1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/aura/test/aura_test_base.h"
6
7#include "ui/aura/client/window_tree_client.h"
8#include "ui/aura/test/aura_test_helper.h"
9#include "ui/aura/test/test_window_delegate.h"
10#include "ui/aura/window.h"
11#include "ui/base/ime/input_method_initializer.h"
12#include "ui/compositor/test/context_factories_for_test.h"
13#include "ui/events/event_dispatcher.h"
14#include "ui/events/event_processor.h"
15#include "ui/events/gestures/gesture_configuration.h"
16
17namespace aura {
18namespace test {
19
20AuraTestBase::AuraTestBase()
21    : setup_called_(false),
22      teardown_called_(false) {
23}
24
25AuraTestBase::~AuraTestBase() {
26  CHECK(setup_called_)
27      << "You have overridden SetUp but never called super class's SetUp";
28  CHECK(teardown_called_)
29      << "You have overridden TearDown but never called super class's TearDown";
30}
31
32void AuraTestBase::SetUp() {
33  setup_called_ = true;
34  testing::Test::SetUp();
35  ui::InitializeInputMethodForTesting();
36
37  // Changing the parameters for gesture recognition shouldn't cause
38  // tests to fail, so we use a separate set of parameters for unit
39  // testing.
40  ui::GestureConfiguration::set_long_press_time_in_seconds(1.0);
41  ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4);
42  ui::GestureConfiguration::set_show_press_delay_in_ms(5);
43  ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300);
44  ui::GestureConfiguration::set_max_seconds_between_double_click(0.7);
45  ui::GestureConfiguration::
46      set_max_separation_for_gesture_touches_in_pixels(150);
47  ui::GestureConfiguration::
48      set_max_touch_down_duration_in_seconds_for_click(0.8);
49  ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5);
50  ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20);
51  ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20);
52  ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f);
53  ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5);
54  ui::GestureConfiguration::set_min_rail_break_velocity(200);
55  ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5);
56  ui::GestureConfiguration::
57      set_min_touch_down_duration_in_seconds_for_click(0.0005);
58  ui::GestureConfiguration::set_points_buffered_for_velocity(10);
59  ui::GestureConfiguration::set_rail_break_proportion(15);
60  ui::GestureConfiguration::set_rail_start_proportion(2);
61  ui::GestureConfiguration::set_scroll_prediction_seconds(0);
62  ui::GestureConfiguration::set_default_radius(0);
63  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
64      0, 0.0166667f);
65  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
66      1, -0.0238095f);
67  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
68      2, 0.0452381f);
69  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
70      3, 0.8f);
71  ui::GestureConfiguration::set_fling_velocity_cap(15000.0f);
72  ui::GestureConfiguration::set_min_swipe_speed(10);
73
74  // The ContextFactory must exist before any Compositors are created.
75  bool enable_pixel_output = false;
76  ui::ContextFactory* context_factory =
77      ui::InitializeContextFactoryForTests(enable_pixel_output);
78
79  helper_.reset(new AuraTestHelper(&message_loop_));
80  helper_->SetUp(context_factory);
81}
82
83void AuraTestBase::TearDown() {
84  teardown_called_ = true;
85
86  // Flush the message loop because we have pending release tasks
87  // and these tasks if un-executed would upset Valgrind.
88  RunAllPendingInMessageLoop();
89
90  helper_->TearDown();
91  ui::TerminateContextFactoryForTests();
92  ui::ShutdownInputMethodForTesting();
93  testing::Test::TearDown();
94}
95
96Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
97                                         WindowDelegate* delegate) {
98  Window* window = new Window(
99      delegate ? delegate :
100      test::TestWindowDelegate::CreateSelfDestroyingDelegate());
101  window->set_id(id);
102  window->Init(aura::WINDOW_LAYER_TEXTURED);
103  parent->AddChild(window);
104  window->SetBounds(gfx::Rect(0, 0, 100, 100));
105  window->Show();
106  return window;
107}
108
109void AuraTestBase::RunAllPendingInMessageLoop() {
110  helper_->RunAllPendingInMessageLoop();
111}
112
113void AuraTestBase::ParentWindow(Window* window) {
114  client::ParentWindowWithContext(window, root_window(), gfx::Rect());
115}
116
117bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
118  ui::EventDispatchDetails details =
119      event_processor()->OnEventFromSource(event);
120  CHECK(!details.dispatcher_destroyed);
121  return event->handled();
122}
123
124}  // namespace test
125}  // namespace aura
126