1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27/**
28 * \file tnl/t_vb_program.c
29 * \brief Pipeline stage for executing vertex programs.
30 * \author Brian Paul,  Keith Whitwell
31 */
32
33
34#include "main/glheader.h"
35#include "main/colormac.h"
36#include "main/macros.h"
37#include "main/imports.h"
38#include "main/samplerobj.h"
39#include "math/m_xform.h"
40#include "program/prog_instruction.h"
41#include "program/prog_statevars.h"
42#include "program/prog_execute.h"
43#include "swrast/s_context.h"
44
45#include "tnl/tnl.h"
46#include "tnl/t_context.h"
47#include "tnl/t_pipeline.h"
48
49
50#ifdef NAN_CHECK
51/** Check for NaNs and very large values */
52static inline void
53check_float(float x)
54{
55   assert(!IS_INF_OR_NAN(x));
56   assert(1.0e-15 <= x && x <= 1.0e15);
57}
58#endif
59
60
61/*!
62 * Private storage for the vertex program pipeline stage.
63 */
64struct vp_stage_data {
65   /** The results of running the vertex program go into these arrays. */
66   GLvector4f results[VERT_RESULT_MAX];
67
68   GLvector4f ndcCoords;              /**< normalized device coords */
69   GLubyte *clipmask;                 /**< clip flags */
70   GLubyte ormask, andmask;           /**< for clipping */
71
72   GLboolean vertex_textures;
73
74   struct gl_program_machine machine;
75};
76
77
78#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))
79
80
81static void
82userclip( struct gl_context *ctx,
83          GLvector4f *clip,
84          GLubyte *clipmask,
85          GLubyte *clipormask,
86          GLubyte *clipandmask )
87{
88   GLuint p;
89
90   for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
91      if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
92	 GLuint nr, i;
93	 const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
94	 const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
95	 const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
96	 const GLfloat d = ctx->Transform._ClipUserPlane[p][3];
97         GLfloat *coord = (GLfloat *)clip->data;
98         GLuint stride = clip->stride;
99         GLuint count = clip->count;
100
101	 for (nr = 0, i = 0 ; i < count ; i++) {
102	    GLfloat dp = (coord[0] * a +
103			  coord[1] * b +
104			  coord[2] * c +
105			  coord[3] * d);
106
107	    if (dp < 0) {
108	       nr++;
109	       clipmask[i] |= CLIP_USER_BIT;
110	    }
111
112	    STRIDE_F(coord, stride);
113	 }
114
115	 if (nr > 0) {
116	    *clipormask |= CLIP_USER_BIT;
117	    if (nr == count) {
118	       *clipandmask |= CLIP_USER_BIT;
119	       return;
120	    }
121	 }
122      }
123   }
124}
125
126
127static GLboolean
128do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store)
129{
130   TNLcontext *tnl = TNL_CONTEXT(ctx);
131   struct vertex_buffer *VB = &tnl->vb;
132   /* Cliptest and perspective divide.  Clip functions must clear
133    * the clipmask.
134    */
135   store->ormask = 0;
136   store->andmask = CLIP_FRUSTUM_BITS;
137
138   tnl_clip_prepare(ctx);
139
140   if (tnl->NeedNdcCoords) {
141      VB->NdcPtr =
142         _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
143                                            &store->ndcCoords,
144                                            store->clipmask,
145                                            &store->ormask,
146                                            &store->andmask,
147					    !ctx->Transform.DepthClamp );
148   }
149   else {
150      VB->NdcPtr = NULL;
151      _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
152                                            NULL,
153                                            store->clipmask,
154                                            &store->ormask,
155                                            &store->andmask,
156					    !ctx->Transform.DepthClamp );
157   }
158
159   if (store->andmask) {
160      /* All vertices are outside the frustum */
161      return GL_FALSE;
162   }
163
164   /* Test userclip planes.  This contributes to VB->ClipMask.
165    */
166   /** XXX NEW_SLANG _Enabled ??? */
167   if (ctx->Transform.ClipPlanesEnabled && (!ctx->VertexProgram._Enabled ||
168      ctx->VertexProgram.Current->IsPositionInvariant)) {
169      userclip( ctx,
170		VB->ClipPtr,
171		store->clipmask,
172		&store->ormask,
173		&store->andmask );
174
175      if (store->andmask) {
176	 return GL_FALSE;
177      }
178   }
179
180   VB->ClipAndMask = store->andmask;
181   VB->ClipOrMask = store->ormask;
182   VB->ClipMask = store->clipmask;
183
184   return GL_TRUE;
185}
186
187
188/**
189 * XXX the texture sampling code in this module is a bit of a hack.
190 * The texture sampling code is in swrast, though it doesn't have any
191 * real dependencies on the rest of swrast.  It should probably be
192 * moved into main/ someday.
193 */
194static void
195vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda,
196               GLuint unit, GLfloat color[4])
197{
198   SWcontext *swrast = SWRAST_CONTEXT(ctx);
199
200   /* XXX use a float-valued TextureSample routine here!!! */
201   swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit),
202                               ctx->Texture.Unit[unit]._Current,
203                               1, (const GLfloat (*)[4]) texcoord,
204                               &lambda,  (GLfloat (*)[4]) color);
205}
206
207
208/**
209 * Called via ctx->Driver.ProgramStringNotify() after a new vertex program
210 * string has been parsed.
211 */
212GLboolean
213_tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program)
214{
215   /* No-op.
216    * If we had derived anything from the program that was private to this
217    * stage we'd recompute/validate it here.
218    */
219   return GL_TRUE;
220}
221
222
223/**
224 * Initialize virtual machine state prior to executing vertex program.
225 */
226static void
227init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
228             GLuint instID)
229{
230   /* Input registers get initialized from the current vertex attribs */
231   memcpy(machine->VertAttribs, ctx->Current.Attrib,
232          MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
233
234   if (ctx->VertexProgram._Current->IsNVProgram) {
235      GLuint i;
236      /* Output/result regs are initialized to [0,0,0,1] */
237      for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
238         ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
239      }
240      /* Temp regs are initialized to [0,0,0,0] */
241      for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
242         ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
243      }
244      for (i = 0; i < MAX_VERTEX_PROGRAM_ADDRESS_REGS; i++) {
245         ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
246      }
247   }
248
249   machine->NumDeriv = 0;
250
251   /* init condition codes */
252   machine->CondCodes[0] = COND_EQ;
253   machine->CondCodes[1] = COND_EQ;
254   machine->CondCodes[2] = COND_EQ;
255   machine->CondCodes[3] = COND_EQ;
256
257   /* init call stack */
258   machine->StackDepth = 0;
259
260   machine->FetchTexelLod = vp_fetch_texel;
261   machine->FetchTexelDeriv = NULL; /* not used by vertex programs */
262
263   machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits;
264
265   machine->SystemValues[SYSTEM_VALUE_INSTANCE_ID][0] = (GLfloat) instID;
266}
267
268
269/**
270 * Map the texture images which the vertex program will access (if any).
271 */
272static void
273map_textures(struct gl_context *ctx, const struct gl_vertex_program *vp)
274{
275   GLuint u;
276
277   for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) {
278      if (vp->Base.TexturesUsed[u]) {
279         /* Note: _Current *should* correspond to the target indicated
280          * in TexturesUsed[u].
281          */
282         _swrast_map_texture(ctx, ctx->Texture.Unit[u]._Current);
283      }
284   }
285}
286
287
288/**
289 * Unmap the texture images which were used by the vertex program (if any).
290 */
291static void
292unmap_textures(struct gl_context *ctx, const struct gl_vertex_program *vp)
293{
294   GLuint u;
295
296   for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) {
297      if (vp->Base.TexturesUsed[u]) {
298         /* Note: _Current *should* correspond to the target indicated
299          * in TexturesUsed[u].
300          */
301         _swrast_unmap_texture(ctx, ctx->Texture.Unit[u]._Current);
302      }
303   }
304}
305
306
307/**
308 * This function executes vertex programs
309 */
310static GLboolean
311run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
312{
313   TNLcontext *tnl = TNL_CONTEXT(ctx);
314   struct vp_stage_data *store = VP_STAGE_DATA(stage);
315   struct vertex_buffer *VB = &tnl->vb;
316   struct gl_vertex_program *program = ctx->VertexProgram._Current;
317   struct gl_program_machine *machine = &store->machine;
318   GLuint outputs[VERT_RESULT_MAX], numOutputs;
319   GLuint i, j;
320
321   if (!program)
322      return GL_TRUE;
323
324   if (program->IsNVProgram) {
325      _mesa_load_tracked_matrices(ctx);
326   }
327   else {
328      /* ARB program or vertex shader */
329      _mesa_load_state_parameters(ctx, program->Base.Parameters);
330   }
331
332   /* make list of outputs to save some time below */
333   numOutputs = 0;
334   for (i = 0; i < VERT_RESULT_MAX; i++) {
335      if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) {
336         outputs[numOutputs++] = i;
337      }
338   }
339
340   /* Allocate result vectors.  We delay this until now to avoid allocating
341    * memory that would never be used if we don't run the software tnl pipeline.
342    */
343   if (!store->results[0].storage) {
344      for (i = 0; i < VERT_RESULT_MAX; i++) {
345         assert(!store->results[i].storage);
346         _mesa_vector4f_alloc( &store->results[i], 0, VB->Size, 32 );
347         store->results[i].size = 4;
348      }
349   }
350
351   map_textures(ctx, program);
352
353   for (i = 0; i < VB->Count; i++) {
354      GLuint attr;
355
356      init_machine(ctx, machine, tnl->CurInstance);
357
358#if 0
359      printf("Input  %d: %f, %f, %f, %f\n", i,
360             VB->AttribPtr[0]->data[i][0],
361             VB->AttribPtr[0]->data[i][1],
362             VB->AttribPtr[0]->data[i][2],
363             VB->AttribPtr[0]->data[i][3]);
364      printf("   color: %f, %f, %f, %f\n",
365             VB->AttribPtr[3]->data[i][0],
366             VB->AttribPtr[3]->data[i][1],
367             VB->AttribPtr[3]->data[i][2],
368             VB->AttribPtr[3]->data[i][3]);
369      printf("  normal: %f, %f, %f, %f\n",
370             VB->AttribPtr[2]->data[i][0],
371             VB->AttribPtr[2]->data[i][1],
372             VB->AttribPtr[2]->data[i][2],
373             VB->AttribPtr[2]->data[i][3]);
374#endif
375
376      /* the vertex array case */
377      for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
378	 if (program->Base.InputsRead & BITFIELD64_BIT(attr)) {
379	    const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
380	    const GLuint size = VB->AttribPtr[attr]->size;
381	    const GLuint stride = VB->AttribPtr[attr]->stride;
382	    const GLfloat *data = (GLfloat *) (ptr + stride * i);
383#ifdef NAN_CHECK
384            check_float(data[0]);
385            check_float(data[1]);
386            check_float(data[2]);
387            check_float(data[3]);
388#endif
389	    COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
390	 }
391      }
392
393      /* execute the program */
394      _mesa_execute_program(ctx, &program->Base, machine);
395
396      /* copy the output registers into the VB->attribs arrays */
397      for (j = 0; j < numOutputs; j++) {
398         const GLuint attr = outputs[j];
399#ifdef NAN_CHECK
400         check_float(machine->Outputs[attr][0]);
401         check_float(machine->Outputs[attr][1]);
402         check_float(machine->Outputs[attr][2]);
403         check_float(machine->Outputs[attr][3]);
404#endif
405         COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
406      }
407
408      /* FOGC is a special case.  Fragment shader expects (f,0,0,1) */
409      if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
410         store->results[VERT_RESULT_FOGC].data[i][1] = 0.0;
411         store->results[VERT_RESULT_FOGC].data[i][2] = 0.0;
412         store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
413      }
414#ifdef NAN_CHECK
415      ASSERT(machine->Outputs[0][3] != 0.0F);
416#endif
417#if 0
418      printf("HPOS: %f %f %f %f\n",
419             machine->Outputs[0][0],
420             machine->Outputs[0][1],
421             machine->Outputs[0][2],
422             machine->Outputs[0][3]);
423#endif
424   }
425
426   unmap_textures(ctx, program);
427
428   /* Fixup fog and point size results if needed */
429   if (program->IsNVProgram) {
430      if (ctx->Fog.Enabled &&
431          (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) {
432         for (i = 0; i < VB->Count; i++) {
433            store->results[VERT_RESULT_FOGC].data[i][0] = 1.0;
434         }
435      }
436
437      if (ctx->VertexProgram.PointSizeEnabled &&
438          (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) {
439         for (i = 0; i < VB->Count; i++) {
440            store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size;
441         }
442      }
443   }
444
445   if (program->IsPositionInvariant) {
446      /* We need the exact same transform as in the fixed function path here
447       * to guarantee invariance, depending on compiler optimization flags
448       * results could be different otherwise.
449       */
450      VB->ClipPtr = TransformRaw( &store->results[0],
451				  &ctx->_ModelProjectMatrix,
452				  VB->AttribPtr[0] );
453
454      /* Drivers expect this to be clean to element 4...
455       */
456      switch (VB->ClipPtr->size) {
457      case 1:
458	 /* impossible */
459      case 2:
460	 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
461	 /* fall-through */
462      case 3:
463	 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
464	 /* fall-through */
465      case 4:
466	 break;
467      }
468   }
469   else {
470      /* Setup the VB pointers so that the next pipeline stages get
471       * their data from the right place (the program output arrays).
472       */
473      VB->ClipPtr = &store->results[VERT_RESULT_HPOS];
474      VB->ClipPtr->size = 4;
475      VB->ClipPtr->count = VB->Count;
476   }
477
478   VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0];
479   VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1];
480   VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC];
481   VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ];
482   VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0];
483   VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1];
484
485   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
486      VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
487         = &store->results[VERT_RESULT_TEX0 + i];
488   }
489
490   for (i = 0; i < ctx->Const.MaxVarying; i++) {
491      if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
492         /* Note: varying results get put into the generic attributes */
493	 VB->AttribPtr[VERT_ATTRIB_GENERIC0+i]
494            = &store->results[VERT_RESULT_VAR0 + i];
495      }
496   }
497
498
499   /* Perform NDC and cliptest operations:
500    */
501   return do_ndc_cliptest(ctx, store);
502}
503
504
505/**
506 * Called the first time stage->run is called.  In effect, don't
507 * allocate data until the first time the stage is run.
508 */
509static GLboolean
510init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
511{
512   TNLcontext *tnl = TNL_CONTEXT(ctx);
513   struct vertex_buffer *VB = &(tnl->vb);
514   struct vp_stage_data *store;
515   const GLuint size = VB->Size;
516
517   stage->privatePtr = CALLOC(sizeof(*store));
518   store = VP_STAGE_DATA(stage);
519   if (!store)
520      return GL_FALSE;
521
522   /* a few other misc allocations */
523   _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
524   store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 );
525
526   return GL_TRUE;
527}
528
529
530/**
531 * Destructor for this pipeline stage.
532 */
533static void
534dtr(struct tnl_pipeline_stage *stage)
535{
536   struct vp_stage_data *store = VP_STAGE_DATA(stage);
537
538   if (store) {
539      GLuint i;
540
541      /* free the vertex program result arrays */
542      for (i = 0; i < VERT_RESULT_MAX; i++)
543         _mesa_vector4f_free( &store->results[i] );
544
545      /* free misc arrays */
546      _mesa_vector4f_free( &store->ndcCoords );
547      _mesa_align_free( store->clipmask );
548
549      FREE( store );
550      stage->privatePtr = NULL;
551   }
552}
553
554
555static void
556validate_vp_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
557{
558   if (ctx->VertexProgram._Current) {
559      _swrast_update_texture_samplers(ctx);
560   }
561}
562
563
564
565/**
566 * Public description of this pipeline stage.
567 */
568const struct tnl_pipeline_stage _tnl_vertex_program_stage =
569{
570   "vertex-program",
571   NULL,			/* private_data */
572   init_vp,			/* create */
573   dtr,				/* destroy */
574   validate_vp_stage, 		/* validate */
575   run_vp			/* run -- initially set to ctr */
576};
577