/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | viewport.h | 44 _mesa_DepthRange(GLclampd nearval, GLclampd farval); 47 _mesa_DepthRangef(GLclampf nearval, GLclampf farval);
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H A D | viewport.c | 110 * \param nearval specifies the Z buffer value which should correspond to 116 _mesa_DepthRange(GLclampd nearval, GLclampd farval) argument 122 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); 124 if (ctx->Viewport.Near == nearval && 128 ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); 145 ctx->Driver.DepthRange(ctx, nearval, farval); 150 _mesa_DepthRangef(GLclampf nearval, GLclampf farval) argument 152 _mesa_DepthRange(nearval, farval);
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H A D | matrix.h | 38 GLdouble nearval, GLdouble farval ); 43 GLdouble nearval, GLdouble farval );
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H A D | matrix.c | 56 * \param nearval distance to the near clipping plane. 68 GLdouble nearval, GLdouble farval ) 73 if (nearval <= 0.0 || 75 nearval == farval || 86 (GLfloat) nearval, (GLfloat) farval ); 98 * \param nearval distance to the near clipping plane. 110 GLdouble nearval, GLdouble farval ) 117 left, right, bottom, top, nearval, farval); 121 nearval == farval) 130 (GLfloat) nearval, (GLfloa 66 _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) argument 108 _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) argument [all...] |
H A D | dd.h | 471 void (*DepthRange)(struct gl_context *ctx, GLclampd nearval, GLclampd farval);
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H A D | dlist.c | 2273 save_DepthRange(GLclampd nearval, GLclampd farval) argument 2280 n[1].f = (GLfloat) nearval; 2284 CALL_DepthRange(ctx->Exec, (nearval, farval)); 2525 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) 2536 n[5].f = (GLfloat) nearval; 2540 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval)); 3163 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) 3174 n[5].f = (GLfloat) nearval; 3178 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval)); 2524 save_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) argument 3162 save_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) argument
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/external/mesa3d/src/mesa/main/ |
H A D | viewport.h | 44 _mesa_DepthRange(GLclampd nearval, GLclampd farval); 47 _mesa_DepthRangef(GLclampf nearval, GLclampf farval);
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H A D | viewport.c | 110 * \param nearval specifies the Z buffer value which should correspond to 116 _mesa_DepthRange(GLclampd nearval, GLclampd farval) argument 122 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); 124 if (ctx->Viewport.Near == nearval && 128 ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); 145 ctx->Driver.DepthRange(ctx, nearval, farval); 150 _mesa_DepthRangef(GLclampf nearval, GLclampf farval) argument 152 _mesa_DepthRange(nearval, farval);
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H A D | matrix.h | 38 GLdouble nearval, GLdouble farval ); 43 GLdouble nearval, GLdouble farval );
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H A D | matrix.c | 56 * \param nearval distance to the near clipping plane. 68 GLdouble nearval, GLdouble farval ) 73 if (nearval <= 0.0 || 75 nearval == farval || 86 (GLfloat) nearval, (GLfloat) farval ); 98 * \param nearval distance to the near clipping plane. 110 GLdouble nearval, GLdouble farval ) 117 left, right, bottom, top, nearval, farval); 121 nearval == farval) 130 (GLfloat) nearval, (GLfloa 66 _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) argument 108 _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) argument [all...] |
H A D | dd.h | 471 void (*DepthRange)(struct gl_context *ctx, GLclampd nearval, GLclampd farval);
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H A D | dlist.c | 2273 save_DepthRange(GLclampd nearval, GLclampd farval) argument 2280 n[1].f = (GLfloat) nearval; 2284 CALL_DepthRange(ctx->Exec, (nearval, farval)); 2525 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) 2536 n[5].f = (GLfloat) nearval; 2540 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval)); 3163 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) 3174 n[5].f = (GLfloat) nearval; 3178 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval)); 2524 save_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) argument 3162 save_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/math/ |
H A D | m_matrix.h | 116 GLfloat nearval, GLfloat farval ); 122 GLfloat nearval, GLfloat farval );
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H A D | m_matrix.c | 971 * \param nearval distance to the near clipping plane. 981 GLfloat nearval, GLfloat farval ) 986 x = (2.0F*nearval) / (right-left); 987 y = (2.0F*nearval) / (top-bottom); 990 c = -(farval+nearval) / ( farval-nearval); 991 d = -(2.0F*farval*nearval) / (farval-nearval); /* error? */ 1011 * \param nearval distance to the near clipping plane. 1021 GLfloat nearval, GLfloa 978 _math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) argument 1018 _math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) argument [all...] |
/external/mesa3d/src/mesa/math/ |
H A D | m_matrix.h | 116 GLfloat nearval, GLfloat farval ); 122 GLfloat nearval, GLfloat farval );
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H A D | m_matrix.c | 971 * \param nearval distance to the near clipping plane. 981 GLfloat nearval, GLfloat farval ) 986 x = (2.0F*nearval) / (right-left); 987 y = (2.0F*nearval) / (top-bottom); 990 c = -(farval+nearval) / ( farval-nearval); 991 d = -(2.0F*farval*nearval) / (farval-nearval); /* error? */ 1011 * \param nearval distance to the near clipping plane. 1021 GLfloat nearval, GLfloa 978 _math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) argument 1018 _math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11u.h | 357 mat_t<T, 4, 4> mat4x4_frustum(T left, T right, T bottom, T top, T nearval, T farval) argument 359 T x = (2.0f * nearval) / (right - left); 360 T y = (2.0f * nearval) / (top - bottom); 363 T c = -(farval + nearval) / (farval - nearval); 364 T d = -(2.0f * farval * nearval) / (farval - nearval);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11u.h | 357 mat_t<T, 4, 4> mat4x4_frustum(T left, T right, T bottom, T top, T nearval, T farval) argument 359 T x = (2.0f * nearval) / (right - left); 360 T y = (2.0f * nearval) / (top - bottom); 363 T c = -(farval + nearval) / (farval - nearval); 364 T d = -(2.0f * farval * nearval) / (farval - nearval);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_state.c | 110 nouveau_depth_range(struct gl_context *ctx, GLclampd nearval, GLclampd farval) argument
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_state.c | 110 nouveau_depth_range(struct gl_context *ctx, GLclampd nearval, GLclampd farval) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | i830_state.c | 465 i830DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) argument
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H A D | i915_state.c | 437 i915DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) argument
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i830_state.c | 465 i830DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) argument
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H A D | i915_state.c | 437 i915DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | r200_state.c | 1613 static void r200DepthRange( struct gl_context *ctx, GLclampd nearval, argument
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