Searched defs:gl (Results 1 - 25 of 354) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/
H A Dqueryconversions.h9 namespace gl namespace
H A DvalidationES.h12 namespace gl namespace
24 bool ValidImageSize(const gl::Context *context, GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth);
25 bool ValidCompressedImageSize(const gl::Context *context, GLenum internalFormat, GLsizei width, GLsizei height);
26 bool ValidQueryType(const gl::Context *context, GLenum queryType);
27 bool ValidProgram(const gl::Context *context, GLuint id);
29 bool ValidateRenderbufferStorageParameters(const gl::Context *context, GLenum target, GLsizei samples,
32 bool ValidateFramebufferRenderbufferParameters(gl::Context *context, GLenum target, GLenum attachment,
35 bool ValidateBlitFramebufferParameters(gl::Context *context, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
41 bool ValidateTexParamParameters(gl::Context *context, GLenum pname, GLint param);
45 bool ValidateReadPixelsParameters(gl
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H A DvalidationES2.h12 namespace gl namespace
17 bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
21 bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
25 bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
28 bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
31 bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type);
H A DvalidationES3.h12 namespace gl namespace
17 bool ValidateES3TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
21 bool ValidateES3CopyTexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat,
25 bool ValidateES3TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
28 bool ValidateES3FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
32 bool ValidES3ReadFormatType(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type);
34 bool ValidateInvalidateFramebufferParameters(gl::Context *context, GLenum target, GLsizei numAttachments,
H A DQuery.h7 // Query.h: Defines the gl::Query class
24 namespace gl namespace
H A DSampler.cpp14 namespace gl namespace
H A DDynamicHLSL.h20 namespace gl namespace
H A DFloat16ToFloat32.cpp10 namespace gl namespace
H A DHandleAllocator.h7 // HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to
20 namespace gl namespace
H A DTransformFeedback.h16 namespace gl namespace
H A DHandleAllocator.cpp8 // HandleAllocator.cpp: Implements the gl::HandleAllocator class, which is used
15 namespace gl namespace
H A DRenderbufferProxySet.h7 // RenderbufferProxySet.h: Defines the gl::RenderbufferProxySet, a class for
15 namespace gl namespace
H A DVertexArray.cpp13 namespace gl namespace
54 ASSERT(index < gl::MAX_VERTEX_ATTRIBS);
60 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
64 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
67 ASSERT(attributeIndex < gl::MAX_VERTEX_ATTRIBS);
H A Dformatutils.h42 namespace gl namespace
H A Dmain.h20 namespace gl namespace
56 gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess);
57 void glDestroyContext(gl::Context *context);
58 void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface);
59 gl::Context *glGetCurrentContext();
/external/chromium_org/mojo/apps/js/bindings/gl/
H A Dmodule.h13 namespace gl { namespace in namespace:mojo::js
18 } // namespace gl
/external/chromium_org/ui/gl/android/
H A Dgl_jni_registrar.h10 #include "ui/gl/gl_export.h"
13 namespace gl { namespace in namespace:ui
20 } // namespace gl
H A Dgl_jni_registrar.cc5 #include "ui/gl/android/gl_jni_registrar.h"
9 #include "ui/gl/android/surface_texture.h"
10 #include "ui/gl/android/surface_texture_listener.h"
13 namespace gl { namespace in namespace:ui
29 } // namespace gl
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.cpp30 # include <OpenGLES/ES2/gl.h>
39 void initES20Direct (Functions* gl) argument
44 DE_UNREF(gl);
H A DglwInitES30Direct.cpp30 # include <OpenGLES/ES3/gl.h>
39 void initES30Direct (Functions* gl) argument
44 DE_UNREF(gl);
H A DglwWrapper.cpp45 void setCurrentThreadFunctions (const glw::Functions* gl) argument
47 s_functions = gl;
70 inline void set (const glw::Functions* gl)
72 deThreadLocal_set(m_ptr, (void*)gl);
89 void setCurrentThreadFunctions (const glw::Functions* gl)
91 s_functions.set(gl);
/external/chromium_org/third_party/angle/src/common/
H A Devent_tracer.h30 namespace gl namespace
H A Dutilities.h20 namespace gl namespace
/external/chromium_org/gpu/command_buffer/client/
H A Dgles2_trace_implementation.cc11 GLES2TraceImplementation::GLES2TraceImplementation(GLES2Interface* gl) argument
12 : gl_(gl) {
/external/skia/tools/timer/
H A DTimer.cpp9 Timer::Timer(SkGLContextHelper* gl) argument
16 , fGpuTimer(gl)

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