Searched refs:draw (Results 1 - 25 of 188) sorted by relevance

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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
H A DTexture.java41 public void draw(GLCanvas canvas, int x, int y); method in interface:Texture
42 public void draw(GLCanvas canvas, int x, int y, int w, int h); method in interface:Texture
H A DColorTexture.java35 public void draw(GLCanvas canvas, int x, int y) { method in class:ColorTexture
36 draw(canvas, x, y, mWidth, mHeight);
40 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:ColorTexture
H A DFadeInTexture.java36 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:FadeInTexture
40 mTexture.draw(canvas, x, y, w, h);
H A DFadeOutTexture.java34 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:FadeOutTexture
38 mTexture.draw(canvas, x, y, w, h);
H A DFadeTexture.java45 public void draw(GLCanvas canvas, int x, int y) { method in class:FadeTexture
46 draw(canvas, x, y, mWidth, mHeight);
H A DMultiLineTexture.java50 mLayout.draw(canvas);
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
H A DTexture.java41 public void draw(GLCanvas canvas, int x, int y); method in interface:Texture
42 public void draw(GLCanvas canvas, int x, int y, int w, int h); method in interface:Texture
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
H A DScreenNail.java25 public void draw(GLCanvas canvas, int x, int y, int width, int height); method in interface:ScreenNail
27 // We do not need to draw this ScreenNail in this frame.
34 public void draw(GLCanvas canvas, RectF source, RectF dest); method in interface:ScreenNail
H A DBitmapScreenNail.java43 public void draw(GLCanvas canvas, int x, int y, int width, int height) { method in class:BitmapScreenNail
44 mBitmapTexture.draw(canvas, x, y, width, height);
58 public void draw(GLCanvas canvas, RectF source, RectF dest) { method in class:BitmapScreenNail
H A DProgressSpinner.java59 public void draw(GLCanvas canvas, int x, int y) { method in class:ProgressSpinner
75 mOuter.draw(canvas, -mOuter.getWidth() / 2, -mOuter.getHeight() / 2);
77 mInner.draw(canvas, -mInner.getWidth() / 2, -mInner.getHeight() / 2);
H A DAbstractSlotRenderer.java64 content.draw(canvas, 0, 0);
76 v.draw(canvas, 0, 0, w, h);
79 mVideoPlayIcon.draw(canvas, (width - s) / 2, (height - s) / 2, s, s);
84 mPanoramaIcon.draw(canvas, (width - iconSize) / 2, (height - iconSize) / 2,
116 frame.draw(canvas, x - padding.left, y - padding.top, width + padding.left + padding.right,
H A DTiledScreenNail.java29 // - If we need to draw before the bitmap is available, we draw a rectange of
155 public void draw(GLCanvas canvas, int x, int y, int width, int height) { method in class:TiledScreenNail
174 mTexture.draw(canvas, x, y, width, height);
179 public void draw(GLCanvas canvas, RectF source, RectF dest) { method in class:TiledScreenNail
186 mTexture.draw(canvas, source, dest);
191 // In that case, we count it as animating state and we will draw
/packages/apps/UnifiedEmail/src/com/android/mail/graphics/
H A DPageMarginDrawable.java42 public void draw(Canvas canvas) { method in class:PageMarginDrawable
44 super.draw(canvas);
/packages/apps/Camera2/src/com/android/camera/ui/
H A DModeIconView.java76 public void draw(Canvas canvas) { method in class:ModeIconView
77 super.draw(canvas);
78 mBackground.draw(canvas);
80 mIconDrawable.draw(canvas);
/packages/apps/Camera2/src/com/android/camera/widget/
H A DCling.java99 public void draw(Canvas canvas) { method in class:Cling
103 super.draw(canvas);
/packages/apps/Gallery/src/com/android/camera/
H A DActionMenuButton.java74 public void draw(Canvas canvas) { method in class:ActionMenuButton
87 super.draw(canvas);
H A DGalleryPickerItem.java81 mFrame.draw(canvas);
83 mOverlay.draw(canvas);
/packages/apps/UnifiedEmail/src/com/android/mail/ui/
H A DDividedImageCanvas.java63 * Ignore any request to draw final output when not yet ready. This prevents partially drawn
146 private void draw(Bitmap b, int left, int top, int right, int bottom) { method in class:DividedImageCanvas
257 draw(mDivisionImages.get(0), 0, 0, width, height);
264 draw(mDivisionImages.get(0), 0, 0, width / 2, height);
267 draw(mDivisionImages.get(1), width / 2, 0, width, height);
283 draw(mDivisionImages.get(0), 0, 0, width / 2, height);
286 draw(mDivisionImages.get(1), width / 2, 0, width, height / 2);
289 draw(mDivisionImages.get(2), width / 2, height / 2, width, height);
304 draw(mDivisionImages.get(0), 0, 0, width / 2, height / 2);
307 draw(mDivisionImage
376 public void draw(Canvas canvas) { method in class:DividedImageCanvas
385 public void draw(final Canvas canvas, final Matrix matrix) { method in class:DividedImageCanvas
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/packages/apps/Launcher2/src/com/android/launcher2/
H A DBubbleTextView.java128 // so we just need to do an invalidate to trigger draw
167 * @param destCanvas the canvas to draw on
186 draw(destCanvas);
279 public void draw(Canvas canvas) { method in class:BubbleTextView
291 background.draw(canvas);
294 background.draw(canvas);
299 // If text is transparent, don't draw any shadow
302 super.draw(canvas);
308 super.draw(canvas);
314 super.draw(canva
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/packages/apps/Settings/src/com/android/settings/widget/
H A DStickyHeaderListView.java98 public void draw(Canvas canvas) { method in class:StickyHeaderListView
100 super.draw(canvas);
103 // The view to draw when sticking to the top
105 // The offset to draw the view at when sticky
107 // Position of the draw target, relative to the outside of the scrollView
110 // ListView does not translate the canvas, so we can simply draw at the top
113 drawTarget.draw(canvas);
/packages/apps/Camera/src/com/android/camera/ui/
H A DRenderOverlay.java39 public void draw(Canvas canvas); method in interface:RenderOverlay.Renderer
151 public void draw(Canvas canvas) { method in class:RenderOverlay.RenderView
152 super.draw(canvas);
156 renderer.draw(canvas);
/packages/apps/Camera/src/com/android/camera/
H A DCameraScreenNail.java84 CameraScreenNail.super.draw(canvas, x, y, width, height);
254 // started. We do not want to draw black frames.
314 DrawClient draw;
316 draw = mDraw;
318 draw.onDraw(canvas, x, y, width, height);
321 public void setDraw(DrawClient draw) { argument
323 if (draw == null) {
326 mDraw = draw;
333 public void draw(GLCanvas canvas, int x, int y, int width, int height) { method in class:CameraScreenNail
351 // The texture is ready. Fall through to draw darkene
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/packages/apps/Gallery2/src/com/android/gallery3d/ingest/ui/
H A DMtpThumbnailTileView.java80 public void draw(Canvas canvas) { method in class:MtpThumbnailTileView
81 super.draw(canvas);
/packages/apps/Launcher3/WallpaperPicker/src/com/android/launcher3/
H A DDrawableTileSource.java81 mDrawable.draw(c);
98 mDrawable.draw(c);
/packages/apps/Launcher3/src/com/android/launcher3/
H A DBorderCropDrawable.java72 public void draw(Canvas canvas) { method in class:BorderCropDrawable
73 mChild.draw(canvas);

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