/external/webp/src/enc/ |
H A D | quant.c | 540 static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) { argument 542 rd->score = (rd->R + rd->H) * lambda + 256 * (rd->D + rd->SD); 545 static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate, argument 547 return rate * lambda + 256 * distortion; 554 int lambda) { 587 best_score = RDScoreTrellis(lambda, cost, 0); 592 ss_cur[m].score = RDScoreTrellis(lambda, rate, 0); 636 last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0); 646 base_score = RDScoreTrellis(lambda, 0, delta_error); 656 base_score + ss_prev[p].score + RDScoreTrellis(lambda, cos 550 TrellisQuantizeBlock(const VP8Encoder* const enc, int16_t in[16], int16_t out[16], int ctx0, int coeff_type, const VP8Matrix* const mtx, int lambda) argument 871 const int lambda = dqm->lambda_i16_; local 934 const int lambda = dqm->lambda_i4_; local 1018 const int lambda = dqm->lambda_uv_; local [all...] |
/external/webrtc/src/modules/audio_processing/aec/ |
H A D | aec_core.c | 112 static void GetHighbandGain(const float *lambda, float *nlpGainHband); 117 const float *noisePow, const float *lambda); 1194 static void GetHighbandGain(const float *lambda, float *nlpGainHband) argument 1200 nlpGainHband[0] += lambda[i]; 1206 complex_t *comfortNoiseHband, const float *noisePow, const float *lambda) 1236 tmp = sqrtf(WEBRTC_SPL_MAX(1 - lambda[i] * lambda[i], 0)); 1237 //tmp = 1 - lambda[i]; 1264 tmpAvg += sqrtf(WEBRTC_SPL_MAX(1 - lambda[i] * lambda[ 1205 ComfortNoise(aec_t *aec, float efw[2][PART_LEN1], complex_t *comfortNoiseHband, const float *noisePow, const float *lambda) argument [all...] |
/external/webrtc/src/modules/audio_processing/aecm/ |
H A D | aecm_core.c | 203 const WebRtc_Word16* lambda); 1915 // \param[in] lambda Suppression gain with which to scale the noise level (Q14). 1920 const WebRtc_Word16* lambda) 2020 tmp16 = ONE_Q14 - lambda[i]; 1917 ComfortNoise(AecmCore_t* aecm, const WebRtc_UWord16* dfa, complex16_t* out, const WebRtc_Word16* lambda) argument
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/external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/ |
H A D | cmsgamma.c | 1005 // Input: smoothing parameter (lambda), length (m). 1009 cmsBool smooth2(cmsContext ContextID, cmsFloat32Number w[], cmsFloat32Number y[], cmsFloat32Number z[], cmsFloat32Number lambda, int m) argument 1023 d[1] = w[1] + lambda; 1024 c[1] = -2 * lambda / d[1]; 1025 e[1] = lambda /d[1]; 1027 d[2] = w[2] + 5 * lambda - d[1] * c[1] * c[1]; 1028 c[2] = (-4 * lambda - d[1] * c[1] * e[1]) / d[2]; 1029 e[2] = lambda / d[2]; 1034 d[i]= w[i] + 6 * lambda - c[i1] * c[i1] * d[i1] - e[i2] * e[i2] * d[i2]; 1035 c[i] = (-4 * lambda 1066 cmsSmoothToneCurve(cmsToneCurve* Tab, cmsFloat64Number lambda) argument [all...] |
/external/opencv/cv/include/ |
H A D | cv.h | 476 double lambda, CvTermCriteria criteria ); 1437 float K, lambda, lambda1, lambda2; member in struct:CvStereoGCState
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/external/opencv/cv/src/ |
H A D | cvcalibration.cpp | 259 double lambda = exp(lambdaLg10*LOG10); local 273 cvSetIdentity( JtJN, cvRealScalar(lambda) );
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H A D | cvfundam.cpp | 724 // f1, f2 is a basis => lambda*f1 + mu*f2 is an arbitrary f. matrix. 725 // as it is determined up to a scale, normalize lambda & mu (lambda + mu = 1), 726 // so f ~ lambda*f1 + (1 - lambda)*f2. 727 // use the additional constraint det(f) = det(lambda*f1 + (1-lambda)*f2) to find lambda. 770 double lambda = r[k], mu = 1.; local 777 lambda * [all...] |
H A D | cvoptflowhs.cpp | 52 float alpha; /* alpha = 1 / ( 1/lambda + xx + yy ) */ 69 // lambda - Lagrangian multiplier 94 float lambda, 115 float Ilambda = 1 / lambda; 492 double lambda, CvTermCriteria criteria ) 531 velx->step, (float)lambda, criteria )); 86 icvCalcOpticalFlowHS_8u32fR( uchar* imgA, uchar* imgB, int imgStep, CvSize imgSize, int usePrevious, float* velocityX, float* velocityY, int velStep, float lambda, CvTermCriteria criteria ) argument 490 cvCalcOpticalFlowHS( const void* srcarrA, const void* srcarrB, int usePrevious, void* velarrx, void* velarry, double lambda, CvTermCriteria criteria ) argument
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H A D | cvstereogc.cpp | 77 int lambda, lambda1, lambda2, K; member in struct:CvStereoGCState2 383 state->K = state->lambda = state->lambda1 = state->lambda2 = -1.f; 908 state2.lambda = cvRound(state->lambda*DENOMINATOR); 920 if( state2.lambda < 0 && (state2.K < 0 || state2.lambda1 < 0 || state2.lambda2 < 0) ) 923 state2.lambda = cvRound(L*DENOMINATOR); 927 state2.K = state2.lambda*5; 929 state2.lambda1 = state2.lambda*3; 931 state2.lambda2 = state2.lambda;
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/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 485 * derivatives w.r.t X and Y, then compute lambda (level of detail). 547 * Compute lambda for a vertex texture sampler. 1433 * Note that lambda has already been biased by global LOD bias. 1465 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1466 compute_lod(samp->sampler, lambda, c0, lod); 1522 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1523 compute_lod(samp->sampler, lambda, c0, lod); 1560 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1561 compute_lod(samp->sampler, lambda, c0, lod); 1825 float lambda; local 1924 float lambda; local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_aaline.c | 67 GLfloat lambda[FRAG_ATTRIB_MAX]; member in struct:LineInfo
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H A D | s_atifragshader.c | 47 fetch_texel(struct gl_context * ctx, const GLfloat texcoord[4], GLfloat lambda, argument 56 &lambda, (GLfloat (*)[4]) color);
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H A D | s_fragprog.c | 79 fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument 89 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod); 93 &lambda, &rgba); 126 GLfloat lambda; local 129 lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ 136 lambda += lodBias + texUnit->LodBias + samp->LodBias; 138 lambda = CLAMP(lambda, samp->MinLod, samp->MaxLod); 142 &lambda, [all...] |
H A D | s_span.c | 425 GLfloat lambda = LOG2(rho); local 426 return lambda; 444 GLfloat maxU, maxV, rho, lambda; 452 lambda = LOG2(rho); 453 return lambda; 484 GLfloat *lambda = span->array->lambda[u]; local 506 * skip the normal lambda function as the result is ignored. 535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 552 lambda[ [all...] |
H A D | s_span.h | 56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */ 91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
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H A D | s_texcombine.c | 657 GLfloat *lambda = span->array->lambda[unit]; local 665 /* adjust texture lod (lambda) */ 674 lambda[i] += bias; 680 /* apply LOD clamping to lambda */ 685 GLfloat l = lambda[i]; 686 lambda[i] = CLAMP(l, min, max); 694 span->end, texcoords, lambda, texels ); 720 GLfloat *lambda = span->array->lambda[uni local [all...] |
H A D | s_texfilter.c | 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 612 if (lambda < 0.0F) 614 else if (lambda > tObj->_MaxLambda) 617 return (GLint) (tObj->BaseLevel + lambda); 625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) argument 629 if (lambda <= 0.5F) 631 else if (lambda > tObj->_MaxLambda + 0.4999F) 634 l = lambda; 656 * The lambda[] array values are always monotonic. Either the whole span 662 GLuint n, const GLfloat lambda[], 661 compute_min_mag_ranges(const struct gl_sampler_object *samp, GLuint n, const GLfloat lambda[], GLuint *minStart, GLuint *minEnd, GLuint *magStart, GLuint *magEnd) argument 914 sample_1d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 930 sample_1d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 946 sample_1d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 972 sample_1d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1245 sample_2d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1260 sample_2d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1276 sample_2d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1302 sample_2d_linear_mipmap_linear( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 1328 sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2141 sample_3d_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument 2156 sample_3d_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2172 sample_3d_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2198 sample_3d_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2463 sample_cube_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2498 sample_cube_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2523 sample_cube_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2558 sample_cube_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2923 sample_2d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2939 sample_2d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2956 sample_2d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 2984 sample_2d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3218 sample_1d_array_nearest_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3234 sample_1d_array_linear_mipmap_nearest(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3251 sample_1d_array_nearest_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3277 sample_1d_array_linear_mipmap_linear(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoord[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument 3512 choose_depth_texture_level(const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLfloat lambda) argument 3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument 3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument [all...] |
/external/mesa3d/src/mesa/tnl/ |
H A D | t_vb_program.c | 195 vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, argument 204 &lambda, (GLfloat (*)[4]) color);
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/external/libopus/celt/ |
H A D | celt_encoder.c | 549 int *tf_res, int lambda, celt_norm *X, int N0, int LM, 645 cost1 = isTransient ? 0 : lambda; 649 curr0 = IMIN(cost0, cost1 + lambda); 650 curr1 = IMIN(cost0 + lambda, cost1); 662 cost1 = isTransient ? 0 : lambda; 670 from1 = cost1 + lambda; 680 from0 = cost0 + lambda; 1695 int lambda; local 1697 lambda = 12; 1699 lambda 548 tf_analysis(const CELTMode *m, int len, int isTransient, int *tf_res, int lambda, celt_norm *X, int N0, int LM, int *tf_sum, opus_val16 tf_estimate, int tf_chan) argument [all...] |
/external/libopus/silk/float/ |
H A D | noise_shape_analysis_FLP.c | 41 silk_float lambda, 47 lambda = -lambda; 50 gain = lambda * gain + coefs[ i ]; 52 return (silk_float)( 1.0f / ( 1.0f - lambda * gain ) ); 60 silk_float lambda, 69 coefs_syn[ i - 1 ] -= lambda * coefs_syn[ i ]; 70 coefs_ana[ i - 1 ] -= lambda * coefs_ana[ i ]; 72 gain_syn = ( 1.0f - lambda * lambda ) / ( 1. 39 warped_gain( const silk_float *coefs, silk_float lambda, opus_int order ) argument 57 warped_true2monic_coefs( silk_float *coefs_syn, silk_float *coefs_ana, silk_float lambda, silk_float limit, opus_int order ) argument [all...] |
H A D | prefilter_FLP.c | 55 const silk_float lambda, /* I Warping factor */ 68 tmp2 = state[ 0 ] + lambda * state[ 1 ]; 71 tmp1 = state[ 1 ] + lambda * ( state[ 2 ] - tmp2 ); 77 tmp2 = state[ i ] + lambda * ( state[ i + 1 ] - tmp1 ); 81 tmp1 = state[ i + 1 ] + lambda * ( state[ i + 2 ] - tmp2 ); 50 silk_warped_LPC_analysis_filter_FLP( silk_float state[], silk_float res[], const silk_float coef[], const silk_float input[], const silk_float lambda, const opus_int length, const opus_int order ) argument
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/external/libgsm/src/ |
H A D | long_term.c | 59 register int k, lambda; local 97 for (lambda = 40; lambda <= 120; lambda++) { 98 L_result = (longword)wt_k * dp[best_k - lambda]; 100 Nc = lambda; 163 register int k, lambda; local 203 for (lambda = 40; lambda <= 120; lambda 301 register int k, lambda; local 478 register int k, lambda; local 646 register int k, lambda; local 719 register int k, lambda; local [all...] |
/external/eigen/doc/snippets/ |
H A D | ComplexEigenSolver_compute.cpp | 9 complex<float> lambda = ces.eigenvalues()[0]; variable 10 cout << "Consider the first eigenvalue, lambda = " << lambda << endl; 12 cout << "If v is the corresponding eigenvector, then lambda * v = " << endl << lambda * v << endl;
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H A D | EigenSolver_EigenSolver_MatrixType.cpp | 8 complex<double> lambda = es.eigenvalues()[0]; variable 9 cout << "Consider the first eigenvalue, lambda = " << lambda << endl; 11 cout << "If v is the corresponding eigenvector, then lambda * v = " << endl << lambda * v << endl;
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H A D | SelfAdjointEigenSolver_SelfAdjointEigenSolver_MatrixType.cpp | 9 double lambda = es.eigenvalues()[0]; variable 10 cout << "Consider the first eigenvalue, lambda = " << lambda << endl; 12 cout << "If v is the corresponding eigenvector, then lambda * v = " << endl << lambda * v << endl;
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