverageEffectCnt = coverageStages->count();
39 Build(const GrDrawState& drawState, GrGpu::DrawType drawType, GrDrawState::BlendOptFlags blendOpts, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff, const GrGpuGL* gpu, const GrDeviceCoordTexture* dstCopy, SkTArray<const GrEffectStage*, true>* colorStages, SkTArray<const GrEffectStage*, true>* coverageStages, GrGLProgramDesc* desc) argument
H A DGrGpuGL_program.cpp94 const GrEffectStage* coverageStages[]) {
129 GrGLProgram* program = GrGLProgram::Create(fGpu, desc, colorStages, coverageStages);
235 SkSTArray<8, const GrEffectStage*, true> coverageStages; local
245 &coverageStages,
250 coverageStages.begin()));
272 coverageStages.begin(),
92 getProgram(const GrGLProgramDesc& desc, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument
H A DGrGLShaderBuilder.cpp112 const GrEffectStage* coverageStages[]) {
202 fOutput.fCoverageEffects.reset(this->createAndEmitEffects(coverageStages,
111 genProgram(const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument
/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp26 const GrEffectStage* coverageStages[]) {
29 if (GrGLShaderBuilder::GenProgram(gpu, uman, desc, colorStages, coverageStages,
98 const GrEffectStage* coverageStages[],
142 fBuilderOutput.fCoverageEffects->setData(fGpu, *fUniformManager, coverageStages);
23 Create(GrGpuGL* gpu, const GrGLProgramDesc& desc, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument
96 setData(GrDrawState::BlendOptFlags blendOpts, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[], const GrDeviceCoordTexture* dstCopy, SharedGLState* sharedState) argument
H A DGrGLProgramDesc.cpp47 SkTArray<const GrEffectStage*, true>* coverageStages,
50 coverageStages->reset();
260 array = coverageStages;
269 header->fCoverageEffectCnt = coverageStages->count();
39 Build(const GrDrawState& drawState, GrGpu::DrawType drawType, GrDrawState::BlendOptFlags blendOpts, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff, const GrGpuGL* gpu, const GrDeviceCoordTexture* dstCopy, SkTArray<const GrEffectStage*, true>* colorStages, SkTArray<const GrEffectStage*, true>* coverageStages, GrGLProgramDesc* desc) argument
H A DGrGpuGL_program.cpp94 const GrEffectStage* coverageStages[]) {
129 GrGLProgram* program = GrGLProgram::Create(fGpu, desc, colorStages, coverageStages);
235 SkSTArray<8, const GrEffectStage*, true> coverageStages; local
245 &coverageStages,
250 coverageStages.begin()));
272 coverageStages.begin(),
92 getProgram(const GrGLProgramDesc& desc, const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument
H A DGrGLShaderBuilder.cpp112 const GrEffectStage* coverageStages[]) {
202 fOutput.fCoverageEffects.reset(this->createAndEmitEffects(coverageStages,
111 genProgram(const GrEffectStage* colorStages[], const GrEffectStage* coverageStages[]) argument

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