1==============================================
2LLVM Atomic Instructions and Concurrency Guide
3==============================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11Historically, LLVM has not had very strong support for concurrency; some minimal
12intrinsics were provided, and ``volatile`` was used in some cases to achieve
13rough semantics in the presence of concurrency.  However, this is changing;
14there are now new instructions which are well-defined in the presence of threads
15and asynchronous signals, and the model for existing instructions has been
16clarified in the IR.
17
18The atomic instructions are designed specifically to provide readable IR and
19optimized code generation for the following:
20
21* The new C++0x ``<atomic>`` header.  (`C++0x draft available here
22  <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C1x draft available here
23  <http://www.open-std.org/jtc1/sc22/wg14/>`_.)
24
25* Proper semantics for Java-style memory, for both ``volatile`` and regular
26  shared variables. (`Java Specification
27  <http://java.sun.com/docs/books/jls/third_edition/html/memory.html>`_)
28
29* gcc-compatible ``__sync_*`` builtins. (`Description
30  <http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html>`_)
31
32* Other scenarios with atomic semantics, including ``static`` variables with
33  non-trivial constructors in C++.
34
35Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile,
36which ensures that every volatile load and store happens and is performed in the
37stated order.  A couple examples: if a SequentiallyConsistent store is
38immediately followed by another SequentiallyConsistent store to the same
39address, the first store can be erased. This transformation is not allowed for a
40pair of volatile stores. On the other hand, a non-volatile non-atomic load can
41be moved across a volatile load freely, but not an Acquire load.
42
43This document is intended to provide a guide to anyone either writing a frontend
44for LLVM or working on optimization passes for LLVM with a guide for how to deal
45with instructions with special semantics in the presence of concurrency.  This
46is not intended to be a precise guide to the semantics; the details can get
47extremely complicated and unreadable, and are not usually necessary.
48
49.. _Optimization outside atomic:
50
51Optimization outside atomic
52===========================
53
54The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can
55lead to undefined results in a concurrent environment; see `NotAtomic`_. This
56section specifically goes into the one optimizer restriction which applies in
57concurrent environments, which gets a bit more of an extended description
58because any optimization dealing with stores needs to be aware of it.
59
60From the optimizer's point of view, the rule is that if there are not any
61instructions with atomic ordering involved, concurrency does not matter, with
62one exception: if a variable might be visible to another thread or signal
63handler, a store cannot be inserted along a path where it might not execute
64otherwise.  Take the following example:
65
66.. code-block:: c
67
68 /* C code, for readability; run through clang -O2 -S -emit-llvm to get
69     equivalent IR */
70  int x;
71  void f(int* a) {
72    for (int i = 0; i < 100; i++) {
73      if (a[i])
74        x += 1;
75    }
76  }
77
78The following is equivalent in non-concurrent situations:
79
80.. code-block:: c
81
82  int x;
83  void f(int* a) {
84    int xtemp = x;
85    for (int i = 0; i < 100; i++) {
86      if (a[i])
87        xtemp += 1;
88    }
89    x = xtemp;
90  }
91
92However, LLVM is not allowed to transform the former to the latter: it could
93indirectly introduce undefined behavior if another thread can access ``x`` at
94the same time. (This example is particularly of interest because before the
95concurrency model was implemented, LLVM would perform this transformation.)
96
97Note that speculative loads are allowed; a load which is part of a race returns
98``undef``, but does not have undefined behavior.
99
100Atomic instructions
101===================
102
103For cases where simple loads and stores are not sufficient, LLVM provides
104various atomic instructions. The exact guarantees provided depend on the
105ordering; see `Atomic orderings`_.
106
107``load atomic`` and ``store atomic`` provide the same basic functionality as
108non-atomic loads and stores, but provide additional guarantees in situations
109where threads and signals are involved.
110
111``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an
112atomic store (where the store is conditional for ``cmpxchg``), but no other
113memory operation can happen on any thread between the load and store.
114
115A ``fence`` provides Acquire and/or Release ordering which is not part of
116another operation; it is normally used along with Monotonic memory operations.
117A Monotonic load followed by an Acquire fence is roughly equivalent to an
118Acquire load.
119
120Frontends generating atomic instructions generally need to be aware of the
121target to some degree; atomic instructions are guaranteed to be lock-free, and
122therefore an instruction which is wider than the target natively supports can be
123impossible to generate.
124
125.. _Atomic orderings:
126
127Atomic orderings
128================
129
130In order to achieve a balance between performance and necessary guarantees,
131there are six levels of atomicity. They are listed in order of strength; each
132level includes all the guarantees of the previous level except for
133Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.)
134
135.. _NotAtomic:
136
137NotAtomic
138---------
139
140NotAtomic is the obvious, a load or store which is not atomic. (This isn't
141really a level of atomicity, but is listed here for comparison.) This is
142essentially a regular load or store. If there is a race on a given memory
143location, loads from that location return undef.
144
145Relevant standard
146  This is intended to match shared variables in C/C++, and to be used in any
147  other context where memory access is necessary, and a race is impossible. (The
148  precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.)
149
150Notes for frontends
151  The rule is essentially that all memory accessed with basic loads and stores
152  by multiple threads should be protected by a lock or other synchronization;
153  otherwise, you are likely to run into undefined behavior. If your frontend is
154  for a "safe" language like Java, use Unordered to load and store any shared
155  variable.  Note that NotAtomic volatile loads and stores are not properly
156  atomic; do not try to use them as a substitute. (Per the C/C++ standards,
157  volatile does provide some limited guarantees around asynchronous signals, but
158  atomics are generally a better solution.)
159
160Notes for optimizers
161  Introducing loads to shared variables along a codepath where they would not
162  otherwise exist is allowed; introducing stores to shared variables is not. See
163  `Optimization outside atomic`_.
164
165Notes for code generation
166  The one interesting restriction here is that it is not allowed to write to
167  bytes outside of the bytes relevant to a store.  This is mostly relevant to
168  unaligned stores: it is not allowed in general to convert an unaligned store
169  into two aligned stores of the same width as the unaligned store. Backends are
170  also expected to generate an i8 store as an i8 store, and not an instruction
171  which writes to surrounding bytes.  (If you are writing a backend for an
172  architecture which cannot satisfy these restrictions and cares about
173  concurrency, please send an email to llvmdev.)
174
175Unordered
176---------
177
178Unordered is the lowest level of atomicity. It essentially guarantees that races
179produce somewhat sane results instead of having undefined behavior.  It also
180guarantees the operation to be lock-free, so it do not depend on the data being
181part of a special atomic structure or depend on a separate per-process global
182lock.  Note that code generation will fail for unsupported atomic operations; if
183you need such an operation, use explicit locking.
184
185Relevant standard
186  This is intended to match the Java memory model for shared variables.
187
188Notes for frontends
189  This cannot be used for synchronization, but is useful for Java and other
190  "safe" languages which need to guarantee that the generated code never
191  exhibits undefined behavior. Note that this guarantee is cheap on common
192  platforms for loads of a native width, but can be expensive or unavailable for
193  wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe"
194  languages would normally split a 64-bit store on ARM into two 32-bit unordered
195  stores.)
196
197Notes for optimizers
198  In terms of the optimizer, this prohibits any transformation that transforms a
199  single load into multiple loads, transforms a store into multiple stores,
200  narrows a store, or stores a value which would not be stored otherwise.  Some
201  examples of unsafe optimizations are narrowing an assignment into a bitfield,
202  rematerializing a load, and turning loads and stores into a memcpy
203  call. Reordering unordered operations is safe, though, and optimizers should
204  take advantage of that because unordered operations are common in languages
205  that need them.
206
207Notes for code generation
208  These operations are required to be atomic in the sense that if you use
209  unordered loads and unordered stores, a load cannot see a value which was
210  never stored.  A normal load or store instruction is usually sufficient, but
211  note that an unordered load or store cannot be split into multiple
212  instructions (or an instruction which does multiple memory operations, like
213  ``LDRD`` on ARM without LPAE, or not naturally-aligned ``LDRD`` on LPAE ARM).
214
215Monotonic
216---------
217
218Monotonic is the weakest level of atomicity that can be used in synchronization
219primitives, although it does not provide any general synchronization. It
220essentially guarantees that if you take all the operations affecting a specific
221address, a consistent ordering exists.
222
223Relevant standard
224  This corresponds to the C++0x/C1x ``memory_order_relaxed``; see those
225  standards for the exact definition.
226
227Notes for frontends
228  If you are writing a frontend which uses this directly, use with caution.  The
229  guarantees in terms of synchronization are very weak, so make sure these are
230  only used in a pattern which you know is correct.  Generally, these would
231  either be used for atomic operations which do not protect other memory (like
232  an atomic counter), or along with a ``fence``.
233
234Notes for optimizers
235  In terms of the optimizer, this can be treated as a read+write on the relevant
236  memory location (and alias analysis will take advantage of that). In addition,
237  it is legal to reorder non-atomic and Unordered loads around Monotonic
238  loads. CSE/DSE and a few other optimizations are allowed, but Monotonic
239  operations are unlikely to be used in ways which would make those
240  optimizations useful.
241
242Notes for code generation
243  Code generation is essentially the same as that for unordered for loads and
244  stores.  No fences are required.  ``cmpxchg`` and ``atomicrmw`` are required
245  to appear as a single operation.
246
247Acquire
248-------
249
250Acquire provides a barrier of the sort necessary to acquire a lock to access
251other memory with normal loads and stores.
252
253Relevant standard
254  This corresponds to the C++0x/C1x ``memory_order_acquire``. It should also be
255  used for C++0x/C1x ``memory_order_consume``.
256
257Notes for frontends
258  If you are writing a frontend which uses this directly, use with caution.
259  Acquire only provides a semantic guarantee when paired with a Release
260  operation.
261
262Notes for optimizers
263  Optimizers not aware of atomics can treat this like a nothrow call.  It is
264  also possible to move stores from before an Acquire load or read-modify-write
265  operation to after it, and move non-Acquire loads from before an Acquire
266  operation to after it.
267
268Notes for code generation
269  Architectures with weak memory ordering (essentially everything relevant today
270  except x86 and SPARC) require some sort of fence to maintain the Acquire
271  semantics.  The precise fences required varies widely by architecture, but for
272  a simple implementation, most architectures provide a barrier which is strong
273  enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.).  Putting
274  such a fence after the equivalent Monotonic operation is sufficient to
275  maintain Acquire semantics for a memory operation.
276
277Release
278-------
279
280Release is similar to Acquire, but with a barrier of the sort necessary to
281release a lock.
282
283Relevant standard
284  This corresponds to the C++0x/C1x ``memory_order_release``.
285
286Notes for frontends
287  If you are writing a frontend which uses this directly, use with caution.
288  Release only provides a semantic guarantee when paired with a Acquire
289  operation.
290
291Notes for optimizers
292  Optimizers not aware of atomics can treat this like a nothrow call.  It is
293  also possible to move loads from after a Release store or read-modify-write
294  operation to before it, and move non-Release stores from after an Release
295  operation to before it.
296
297Notes for code generation
298  See the section on Acquire; a fence before the relevant operation is usually
299  sufficient for Release. Note that a store-store fence is not sufficient to
300  implement Release semantics; store-store fences are generally not exposed to
301  IR because they are extremely difficult to use correctly.
302
303AcquireRelease
304--------------
305
306AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release
307barrier (for fences and operations which both read and write memory).
308
309Relevant standard
310  This corresponds to the C++0x/C1x ``memory_order_acq_rel``.
311
312Notes for frontends
313  If you are writing a frontend which uses this directly, use with caution.
314  Acquire only provides a semantic guarantee when paired with a Release
315  operation, and vice versa.
316
317Notes for optimizers
318  In general, optimizers should treat this like a nothrow call; the possible
319  optimizations are usually not interesting.
320
321Notes for code generation
322  This operation has Acquire and Release semantics; see the sections on Acquire
323  and Release.
324
325SequentiallyConsistent
326----------------------
327
328SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads
329and Release semantics for stores. Additionally, it guarantees that a total
330ordering exists between all SequentiallyConsistent operations.
331
332Relevant standard
333  This corresponds to the C++0x/C1x ``memory_order_seq_cst``, Java volatile, and
334  the gcc-compatible ``__sync_*`` builtins which do not specify otherwise.
335
336Notes for frontends
337  If a frontend is exposing atomic operations, these are much easier to reason
338  about for the programmer than other kinds of operations, and using them is
339  generally a practical performance tradeoff.
340
341Notes for optimizers
342  Optimizers not aware of atomics can treat this like a nothrow call.  For
343  SequentiallyConsistent loads and stores, the same reorderings are allowed as
344  for Acquire loads and Release stores, except that SequentiallyConsistent
345  operations may not be reordered.
346
347Notes for code generation
348  SequentiallyConsistent loads minimally require the same barriers as Acquire
349  operations and SequentiallyConsistent stores require Release
350  barriers. Additionally, the code generator must enforce ordering between
351  SequentiallyConsistent stores followed by SequentiallyConsistent loads. This
352  is usually done by emitting either a full fence before the loads or a full
353  fence after the stores; which is preferred varies by architecture.
354
355Atomics and IR optimization
356===========================
357
358Predicates for optimizer writers to query:
359
360* ``isSimple()``: A load or store which is not volatile or atomic.  This is
361  what, for example, memcpyopt would check for operations it might transform.
362
363* ``isUnordered()``: A load or store which is not volatile and at most
364  Unordered. This would be checked, for example, by LICM before hoisting an
365  operation.
366
367* ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note
368  that they return true for any operation which is volatile or at least
369  Monotonic.
370
371* Alias analysis: Note that AA will return ModRef for anything Acquire or
372  Release, and for the address accessed by any Monotonic operation.
373
374To support optimizing around atomic operations, make sure you are using the
375right predicates; everything should work if that is done.  If your pass should
376optimize some atomic operations (Unordered operations in particular), make sure
377it doesn't replace an atomic load or store with a non-atomic operation.
378
379Some examples of how optimizations interact with various kinds of atomic
380operations:
381
382* ``memcpyopt``: An atomic operation cannot be optimized into part of a
383  memcpy/memset, including unordered loads/stores.  It can pull operations
384  across some atomic operations.
385
386* LICM: Unordered loads/stores can be moved out of a loop.  It just treats
387  monotonic operations like a read+write to a memory location, and anything
388  stricter than that like a nothrow call.
389
390* DSE: Unordered stores can be DSE'ed like normal stores.  Monotonic stores can
391  be DSE'ed in some cases, but it's tricky to reason about, and not especially
392  important.
393
394* Folding a load: Any atomic load from a constant global can be constant-folded,
395  because it cannot be observed.  Similar reasoning allows scalarrepl with
396  atomic loads and stores.
397
398Atomics and Codegen
399===================
400
401Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes.
402On architectures which use barrier instructions for all atomic ordering (like
403ARM), appropriate fences are split out as the DAG is built.
404
405The MachineMemOperand for all atomic operations is currently marked as volatile;
406this is not correct in the IR sense of volatile, but CodeGen handles anything
407marked volatile very conservatively.  This should get fixed at some point.
408
409Common architectures have some way of representing at least a pointer-sized
410lock-free ``cmpxchg``; such an operation can be used to implement all the other
411atomic operations which can be represented in IR up to that size.  Backends are
412expected to implement all those operations, but not operations which cannot be
413implemented in a lock-free manner.  It is expected that backends will give an
414error when given an operation which cannot be implemented.  (The LLVM code
415generator is not very helpful here at the moment, but hopefully that will
416change.)
417
418The implementation of atomics on LL/SC architectures (like ARM) is currently a
419bit of a mess; there is a lot of copy-pasted code across targets, and the
420representation is relatively unsuited to optimization (it would be nice to be
421able to optimize loops involving cmpxchg etc.).
422
423On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores
424generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent
425fences generate an ``MFENCE``, other fences do not cause any code to be
426generated.  cmpxchg uses the ``LOCK CMPXCHG`` instruction.  ``atomicrmw xchg``
427uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all
428other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``.  Depending
429on the users of the result, some ``atomicrmw`` operations can be translated into
430operations like ``LOCK AND``, but that does not work in general.
431
432On ARM (before v8), MIPS, and many other RISC architectures, Acquire, Release,
433and SequentiallyConsistent semantics require barrier instructions for every such
434operation. Loads and stores generate normal instructions.  ``cmpxchg`` and
435``atomicrmw`` can be represented using a loop with LL/SC-style instructions
436which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX``
437on ARM, etc.).
438