1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "cc/layers/heads_up_display_layer_impl.h" 6 7#include <algorithm> 8#include <vector> 9 10#include "base/strings/stringprintf.h" 11#include "cc/debug/debug_colors.h" 12#include "cc/debug/frame_rate_counter.h" 13#include "cc/debug/paint_time_counter.h" 14#include "cc/debug/traced_value.h" 15#include "cc/layers/quad_sink.h" 16#include "cc/output/renderer.h" 17#include "cc/quads/texture_draw_quad.h" 18#include "cc/resources/memory_history.h" 19#include "cc/trees/layer_tree_impl.h" 20#include "skia/ext/platform_canvas.h" 21#include "third_party/khronos/GLES2/gl2.h" 22#include "third_party/khronos/GLES2/gl2ext.h" 23#include "third_party/skia/include/core/SkBitmap.h" 24#include "third_party/skia/include/core/SkPaint.h" 25#include "third_party/skia/include/core/SkTypeface.h" 26#include "third_party/skia/include/effects/SkColorMatrixFilter.h" 27#include "ui/gfx/point.h" 28#include "ui/gfx/size.h" 29 30namespace cc { 31 32static inline SkPaint CreatePaint() { 33 SkPaint paint; 34#if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 35 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 36 // swizzle our colors when drawing to the SkCanvas. 37 SkColorMatrix swizzle_matrix; 38 for (int i = 0; i < 20; ++i) 39 swizzle_matrix.fMat[i] = 0; 40 swizzle_matrix.fMat[0 + 5 * 2] = 1; 41 swizzle_matrix.fMat[1 + 5 * 1] = 1; 42 swizzle_matrix.fMat[2 + 5 * 0] = 1; 43 swizzle_matrix.fMat[3 + 5 * 3] = 1; 44 45 skia::RefPtr<SkColorMatrixFilter> filter = 46 skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix)); 47 paint.setColorFilter(filter.get()); 48#endif 49 return paint; 50} 51 52HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, 53 double start_upper_bound) 54 : value(0.0), 55 min(0.0), 56 max(0.0), 57 current_upper_bound(start_upper_bound), 58 default_upper_bound(start_upper_bound), 59 indicator(indicator_value) {} 60 61double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { 62 double target_upper_bound = std::max(max, default_upper_bound); 63 current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; 64 return current_upper_bound; 65} 66 67HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, 68 int id) 69 : LayerImpl(tree_impl, id), 70 typeface_(skia::AdoptRef( 71 SkTypeface::CreateFromName("monospace", SkTypeface::kBold))), 72 fps_graph_(60.0, 80.0), 73 paint_time_graph_(16.0, 48.0), 74 fade_step_(0) {} 75 76HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} 77 78scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( 79 LayerTreeImpl* tree_impl) { 80 return HeadsUpDisplayLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 81} 82 83bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode, 84 ResourceProvider* resource_provider) { 85 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 86 return false; 87 88 if (!hud_resource_) 89 hud_resource_ = ScopedResource::Create(resource_provider); 90 91 // TODO(danakj): The HUD could swap between two textures instead of creating a 92 // texture every frame in ubercompositor. 93 if (hud_resource_->size() != content_bounds() || 94 (hud_resource_->id() && 95 resource_provider->InUseByConsumer(hud_resource_->id()))) { 96 hud_resource_->Free(); 97 } 98 99 if (!hud_resource_->id()) { 100 hud_resource_->Allocate(content_bounds(), 101 ResourceProvider::TextureUsageAny, 102 RGBA_8888); 103 } 104 105 return LayerImpl::WillDraw(draw_mode, resource_provider); 106} 107 108void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quad_sink, 109 AppendQuadsData* append_quads_data) { 110 if (!hud_resource_->id()) 111 return; 112 113 SharedQuadState* shared_quad_state = quad_sink->CreateSharedQuadState(); 114 PopulateSharedQuadState(shared_quad_state); 115 116 gfx::Rect quad_rect(content_bounds()); 117 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 118 gfx::Rect visible_quad_rect(quad_rect); 119 bool premultiplied_alpha = true; 120 gfx::PointF uv_top_left(0.f, 0.f); 121 gfx::PointF uv_bottom_right(1.f, 1.f); 122 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; 123 bool flipped = false; 124 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 125 quad->SetNew(shared_quad_state, 126 quad_rect, 127 opaque_rect, 128 visible_quad_rect, 129 hud_resource_->id(), 130 premultiplied_alpha, 131 uv_top_left, 132 uv_bottom_right, 133 SK_ColorTRANSPARENT, 134 vertex_opacity, 135 flipped); 136 quad_sink->Append(quad.PassAs<DrawQuad>()); 137} 138 139void HeadsUpDisplayLayerImpl::UpdateHudTexture( 140 DrawMode draw_mode, 141 ResourceProvider* resource_provider) { 142 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !hud_resource_->id()) 143 return; 144 145 SkISize canvas_size; 146 if (hud_canvas_) 147 canvas_size = hud_canvas_->getDeviceSize(); 148 else 149 canvas_size.set(0, 0); 150 151 if (canvas_size.width() != content_bounds().width() || 152 canvas_size.height() != content_bounds().height() || !hud_canvas_) { 153 TRACE_EVENT0("cc", "ResizeHudCanvas"); 154 bool opaque = false; 155 hud_canvas_ = make_scoped_ptr(skia::CreateBitmapCanvas( 156 content_bounds().width(), content_bounds().height(), opaque)); 157 } 158 159 UpdateHudContents(); 160 161 { 162 TRACE_EVENT0("cc", "DrawHudContents"); 163 hud_canvas_->clear(SkColorSetARGB(0, 0, 0, 0)); 164 hud_canvas_->save(); 165 hud_canvas_->scale(contents_scale_x(), contents_scale_y()); 166 167 DrawHudContents(hud_canvas_.get()); 168 169 hud_canvas_->restore(); 170 } 171 172 TRACE_EVENT0("cc", "UploadHudTexture"); 173 SkImageInfo info; 174 size_t row_bytes = 0; 175 const void* pixels = hud_canvas_->peekPixels(&info, &row_bytes); 176 DCHECK(pixels); 177 gfx::Rect content_rect(content_bounds()); 178 DCHECK(info.colorType() == kPMColor_SkColorType); 179 resource_provider->SetPixels(hud_resource_->id(), 180 static_cast<const uint8_t*>(pixels), 181 content_rect, 182 content_rect, 183 gfx::Vector2d()); 184} 185 186void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_.reset(); } 187 188void HeadsUpDisplayLayerImpl::UpdateHudContents() { 189 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 190 191 // Don't update numbers every frame so text is readable. 192 base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); 193 if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { 194 time_of_last_graph_update_ = now; 195 196 if (debug_state.show_fps_counter) { 197 FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); 198 fps_graph_.value = fps_counter->GetAverageFPS(); 199 fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); 200 } 201 202 if (debug_state.continuous_painting) { 203 PaintTimeCounter* paint_time_counter = 204 layer_tree_impl()->paint_time_counter(); 205 base::TimeDelta latest, min, max; 206 207 if (paint_time_counter->End()) 208 latest = **paint_time_counter->End(); 209 paint_time_counter->GetMinAndMaxPaintTime(&min, &max); 210 211 paint_time_graph_.value = latest.InMillisecondsF(); 212 paint_time_graph_.min = min.InMillisecondsF(); 213 paint_time_graph_.max = max.InMillisecondsF(); 214 } 215 216 if (debug_state.ShowMemoryStats()) { 217 MemoryHistory* memory_history = layer_tree_impl()->memory_history(); 218 if (memory_history->End()) 219 memory_entry_ = **memory_history->End(); 220 else 221 memory_entry_ = MemoryHistory::Entry(); 222 } 223 } 224 225 fps_graph_.UpdateUpperBound(); 226 paint_time_graph_.UpdateUpperBound(); 227} 228 229void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 230 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 231 232 if (debug_state.ShowHudRects()) { 233 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 234 if (IsAnimatingHUDContents()) { 235 layer_tree_impl()->SetNeedsRedraw(); 236 } 237 } 238 239 SkRect area = SkRect::MakeEmpty(); 240 if (debug_state.continuous_painting) { 241 area = DrawPaintTimeDisplay( 242 canvas, layer_tree_impl()->paint_time_counter(), 0, 0); 243 } else if (debug_state.show_fps_counter) { 244 // Don't show the FPS display when continuous painting is enabled, because 245 // it would show misleading numbers. 246 area = 247 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 248 } 249 250 if (debug_state.ShowMemoryStats()) 251 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 252} 253 254void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 255 SkPaint* paint, 256 const std::string& text, 257 SkPaint::Align align, 258 int size, 259 int x, 260 int y) const { 261 const bool anti_alias = paint->isAntiAlias(); 262 paint->setAntiAlias(true); 263 264 paint->setTextSize(size); 265 paint->setTextAlign(align); 266 paint->setTypeface(typeface_.get()); 267 canvas->drawText(text.c_str(), text.length(), x, y, *paint); 268 269 paint->setAntiAlias(anti_alias); 270} 271 272void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, 273 SkPaint* paint, 274 const std::string& text, 275 SkPaint::Align align, 276 int size, 277 const SkPoint& pos) const { 278 DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); 279} 280 281void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, 282 SkPaint* paint, 283 const SkRect& bounds) const { 284 paint->setColor(DebugColors::HUDBackgroundColor()); 285 canvas->drawRect(bounds, *paint); 286} 287 288void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, 289 SkPaint* paint, 290 const SkRect& bounds, 291 const Graph& graph) const { 292 // Draw top and bottom line. 293 paint->setColor(DebugColors::HUDSeparatorLineColor()); 294 canvas->drawLine(bounds.left(), 295 bounds.top() - 1, 296 bounds.right(), 297 bounds.top() - 1, 298 *paint); 299 canvas->drawLine( 300 bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); 301 302 // Draw indicator line (additive blend mode to increase contrast when drawn on 303 // top of graph). 304 paint->setColor(DebugColors::HUDIndicatorLineColor()); 305 paint->setXfermodeMode(SkXfermode::kPlus_Mode); 306 const double indicator_top = 307 bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - 308 1.0; 309 canvas->drawLine(bounds.left(), 310 bounds.top() + indicator_top, 311 bounds.right(), 312 bounds.top() + indicator_top, 313 *paint); 314 paint->setXfermode(NULL); 315} 316 317SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( 318 SkCanvas* canvas, 319 const FrameRateCounter* fps_counter, 320 int right, 321 int top) const { 322 const int kPadding = 4; 323 const int kGap = 6; 324 325 const int kFontHeight = 15; 326 327 const int kGraphWidth = fps_counter->time_stamp_history_size() - 2; 328 const int kGraphHeight = 40; 329 330 const int kHistogramWidth = 37; 331 332 int width = kGraphWidth + kHistogramWidth + 4 * kPadding; 333 int height = kFontHeight + kGraphHeight + 4 * kPadding + 2; 334 int left = bounds().width() - width - right; 335 SkRect area = SkRect::MakeXYWH(left, top, width, height); 336 337 SkPaint paint = CreatePaint(); 338 DrawGraphBackground(canvas, &paint, area); 339 340 SkRect text_bounds = 341 SkRect::MakeXYWH(left + kPadding, 342 top + kPadding, 343 kGraphWidth + kHistogramWidth + kGap + 2, 344 kFontHeight); 345 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 346 text_bounds.bottom() + 2 * kPadding, 347 kGraphWidth, 348 kGraphHeight); 349 SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, 350 graph_bounds.top(), 351 kHistogramWidth, 352 kGraphHeight); 353 354 const std::string value_text = 355 base::StringPrintf("FPS:%5.1f", fps_graph_.value); 356 const std::string min_max_text = 357 base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); 358 359 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 360 DrawText(canvas, 361 &paint, 362 value_text, 363 SkPaint::kLeft_Align, 364 kFontHeight, 365 text_bounds.left(), 366 text_bounds.bottom()); 367 DrawText(canvas, 368 &paint, 369 min_max_text, 370 SkPaint::kRight_Align, 371 kFontHeight, 372 text_bounds.right(), 373 text_bounds.bottom()); 374 375 DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); 376 377 // Collect graph and histogram data. 378 SkPath path; 379 380 const int kHistogramSize = 20; 381 double histogram[kHistogramSize] = { 1.0 }; 382 double max_bucket_value = 1.0; 383 384 for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; 385 --it) { 386 base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); 387 388 // Skip this particular instantaneous frame rate if it is not likely to have 389 // been valid. 390 if (!fps_counter->IsBadFrameInterval(delta)) { 391 double fps = 1.0 / delta.InSecondsF(); 392 393 // Clamp the FPS to the range we want to plot visually. 394 double p = fps / fps_graph_.current_upper_bound; 395 if (p > 1.0) 396 p = 1.0; 397 398 // Plot this data point. 399 SkPoint cur = 400 SkPoint::Make(graph_bounds.left() + it.index(), 401 graph_bounds.bottom() - p * graph_bounds.height()); 402 if (path.isEmpty()) 403 path.moveTo(cur); 404 else 405 path.lineTo(cur); 406 407 // Use the fps value to find the right bucket in the histogram. 408 int bucket_index = floor(p * (kHistogramSize - 1)); 409 410 // Add the delta time to take the time spent at that fps rate into 411 // account. 412 histogram[bucket_index] += delta.InSecondsF(); 413 max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); 414 } 415 } 416 417 // Draw FPS histogram. 418 paint.setColor(DebugColors::HUDSeparatorLineColor()); 419 canvas->drawLine(histogram_bounds.left() - 1, 420 histogram_bounds.top() - 1, 421 histogram_bounds.left() - 1, 422 histogram_bounds.bottom() + 1, 423 paint); 424 canvas->drawLine(histogram_bounds.right() + 1, 425 histogram_bounds.top() - 1, 426 histogram_bounds.right() + 1, 427 histogram_bounds.bottom() + 1, 428 paint); 429 430 paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); 431 const double bar_height = histogram_bounds.height() / kHistogramSize; 432 433 for (int i = kHistogramSize - 1; i >= 0; --i) { 434 if (histogram[i] > 0) { 435 double bar_width = 436 histogram[i] / max_bucket_value * histogram_bounds.width(); 437 canvas->drawRect( 438 SkRect::MakeXYWH(histogram_bounds.left(), 439 histogram_bounds.bottom() - (i + 1) * bar_height, 440 bar_width, 441 1), 442 paint); 443 } 444 } 445 446 // Draw FPS graph. 447 paint.setAntiAlias(true); 448 paint.setStyle(SkPaint::kStroke_Style); 449 paint.setStrokeWidth(1); 450 canvas->drawPath(path, paint); 451 452 return area; 453} 454 455SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, 456 int right, 457 int top, 458 int width) const { 459 if (!memory_entry_.bytes_total()) 460 return SkRect::MakeEmpty(); 461 462 const int kPadding = 4; 463 const int kFontHeight = 13; 464 465 const int height = 3 * kFontHeight + 4 * kPadding; 466 const int left = bounds().width() - width - right; 467 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 468 469 const double megabyte = 1024.0 * 1024.0; 470 471 SkPaint paint = CreatePaint(); 472 DrawGraphBackground(canvas, &paint, area); 473 474 SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight); 475 SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, 476 top + kPadding + 2 * kFontHeight); 477 SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, 478 top + 2 * kPadding + 3 * kFontHeight); 479 480 paint.setColor(DebugColors::MemoryDisplayTextColor()); 481 DrawText(canvas, 482 &paint, 483 "GPU memory", 484 SkPaint::kLeft_Align, 485 kFontHeight, 486 title_pos); 487 488 std::string text = 489 base::StringPrintf("%6.1f MB used", 490 (memory_entry_.bytes_unreleasable + 491 memory_entry_.bytes_allocated) / megabyte); 492 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); 493 494 if (memory_entry_.bytes_over) { 495 paint.setColor(SK_ColorRED); 496 text = base::StringPrintf("%6.1f MB over", 497 memory_entry_.bytes_over / megabyte); 498 } else { 499 text = base::StringPrintf("%6.1f MB max ", 500 memory_entry_.total_budget_in_bytes / megabyte); 501 } 502 DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); 503 504 return area; 505} 506 507SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay( 508 SkCanvas* canvas, 509 const PaintTimeCounter* paint_time_counter, 510 int right, 511 int top) const { 512 const int kPadding = 4; 513 const int kFontHeight = 15; 514 515 const int kGraphWidth = paint_time_counter->HistorySize(); 516 const int kGraphHeight = 40; 517 518 const int width = kGraphWidth + 2 * kPadding; 519 const int height = 520 kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding; 521 const int left = bounds().width() - width - right; 522 523 const SkRect area = SkRect::MakeXYWH(left, top, width, height); 524 525 SkPaint paint = CreatePaint(); 526 DrawGraphBackground(canvas, &paint, area); 527 528 SkRect text_bounds = SkRect::MakeXYWH( 529 left + kPadding, top + kPadding, kGraphWidth, kFontHeight); 530 SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding, 531 text_bounds.bottom() + kPadding, 532 kGraphWidth, 533 kFontHeight); 534 SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, 535 text_bounds2.bottom() + 2 * kPadding, 536 kGraphWidth, 537 kGraphHeight); 538 539 const std::string value_text = 540 base::StringPrintf("%.1f", paint_time_graph_.value); 541 const std::string min_max_text = base::StringPrintf( 542 "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max); 543 544 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 545 DrawText(canvas, 546 &paint, 547 "Page paint time (ms)", 548 SkPaint::kLeft_Align, 549 kFontHeight, 550 text_bounds.left(), 551 text_bounds.bottom()); 552 DrawText(canvas, 553 &paint, 554 value_text, 555 SkPaint::kLeft_Align, 556 kFontHeight, 557 text_bounds2.left(), 558 text_bounds2.bottom()); 559 DrawText(canvas, 560 &paint, 561 min_max_text, 562 SkPaint::kRight_Align, 563 kFontHeight, 564 text_bounds2.right(), 565 text_bounds2.bottom()); 566 567 paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor()); 568 for (PaintTimeCounter::RingBufferType::Iterator it = 569 paint_time_counter->End(); 570 it; 571 --it) { 572 double pt = it->InMillisecondsF(); 573 574 if (pt == 0.0) 575 continue; 576 577 double p = pt / paint_time_graph_.current_upper_bound; 578 if (p > 1.0) 579 p = 1.0; 580 581 canvas->drawRect( 582 SkRect::MakeXYWH(graph_bounds.left() + it.index(), 583 graph_bounds.bottom() - p * graph_bounds.height(), 584 1, 585 p * graph_bounds.height()), 586 paint); 587 } 588 589 DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_); 590 591 return area; 592} 593 594void HeadsUpDisplayLayerImpl::DrawDebugRect( 595 SkCanvas* canvas, 596 SkPaint& paint, 597 const DebugRect& rect, 598 SkColor stroke_color, 599 SkColor fill_color, 600 float stroke_width, 601 const std::string& label_text) const { 602 gfx::Rect debug_layer_rect = gfx::ScaleToEnclosingRect( 603 rect.rect, 1.0 / contents_scale_x(), 1.0 / contents_scale_y()); 604 SkIRect sk_rect = RectToSkIRect(debug_layer_rect); 605 paint.setColor(fill_color); 606 paint.setStyle(SkPaint::kFill_Style); 607 canvas->drawIRect(sk_rect, paint); 608 609 paint.setColor(stroke_color); 610 paint.setStyle(SkPaint::kStroke_Style); 611 paint.setStrokeWidth(SkFloatToScalar(stroke_width)); 612 canvas->drawIRect(sk_rect, paint); 613 614 if (label_text.length()) { 615 const int kFontHeight = 12; 616 const int kPadding = 3; 617 618 // The debug_layer_rect may be huge, and converting to a floating point may 619 // be lossy, so intersect with the HUD layer bounds first to prevent that. 620 gfx::Rect clip_rect = debug_layer_rect; 621 clip_rect.Intersect(gfx::Rect(content_bounds())); 622 SkRect sk_clip_rect = RectToSkRect(clip_rect); 623 624 canvas->save(); 625 canvas->clipRect(sk_clip_rect); 626 canvas->translate(sk_clip_rect.x(), sk_clip_rect.y()); 627 628 SkPaint label_paint = CreatePaint(); 629 label_paint.setTextSize(kFontHeight); 630 label_paint.setTypeface(typeface_.get()); 631 label_paint.setColor(stroke_color); 632 633 const SkScalar label_text_width = 634 label_paint.measureText(label_text.c_str(), label_text.length()); 635 canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, 636 kFontHeight + 2 * kPadding), 637 label_paint); 638 639 label_paint.setAntiAlias(true); 640 label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); 641 canvas->drawText(label_text.c_str(), 642 label_text.length(), 643 kPadding, 644 kFontHeight * 0.8f + kPadding, 645 label_paint); 646 647 canvas->restore(); 648 } 649} 650 651void HeadsUpDisplayLayerImpl::DrawDebugRects( 652 SkCanvas* canvas, 653 DebugRectHistory* debug_rect_history) { 654 SkPaint paint = CreatePaint(); 655 656 const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); 657 std::vector<DebugRect> new_paint_rects; 658 659 for (size_t i = 0; i < debug_rects.size(); ++i) { 660 SkColor stroke_color = 0; 661 SkColor fill_color = 0; 662 float stroke_width = 0.f; 663 std::string label_text; 664 665 switch (debug_rects[i].type) { 666 case PAINT_RECT_TYPE: 667 new_paint_rects.push_back(debug_rects[i]); 668 continue; 669 case PROPERTY_CHANGED_RECT_TYPE: 670 stroke_color = DebugColors::PropertyChangedRectBorderColor(); 671 fill_color = DebugColors::PropertyChangedRectFillColor(); 672 stroke_width = DebugColors::PropertyChangedRectBorderWidth(); 673 break; 674 case SURFACE_DAMAGE_RECT_TYPE: 675 stroke_color = DebugColors::SurfaceDamageRectBorderColor(); 676 fill_color = DebugColors::SurfaceDamageRectFillColor(); 677 stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); 678 break; 679 case REPLICA_SCREEN_SPACE_RECT_TYPE: 680 stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor(); 681 fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor(); 682 stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(); 683 break; 684 case SCREEN_SPACE_RECT_TYPE: 685 stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); 686 fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); 687 stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); 688 break; 689 case OCCLUDING_RECT_TYPE: 690 stroke_color = DebugColors::OccludingRectBorderColor(); 691 fill_color = DebugColors::OccludingRectFillColor(); 692 stroke_width = DebugColors::OccludingRectBorderWidth(); 693 break; 694 case NONOCCLUDING_RECT_TYPE: 695 stroke_color = DebugColors::NonOccludingRectBorderColor(); 696 fill_color = DebugColors::NonOccludingRectFillColor(); 697 stroke_width = DebugColors::NonOccludingRectBorderWidth(); 698 break; 699 case TOUCH_EVENT_HANDLER_RECT_TYPE: 700 stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); 701 fill_color = DebugColors::TouchEventHandlerRectFillColor(); 702 stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); 703 label_text = "touch event listener"; 704 break; 705 case WHEEL_EVENT_HANDLER_RECT_TYPE: 706 stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); 707 fill_color = DebugColors::WheelEventHandlerRectFillColor(); 708 stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); 709 label_text = "mousewheel event listener"; 710 break; 711 case SCROLL_EVENT_HANDLER_RECT_TYPE: 712 stroke_color = DebugColors::ScrollEventHandlerRectBorderColor(); 713 fill_color = DebugColors::ScrollEventHandlerRectFillColor(); 714 stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth(); 715 label_text = "scroll event listener"; 716 break; 717 case NON_FAST_SCROLLABLE_RECT_TYPE: 718 stroke_color = DebugColors::NonFastScrollableRectBorderColor(); 719 fill_color = DebugColors::NonFastScrollableRectFillColor(); 720 stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); 721 label_text = "repaints on scroll"; 722 break; 723 case ANIMATION_BOUNDS_RECT_TYPE: 724 stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); 725 fill_color = DebugColors::LayerAnimationBoundsFillColor(); 726 stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); 727 label_text = "animation bounds"; 728 break; 729 } 730 731 DrawDebugRect(canvas, 732 paint, 733 debug_rects[i], 734 stroke_color, 735 fill_color, 736 stroke_width, 737 label_text); 738 } 739 740 if (new_paint_rects.size()) { 741 paint_rects_.swap(new_paint_rects); 742 fade_step_ = DebugColors::kFadeSteps; 743 } 744 if (fade_step_ > 0) { 745 fade_step_--; 746 for (size_t i = 0; i < paint_rects_.size(); ++i) { 747 DrawDebugRect(canvas, 748 paint, 749 paint_rects_[i], 750 DebugColors::PaintRectBorderColor(fade_step_), 751 DebugColors::PaintRectFillColor(fade_step_), 752 DebugColors::PaintRectBorderWidth(), 753 ""); 754 } 755 } 756} 757 758const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { 759 return "cc::HeadsUpDisplayLayerImpl"; 760} 761 762void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue* dict) const { 763 LayerImpl::AsValueInto(dict); 764 dict->SetString("layer_name", "Heads Up Display Layer"); 765} 766 767} // namespace cc 768