/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
H A D | ShaderCache.h | 47 HRESULT result = createShader(function, &shader); 81 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader) function in class:rx::ShaderCache 86 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader) function in class:rx::ShaderCache
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/external/chromium_org/third_party/skia/gm/ |
H A D | samplerstress.cpp | 73 void createShader() { function in class:skiagm::SamplerStressGM 95 createShader();
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/external/skia/gm/ |
H A D | samplerstress.cpp | 73 void createShader() { function in class:skiagm::SamplerStressGM 95 createShader();
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | ResourceManager.cpp | 91 GLuint ResourceManager::createShader(GLenum type) function in class:gl::ResourceManager
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H A D | Context.cpp | 881 GLuint Context::createShader(GLenum type) function in class:Context 883 return mResourceManager->createShader(type);
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/external/eigen/unsupported/test/ |
H A D | openglsupport.cpp | 72 GLint createShader(const char* vtx, const char* frg) function 236 GLint prg_id = createShader(vtx,frg); 264 GLint prg_id = createShader(vtx,frg); 294 GLint prg_id = createShader(vtx,frg); 319 GLint prg_id = createShader(vtx,frg);
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/external/deqp/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 144 void createShader (void); 198 void DrawCallBatchingTest::createShader (void) function in class:deqp::gles2::Performance::__anon19152::DrawCallBatchingTest 483 createShader();
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 142 virtual void createShader (void) = 0; 175 createShader(); 253 void createShader (void); 482 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Stress::__anon19580::SingleBindingCase
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/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d.cc | 257 GLuint TestWebGraphicsContext3D::createShader(GLenum) { function in class:cc::TestWebGraphicsContext3D
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/external/deqp/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingTests.cpp | 148 virtual void createShader (void) = 0; 181 createShader(); 259 void createShader (void); 488 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::SingleBindingCase 555 void createShader (void); 811 void MultipleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::MultipleBindingCase 847 void createShader (void); 1053 void MixedBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon19571::MixedBindingCase 1090 void createShader (void); 1273 void MixedApiCase::createShader (voi function in class:deqp::gles31::Functional::__anon19571::MixedApiCase [all...] |
/external/deqp/modules/egl/ |
H A D | teglRenderTests.cpp | 445 static deUint32 createShader (deUint32 shaderType, const char* source) function in namespace:deqp::egl::__anon19037 492 m_vertexShader = createShader(GL_VERTEX_SHADER, s_vertexSrc); 493 m_fragmentShader = createShader(GL_FRAGMENT_SHADER, s_fragmentSrc);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 221 glu::Shader& createShader (const glu::ShaderType shaderType); 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles2::Functional::__anon19092::ShaderAllocator 787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 965 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 274 glu::Shader& createShader (const glu::ShaderType shaderType); 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles3::Functional::__anon19243::ShaderAllocator 847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); 1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 1590 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
H A D | MockWebGraphicsContext3D.h | 272 virtual WebGLId createShader(WGC3Denum) { return 1; } function in class:blink::MockWebGraphicsContext3D
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 1547 PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) function in class:WebCore::__anon10393::WebGLRenderingContextBase 1552 synthesizeGLError(GL_INVALID_ENUM, "createShader", "invalid shader type");
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