1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_H_
6#define UI_VIEWS_FOCUS_FOCUS_MANAGER_H_
7
8#include <list>
9#include <map>
10
11#include "base/basictypes.h"
12#include "base/memory/scoped_ptr.h"
13#include "base/observer_list.h"
14#include "ui/base/accelerators/accelerator.h"
15#include "ui/base/accelerators/accelerator_manager.h"
16#include "ui/gfx/native_widget_types.h"
17#include "ui/views/views_export.h"
18
19// The FocusManager class is used to handle focus traversal, store/restore
20// focused views and handle keyboard accelerators.
21//
22// There are 2 types of focus:
23// - the native focus, which is the focus that an gfx::NativeView has.
24// - the view focus, which is the focus that a views::View has.
25//
26// Each native view must register with their Focus Manager so the focus manager
27// gets notified when they are focused (and keeps track of the native focus) and
28// as well so that the tab key events can be intercepted.
29// They can provide when they register a View that is kept in synch in term of
30// focus. This is used in NativeControl for example, where a View wraps an
31// actual native window.
32// This is already done for you if you subclass the NativeControl class or if
33// you use the NativeViewHost class.
34//
35// When creating a top window (derived from views::Widget) that is not a child
36// window, it creates and owns a FocusManager to manage the focus for itself and
37// all its child windows.
38//
39// The FocusTraversable interface exposes the methods a class should implement
40// in order to be able to be focus traversed when tab key is pressed.
41// RootViews implement FocusTraversable.
42// The FocusManager contains a top FocusTraversable instance, which is the top
43// RootView.
44//
45// If you just use views, then the focus traversal is handled for you by the
46// RootView. The default traversal order is the order in which the views have
47// been added to their container. You can modify this order by using the View
48// method SetNextFocusableView().
49//
50// If you are embedding a native view containing a nested RootView (for example
51// by adding a NativeControl that contains a NativeWidgetWin as its native
52// component), then you need to:
53// - override the View::GetFocusTraversable() method in your outer component.
54//   It should return the RootView of the inner component. This is used when
55//   the focus traversal traverse down the focus hierarchy to enter the nested
56//   RootView. In the example mentioned above, the NativeControl overrides
57//   GetFocusTraversable() and returns hwnd_view_container_->GetRootView().
58// - call Widget::SetFocusTraversableParent() on the nested RootView and point
59//   it to the outer RootView. This is used when the focus goes out of the
60//   nested RootView. In the example:
61//   hwnd_view_container_->GetWidget()->SetFocusTraversableParent(
62//      native_control->GetRootView());
63// - call RootView::SetFocusTraversableParentView() on the nested RootView with
64//   the parent view that directly contains the native window. This is needed
65//   when traversing up from the nested RootView to know which view to start
66//   with when going to the next/previous view.
67//   In our example:
68//   hwnd_view_container_->GetWidget()->SetFocusTraversableParent(
69//      native_control);
70//
71// Note that FocusTraversable do not have to be RootViews: AccessibleToolbarView
72// is FocusTraversable.
73
74namespace ui {
75class AcceleratorManager;
76class AcceleratorTarget;
77class EventHandler;
78class KeyEvent;
79}
80
81namespace views {
82
83class FocusManagerDelegate;
84class FocusSearch;
85class RootView;
86class View;
87class Widget;
88
89// The FocusTraversable interface is used by components that want to process
90// focus traversal events (due to Tab/Shift-Tab key events).
91class VIEWS_EXPORT FocusTraversable {
92 public:
93  // Return a FocusSearch object that implements the algorithm to find
94  // the next or previous focusable view.
95  virtual FocusSearch* GetFocusSearch() = 0;
96
97  // Should return the parent FocusTraversable.
98  // The top RootView which is the top FocusTraversable returns NULL.
99  virtual FocusTraversable* GetFocusTraversableParent() = 0;
100
101  // This should return the View this FocusTraversable belongs to.
102  // It is used when walking up the view hierarchy tree to find which view
103  // should be used as the starting view for finding the next/previous view.
104  virtual View* GetFocusTraversableParentView() = 0;
105
106 protected:
107  virtual ~FocusTraversable() {}
108};
109
110// This interface should be implemented by classes that want to be notified when
111// the focus is about to change.  See the Add/RemoveFocusChangeListener methods.
112class VIEWS_EXPORT FocusChangeListener {
113 public:
114  // No change to focus state has occurred yet when this function is called.
115  virtual void OnWillChangeFocus(View* focused_before, View* focused_now) = 0;
116
117  // Called after focus state has changed.
118  virtual void OnDidChangeFocus(View* focused_before, View* focused_now) = 0;
119
120 protected:
121  virtual ~FocusChangeListener() {}
122};
123
124class VIEWS_EXPORT FocusManager {
125 public:
126  // The reason why the focus changed.
127  enum FocusChangeReason {
128    // The focus changed because the user traversed focusable views using
129    // keys like Tab or Shift+Tab.
130    kReasonFocusTraversal,
131
132    // The focus changed due to restoring the focus.
133    kReasonFocusRestore,
134
135    // The focus changed due to a click or a shortcut to jump directly to
136    // a particular view.
137    kReasonDirectFocusChange
138  };
139
140  // TODO: use Direction in place of bool reverse throughout.
141  enum Direction {
142    kForward,
143    kBackward
144  };
145
146  enum FocusCycleWrappingBehavior {
147    kWrap,
148    kNoWrap
149  };
150
151  FocusManager(Widget* widget, FocusManagerDelegate* delegate);
152  virtual ~FocusManager();
153
154  // Processes the passed key event for accelerators and keyboard traversal.
155  // Returns false if the event has been consumed and should not be processed
156  // further.
157  bool OnKeyEvent(const ui::KeyEvent& event);
158
159  // Returns true is the specified is part of the hierarchy of the window
160  // associated with this FocusManager.
161  bool ContainsView(View* view);
162
163  // Advances the focus (backward if reverse is true).
164  void AdvanceFocus(bool reverse);
165
166  // The FocusManager keeps track of the focused view within a RootView.
167  View* GetFocusedView() { return focused_view_; }
168  const View* GetFocusedView() const { return focused_view_; }
169
170  // Low-level methods to force the focus to change (and optionally provide
171  // a reason). If the focus change should only happen if the view is
172  // currenty focusable, enabled, and visible, call view->RequestFocus().
173  void SetFocusedViewWithReason(View* view, FocusChangeReason reason);
174  void SetFocusedView(View* view) {
175    SetFocusedViewWithReason(view, kReasonDirectFocusChange);
176  }
177
178  // Get the reason why the focus most recently changed.
179  FocusChangeReason focus_change_reason() const {
180    return focus_change_reason_;
181  }
182
183  // Clears the focused view. The window associated with the top root view gets
184  // the native focus (so we still get keyboard events).
185  void ClearFocus();
186
187  // Validates the focused view, clearing it if the window it belongs too is not
188  // attached to the window hierarchy anymore.
189  void ValidateFocusedView();
190
191  // Stores the focused view. Used when the widget loses activation.
192  // |clear_native_focus| indicates whether this should invoke ClearFocus().
193  // Typically |true| should be passed in.
194  void StoreFocusedView(bool clear_native_focus);
195
196  // Restore the view saved with a previous call to StoreFocusedView(). Used
197  // when the widget becomes active. Returns true when the previous view was
198  // successfully refocused - otherwise false.
199  bool RestoreFocusedView();
200
201  // Sets the |view| to be restored when calling RestoreFocusView. This is used
202  // to set where the focus should go on restoring a Window created without
203  // focus being set.
204  void SetStoredFocusView(View* view);
205
206  // Returns the View that either currently has focus, or if no view has focus
207  // the view that last had focus.
208  View* GetStoredFocusView();
209
210  // Clears the stored focused view.
211  void ClearStoredFocusedView();
212
213  // Returns true if in the process of changing the focused view.
214  bool is_changing_focus() const { return is_changing_focus_; }
215
216  // Changes the text input focus to |view->GetTextInputClient()| iff |view|
217  // is focused.  Views must call this method when their internal
218  // TextInputClient instance changes.
219  void OnTextInputClientChanged(View* view);
220
221  // Moves the text input focus into/out from |view|.
222  void FocusTextInputClient(View* view);
223  void BlurTextInputClient(View* view);
224
225  // Disable shortcut handling.
226  static void set_shortcut_handling_suspended(bool suspended) {
227    shortcut_handling_suspended_ = suspended;
228  }
229  // Returns whether shortcut handling is currently suspended.
230  bool shortcut_handling_suspended() { return shortcut_handling_suspended_; }
231
232  // Register a keyboard accelerator for the specified target. If multiple
233  // targets are registered for an accelerator, a target registered later has
234  // higher priority.
235  // |accelerator| is the accelerator to register.
236  // |priority| denotes the priority of the handler.
237  // NOTE: In almost all cases, you should specify kNormalPriority for this
238  // parameter. Setting it to kHighPriority prevents Chrome from sending the
239  // shortcut to the webpage if the renderer has focus, which is not desirable
240  // except for very isolated cases.
241  // |target| is the AcceleratorTarget that handles the event once the
242  // accelerator is pressed.
243  // Note that we are currently limited to accelerators that are either:
244  // - a key combination including Ctrl or Alt
245  // - the escape key
246  // - the enter key
247  // - any F key (F1, F2, F3 ...)
248  // - any browser specific keys (as available on special keyboards)
249  void RegisterAccelerator(const ui::Accelerator& accelerator,
250                           ui::AcceleratorManager::HandlerPriority priority,
251                           ui::AcceleratorTarget* target);
252
253  // Unregister the specified keyboard accelerator for the specified target.
254  void UnregisterAccelerator(const ui::Accelerator& accelerator,
255                             ui::AcceleratorTarget* target);
256
257  // Unregister all keyboard accelerator for the specified target.
258  void UnregisterAccelerators(ui::AcceleratorTarget* target);
259
260  // Activate the target associated with the specified accelerator.
261  // First, AcceleratorPressed handler of the most recently registered target
262  // is called, and if that handler processes the event (i.e. returns true),
263  // this method immediately returns. If not, we do the same thing on the next
264  // target, and so on.
265  // Returns true if an accelerator was activated.
266  bool ProcessAccelerator(const ui::Accelerator& accelerator);
267
268  // Resets menu key state if |event| is not menu key release.
269  // This is effective only on x11.
270  void MaybeResetMenuKeyState(const ui::KeyEvent& key);
271
272  // Called by a RootView when a view within its hierarchy is removed
273  // from its parent. This will only be called by a RootView in a
274  // hierarchy of Widgets that this FocusManager is attached to the
275  // parent Widget of.
276  void ViewRemoved(View* removed);
277
278  // Adds/removes a listener.  The FocusChangeListener is notified every time
279  // the focused view is about to change.
280  void AddFocusChangeListener(FocusChangeListener* listener);
281  void RemoveFocusChangeListener(FocusChangeListener* listener);
282
283  // Returns the AcceleratorTarget that should be activated for the specified
284  // keyboard accelerator, or NULL if no view is registered for that keyboard
285  // accelerator.
286  ui::AcceleratorTarget* GetCurrentTargetForAccelerator(
287      const ui::Accelerator& accelertor) const;
288
289  // Whether the given |accelerator| has a priority handler associated with it.
290  bool HasPriorityHandler(const ui::Accelerator& accelerator) const;
291
292  // Clears the native view having the focus.
293  virtual void ClearNativeFocus();
294
295  // Focuses the next keyboard-accessible pane, taken from the list of
296  // views returned by WidgetDelegate::GetAccessiblePanes(). If there are
297  // no panes, the widget's root view is treated as a single pane.
298  // A keyboard-accessible pane should subclass from AccessiblePaneView in
299  // order to trap keyboard focus within that pane. If |wrap| is kWrap,
300  // it keeps cycling within this widget, otherwise it returns false after
301  // reaching the last pane so that focus can cycle to another widget.
302  bool RotatePaneFocus(Direction direction, FocusCycleWrappingBehavior wrap);
303
304  // Convenience method that returns true if the passed |key_event| should
305  // trigger tab traversal (if it is a TAB key press with or without SHIFT
306  // pressed).
307  static bool IsTabTraversalKeyEvent(const ui::KeyEvent& key_event);
308
309  // Sets whether arrow key traversal is enabled. When enabled, right/down key
310  // behaves like tab and left/up key behaves like shift-tab. Note when this
311  // is enabled, the arrow key movement within grouped views are disabled.
312  static void set_arrow_key_traversal_enabled(bool enabled) {
313    arrow_key_traversal_enabled_ = enabled;
314  }
315  // Returns whether arrow key traversal is enabled.
316  static bool arrow_key_traversal_enabled() {
317    return arrow_key_traversal_enabled_;
318  }
319
320  // Returns the next focusable view. Traversal starts at |starting_view|. If
321  // |starting_view| is NULL |starting_widget| is consuled to determine which
322  // Widget to start from. See
323  // WidgetDelegate::ShouldAdvanceFocusToTopLevelWidget() for details. If both
324  // |starting_view| and |starting_widget| are NULL, traversal starts at
325  // |widget_|.
326  View* GetNextFocusableView(View* starting_view,
327                             Widget* starting_widget,
328                             bool reverse,
329                             bool dont_loop);
330
331 private:
332  // Returns the focusable view found in the FocusTraversable specified starting
333  // at the specified view. This traverses down along the FocusTraversable
334  // hierarchy.
335  // Returns NULL if no focusable view were found.
336  View* FindFocusableView(FocusTraversable* focus_traversable,
337                          View* starting_view,
338                          bool reverse);
339
340  // Process arrow key traversal. Returns true if the event has been consumed
341  // and should not be processed further.
342  bool ProcessArrowKeyTraversal(const ui::KeyEvent& event);
343
344  // Keeps track of whether shortcut handling is currently suspended.
345  static bool shortcut_handling_suspended_;
346
347  // Whether arrow key traversal is enabled.
348  static bool arrow_key_traversal_enabled_;
349
350  // The top-level Widget this FocusManager is associated with.
351  Widget* widget_;
352
353  // The object which handles an accelerator when |accelerator_manager_| doesn't
354  // handle it.
355  scoped_ptr<FocusManagerDelegate> delegate_;
356
357  // The view that currently is focused.
358  View* focused_view_;
359
360  // The AcceleratorManager this FocusManager is associated with.
361  scoped_ptr<ui::AcceleratorManager> accelerator_manager_;
362
363  // The storage id used in the ViewStorage to store/restore the view that last
364  // had focus.
365  int stored_focused_view_storage_id_;
366
367  // The reason why the focus most recently changed.
368  FocusChangeReason focus_change_reason_;
369
370  // The list of registered FocusChange listeners.
371  ObserverList<FocusChangeListener, true> focus_change_listeners_;
372
373  // See description above getter.
374  bool is_changing_focus_;
375
376  DISALLOW_COPY_AND_ASSIGN(FocusManager);
377};
378
379}  // namespace views
380
381#endif  // UI_VIEWS_FOCUS_FOCUS_MANAGER_H_
382