Searched defs:createShader (Results 1 - 15 of 15) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
H A DShaderCache.h47 HRESULT result = createShader(function, &shader);
81 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader) function in class:rx::ShaderCache
86 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader) function in class:rx::ShaderCache
/external/chromium_org/third_party/skia/gm/
H A Dsamplerstress.cpp73 void createShader() { function in class:skiagm::SamplerStressGM
95 createShader();
/external/skia/gm/
H A Dsamplerstress.cpp73 void createShader() { function in class:skiagm::SamplerStressGM
95 createShader();
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DResourceManager.cpp91 GLuint ResourceManager::createShader(GLenum type) function in class:gl::ResourceManager
H A DContext.cpp881 GLuint Context::createShader(GLenum type) function in class:Context
883 return mResourceManager->createShader(type);
/external/eigen/unsupported/test/
H A Dopenglsupport.cpp72 GLint createShader(const char* vtx, const char* frg) function
236 GLint prg_id = createShader(vtx,frg);
264 GLint prg_id = createShader(vtx,frg);
294 GLint prg_id = createShader(vtx,frg);
319 GLint prg_id = createShader(vtx,frg);
/external/deqp/modules/gles2/performance/
H A Des2pDrawCallBatchingTests.cpp144 void createShader (void);
198 void DrawCallBatchingTest::createShader (void) function in class:deqp::gles2::Performance::__anon19152::DrawCallBatchingTest
483 createShader();
/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp142 virtual void createShader (void) = 0;
175 createShader();
253 void createShader (void);
482 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Stress::__anon19580::SingleBindingCase
/external/chromium_org/cc/test/
H A Dtest_web_graphics_context_3d.cc257 GLuint TestWebGraphicsContext3D::createShader(GLenum) { function in class:cc::TestWebGraphicsContext3D
/external/deqp/modules/gles31/functional/
H A Des31fVertexAttributeBindingTests.cpp148 virtual void createShader (void) = 0;
181 createShader();
259 void createShader (void);
488 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::SingleBindingCase
555 void createShader (void);
811 void MultipleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::MultipleBindingCase
847 void createShader (void);
1053 void MixedBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::MixedBindingCase
1090 void createShader (void);
1273 void MixedApiCase::createShader (voi function in class:deqp::gles31::Functional::__anon19571::MixedApiCase
[all...]
/external/deqp/modules/egl/
H A DteglRenderTests.cpp445 static deUint32 createShader (deUint32 shaderType, const char* source) function in namespace:deqp::egl::__anon19037
492 m_vertexShader = createShader(GL_VERTEX_SHADER, s_vertexSrc);
493 m_fragmentShader = createShader(GL_FRAGMENT_SHADER, s_fragmentSrc);
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp221 glu::Shader& createShader (const glu::ShaderType shaderType);
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles2::Functional::__anon19092::ShaderAllocator
787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX);
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT);
965 program.attachShader(shaders.createShader(m_shaderType).getShader());
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp274 glu::Shader& createShader (const glu::ShaderType shaderType);
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles3::Functional::__anon19243::ShaderAllocator
847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX);
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT);
1025 program.attachShader(shaders.createShader(m_shaderType).getShader());
1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX);
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT);
1590 program.attachShader(shaders.createShader(m_shaderType).getShader());
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
H A DMockWebGraphicsContext3D.h272 virtual WebGLId createShader(WGC3Denum) { return 1; } function in class:blink::MockWebGraphicsContext3D
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContextBase.cpp1547 PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) function in class:WebCore::__anon10393::WebGLRenderingContextBase
1552 synthesizeGLError(GL_INVALID_ENUM, "createShader", "invalid shader type");

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