Searched refs:saveFlags (Results 1 - 13 of 13) sorted by relevance

/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DNewLayersActivity.java64 private void drawStuff(Canvas canvas, int saveFlags) { argument
65 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, saveFlags);
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java438 public int save(int saveFlags) { argument
439 return nSave(mRenderer, saveFlags);
445 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { argument
447 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags);
451 return nSaveLayer(mRenderer, nativePaint, saveFlags);
454 private static native int nSaveLayer(long renderer, long paint, int saveFlags); argument
458 int saveFlags) {
461 return nSaveLayer(mRenderer, left, top, right, bottom, nativePaint, saveFlags);
463 return save(saveFlags);
467 float right, float bottom, long paint, int saveFlags);
457 saveLayer(float left, float top, float right, float bottom, Paint paint, int saveFlags) argument
466 nSaveLayer(long renderer, float left, float top, float right, float bottom, long paint, int saveFlags) argument
470 saveLayerAlpha(RectF bounds, int alpha, int saveFlags) argument
478 nSaveLayerAlpha(long renderer, int alpha, int saveFlags) argument
481 saveLayerAlpha(float left, float top, float right, float bottom, int alpha, int saveFlags) argument
489 nSaveLayerAlpha(long renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
[all...]
/frameworks/base/libs/hwui/
H A DRenderProperties.cpp160 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag; local
162 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
169 (int)(mPrimitiveFields.mAlpha * 255), saveFlags);
H A DSnapshot.cpp49 Snapshot::Snapshot(const sp<Snapshot>& s, int saveFlags) argument
60 if (saveFlags & SkCanvas::kMatrix_SaveFlag) {
67 if (saveFlags & SkCanvas::kClip_SaveFlag) {
H A DSnapshot.h78 Snapshot(const sp<Snapshot>& s, int saveFlags);
H A DDeferredDisplayList.cpp461 int saveFlags = op->getFlags(); local
462 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount);
464 if (recordingComplexClip() && (saveFlags & SkCanvas::kClip_SaveFlag)) {
H A DRenderNode.cpp407 int saveFlags = SkCanvas::kHasAlphaLayer_SaveFlag; local
409 saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
416 properties().getAlpha() * 255, saveFlags);
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java68 // Same as save(), but only save those specified in saveFlags.
69 public abstract void save(int saveFlags); argument
H A DGLES20Canvas.java443 public void save(int saveFlags) { argument
444 boolean saveAlpha = (saveFlags & SAVE_FLAG_ALPHA) == SAVE_FLAG_ALPHA;
453 boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX;
462 mSaveFlags.add(saveFlags);
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java383 * Based on saveFlags, can save the current matrix and clip onto a private
389 * @param saveFlags flag bits that specify which parts of the Canvas state
393 public int save(@Saveflags int saveFlags) { argument
394 return native_save(mNativeCanvasWrapper, saveFlags);
410 * @param saveFlags see _SAVE_FLAG constants
413 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint, @Saveflags int saveFlags) { argument
417 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags);
431 @Saveflags int saveFlags) {
434 saveFlags);
457 * @param saveFlags se
430 saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint, @Saveflags int saveFlags) argument
460 saveLayerAlpha(@ullable RectF bounds, int alpha, @Saveflags int saveFlags) argument
477 saveLayerAlpha(float left, float top, float right, float bottom, int alpha, @Saveflags int saveFlags) argument
1911 native_save(long canvasHandle, int saveFlags) argument
[all...]
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java180 /*package*/ static int native_save(long nativeCanvas, int saveFlags) { argument
187 return canvasDelegate.save(saveFlags);
1006 private int save(int saveFlags) { argument
1010 mSnapshot = mSnapshot.save(saveFlags);
1016 private int saveLayerAlpha(RectF rect, int alpha, int saveFlags) { argument
1019 return saveLayer(rect, paint, saveFlags);
1022 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { argument
1026 mSnapshot = mSnapshot.saveLayer(rect, paint, saveFlags);
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp208 jlong paintPtr, jint saveFlags) {
211 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags);
215 jlong rendererPtr, jlong paintPtr, jint saveFlags) {
220 paint, saveFlags);
225 jint alpha, jint saveFlags) {
227 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags);
231 jlong rendererPtr, jint alpha, jint saveFlags) {
235 alpha, saveFlags);
206 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, jlong paintPtr, jint saveFlags) argument
214 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, jlong rendererPtr, jlong paintPtr, jint saveFlags) argument
223 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument
230 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, jlong rendererPtr, jint alpha, jint saveFlags) argument
/frameworks/base/core/jni/android/graphics/
H A DSkiaCanvas.cpp132 SkCanvas::SaveFlags saveFlags; member in struct:android::SkiaCanvas::SaveRec
256 bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag);
257 bool preserveClip = !(rec->saveFlags & SkCanvas::kClip_SaveFlag);
328 rec->saveFlags = flags;

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