1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef ASH_WM_GESTURES_LONG_PRESS_AFFORDANCE_HANDLER_H_ 6#define ASH_WM_GESTURES_LONG_PRESS_AFFORDANCE_HANDLER_H_ 7 8#include "base/timer/timer.h" 9#include "ui/aura/window_observer.h" 10#include "ui/gfx/animation/linear_animation.h" 11#include "ui/gfx/point.h" 12 13namespace ui { 14class GestureEvent; 15} 16 17namespace ash { 18 19namespace test { 20class SystemGestureEventFilterTest; 21} 22 23// LongPressAffordanceHandler displays an animated affordance that is shown 24// on a TAP_DOWN gesture. The animation sequence consists of two parts: 25// The first part is a grow animation that starts at semi-long-press and 26// completes on a long-press gesture. The affordance animates to full size 27// during grow animation. 28// The second part is a shrink animation that start after grow and shrinks the 29// affordance out of view. 30class LongPressAffordanceHandler : public gfx::LinearAnimation, 31 public aura::WindowObserver { 32 public: 33 LongPressAffordanceHandler(); 34 virtual ~LongPressAffordanceHandler(); 35 36 // Displays or removes long press affordance according to the |event|. 37 void ProcessEvent(aura::Window* target, ui::GestureEvent* event); 38 39 private: 40 friend class ash::test::SystemGestureEventFilterTest; 41 42 class LongPressAffordanceView; 43 44 enum LongPressAnimationType { 45 NONE, 46 GROW_ANIMATION, 47 SHRINK_ANIMATION, 48 }; 49 50 void StartAnimation(); 51 void StopAffordance(); 52 void SetTapDownTarget(aura::Window* target); 53 54 // Overridden from gfx::LinearAnimation. 55 virtual void AnimateToState(double state) OVERRIDE; 56 virtual void AnimationStopped() OVERRIDE; 57 58 // Overridden from aura::WindowObserver. 59 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; 60 61 scoped_ptr<LongPressAffordanceView> view_; 62 gfx::Point tap_down_location_; 63 base::OneShotTimer<LongPressAffordanceHandler> timer_; 64 aura::Window* tap_down_target_; 65 LongPressAnimationType current_animation_type_; 66 67 DISALLOW_COPY_AND_ASSIGN(LongPressAffordanceHandler); 68}; 69 70} // namespace ash 71 72#endif // ASH_WM_GESTURES_LONG_PRESS_AFFORDANCE_HANDLER_H_ 73