1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef SYNC_ENGINE_NON_BLOCKING_TYPE_PROCESSOR_CORE_H_ 6#define SYNC_ENGINE_NON_BLOCKING_TYPE_PROCESSOR_CORE_H_ 7 8#include "base/memory/weak_ptr.h" 9#include "base/stl_util.h" 10#include "base/threading/non_thread_safe.h" 11#include "sync/base/sync_export.h" 12#include "sync/engine/commit_contributor.h" 13#include "sync/engine/non_blocking_sync_common.h" 14#include "sync/engine/update_handler.h" 15#include "sync/internal_api/public/base/model_type.h" 16#include "sync/protocol/sync.pb.h" 17 18namespace base { 19class SingleThreadTaskRunner; 20} 21 22namespace syncer { 23 24class NonBlockingTypeProcessorInterface; 25class SyncThreadSyncEntity; 26 27// A smart cache for sync types that use message passing (rather than 28// transactions and the syncable::Directory) to communicate with the sync 29// thread. 30// 31// When the non-blocking sync type wants to talk with the sync server, it will 32// send a message from its thread to this object on the sync thread. This 33// object ensures the appropriate sync server communication gets scheduled and 34// executed. The response, if any, will be returned to the non-blocking sync 35// type's thread eventually. 36// 37// This object also has a role to play in communications in the opposite 38// direction. Sometimes the sync thread will receive changes from the sync 39// server and deliver them here. This object will post this information back to 40// the appropriate component on the model type's thread. 41// 42// This object does more than just pass along messages. It understands the sync 43// protocol, and it can make decisions when it sees conflicting messages. For 44// example, if the sync server sends down an update for a sync entity that is 45// currently pending for commit, this object will detect this condition and 46// cancel the pending commit. 47class SYNC_EXPORT NonBlockingTypeProcessorCore 48 : public UpdateHandler, 49 public CommitContributor, 50 public base::NonThreadSafe { 51 public: 52 NonBlockingTypeProcessorCore( 53 ModelType type, 54 const DataTypeState& initial_state, 55 scoped_ptr<NonBlockingTypeProcessorInterface> processor_interface); 56 virtual ~NonBlockingTypeProcessorCore(); 57 58 ModelType GetModelType() const; 59 60 // UpdateHandler implementation. 61 virtual void GetDownloadProgress( 62 sync_pb::DataTypeProgressMarker* progress_marker) const OVERRIDE; 63 virtual void GetDataTypeContext(sync_pb::DataTypeContext* context) const 64 OVERRIDE; 65 virtual SyncerError ProcessGetUpdatesResponse( 66 const sync_pb::DataTypeProgressMarker& progress_marker, 67 const sync_pb::DataTypeContext& mutated_context, 68 const SyncEntityList& applicable_updates, 69 sessions::StatusController* status) OVERRIDE; 70 virtual void ApplyUpdates(sessions::StatusController* status) OVERRIDE; 71 virtual void PassiveApplyUpdates(sessions::StatusController* status) OVERRIDE; 72 73 // Entry point for NonBlockingTypeProcessor to send commit requests. 74 void EnqueueForCommit(const CommitRequestDataList& request_list); 75 76 // CommitContributor implementation. 77 virtual scoped_ptr<CommitContribution> GetContribution( 78 size_t max_entries) OVERRIDE; 79 80 // Callback for when our contribution gets a response. 81 void OnCommitResponse(const CommitResponseDataList& response_list); 82 83 base::WeakPtr<NonBlockingTypeProcessorCore> AsWeakPtr(); 84 85 private: 86 typedef std::map<std::string, SyncThreadSyncEntity*> EntityMap; 87 88 // Stores a single commit request in this object's internal state. 89 void StorePendingCommit(const CommitRequestData& request); 90 91 // Returns true if all data type state required for commits is available. In 92 // practice, this means that it returns true from the time this object first 93 // receives notice of a successful update fetch from the server. 94 bool CanCommitItems() const; 95 96 // Initializes the parts of a commit entity that are the responsibility of 97 // this class, and not the SyncThreadSyncEntity. Some fields, like the 98 // client-assigned ID, can only be set by an entity with knowledge of the 99 // entire data type's state. 100 void HelpInitializeCommitEntity(sync_pb::SyncEntity* commit_entity); 101 102 ModelType type_; 103 104 // State that applies to the entire model type. 105 DataTypeState data_type_state_; 106 107 // Abstraction around the NonBlockingTypeProcessor so this class 108 // doesn't need to know about its specific implementation or 109 // which thread it's on. This makes it easier to write tests. 110 scoped_ptr<NonBlockingTypeProcessorInterface> processor_interface_; 111 112 // A map of per-entity information known to this object. 113 // 114 // When commits are pending, their information is stored here. This 115 // information is dropped from memory when the commit succeeds or gets 116 // cancelled. 117 // 118 // This also stores some information related to received server state in 119 // order to implement reflection blocking and conflict detection. This 120 // information is kept in memory indefinitely. With a bit more coordination 121 // with the model thread, we could optimize this to reduce memory usage in 122 // the steady state. 123 EntityMap entities_; 124 STLValueDeleter<EntityMap> entities_deleter_; 125 126 base::WeakPtrFactory<NonBlockingTypeProcessorCore> weak_ptr_factory_; 127}; 128 129} // namespace syncer 130 131#endif // SYNC_ENGINE_NON_BLOCKING_TYPE_PROCESSOR_CORE_H_ 132