1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "main/mtypes.h" 30#include "main/context.h" 31#include "main/enums.h" 32#include "main/colormac.h" 33#include "main/fbobject.h" 34 35#include "intel_blit.h" 36#include "intel_buffers.h" 37#include "intel_context.h" 38#include "intel_fbo.h" 39#include "intel_reg.h" 40#include "intel_regions.h" 41#include "intel_batchbuffer.h" 42#include "intel_mipmap_tree.h" 43 44#define FILE_DEBUG_FLAG DEBUG_BLIT 45 46static GLuint translate_raster_op(GLenum logicop) 47{ 48 switch(logicop) { 49 case GL_CLEAR: return 0x00; 50 case GL_AND: return 0x88; 51 case GL_AND_REVERSE: return 0x44; 52 case GL_COPY: return 0xCC; 53 case GL_AND_INVERTED: return 0x22; 54 case GL_NOOP: return 0xAA; 55 case GL_XOR: return 0x66; 56 case GL_OR: return 0xEE; 57 case GL_NOR: return 0x11; 58 case GL_EQUIV: return 0x99; 59 case GL_INVERT: return 0x55; 60 case GL_OR_REVERSE: return 0xDD; 61 case GL_COPY_INVERTED: return 0x33; 62 case GL_OR_INVERTED: return 0xBB; 63 case GL_NAND: return 0x77; 64 case GL_SET: return 0xFF; 65 default: return 0; 66 } 67} 68 69static uint32_t 70br13_for_cpp(int cpp) 71{ 72 switch (cpp) { 73 case 4: 74 return BR13_8888; 75 break; 76 case 2: 77 return BR13_565; 78 break; 79 case 1: 80 return BR13_8; 81 break; 82 default: 83 assert(0); 84 return 0; 85 } 86} 87 88/* Copy BitBlt 89 */ 90bool 91intelEmitCopyBlit(struct intel_context *intel, 92 GLuint cpp, 93 GLshort src_pitch, 94 drm_intel_bo *src_buffer, 95 GLuint src_offset, 96 uint32_t src_tiling, 97 GLshort dst_pitch, 98 drm_intel_bo *dst_buffer, 99 GLuint dst_offset, 100 uint32_t dst_tiling, 101 GLshort src_x, GLshort src_y, 102 GLshort dst_x, GLshort dst_y, 103 GLshort w, GLshort h, 104 GLenum logic_op) 105{ 106 GLuint CMD, BR13, pass = 0; 107 int dst_y2 = dst_y + h; 108 int dst_x2 = dst_x + w; 109 drm_intel_bo *aper_array[3]; 110 BATCH_LOCALS; 111 112 if (dst_tiling != I915_TILING_NONE) { 113 if (dst_offset & 4095) 114 return false; 115 if (dst_tiling == I915_TILING_Y) 116 return false; 117 } 118 if (src_tiling != I915_TILING_NONE) { 119 if (src_offset & 4095) 120 return false; 121 if (src_tiling == I915_TILING_Y) 122 return false; 123 } 124 125 /* do space check before going any further */ 126 do { 127 aper_array[0] = intel->batch.bo; 128 aper_array[1] = dst_buffer; 129 aper_array[2] = src_buffer; 130 131 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { 132 intel_batchbuffer_flush(intel); 133 pass++; 134 } else 135 break; 136 } while (pass < 2); 137 138 if (pass >= 2) 139 return false; 140 141 intel_batchbuffer_require_space(intel, 8 * 4, true); 142 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", 143 __FUNCTION__, 144 src_buffer, src_pitch, src_offset, src_x, src_y, 145 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); 146 147 src_pitch *= cpp; 148 dst_pitch *= cpp; 149 150 /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop 151 * the low bits. 152 */ 153 assert(src_pitch % 4 == 0); 154 assert(dst_pitch % 4 == 0); 155 156 /* For big formats (such as floating point), do the copy using 32bpp and 157 * multiply the coordinates. 158 */ 159 if (cpp > 4) { 160 assert(cpp % 4 == 0); 161 dst_x *= cpp / 4; 162 dst_x2 *= cpp / 4; 163 src_x *= cpp / 4; 164 cpp = 4; 165 } 166 167 BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; 168 169 switch (cpp) { 170 case 1: 171 case 2: 172 CMD = XY_SRC_COPY_BLT_CMD; 173 break; 174 case 4: 175 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 176 break; 177 default: 178 return false; 179 } 180 181#ifndef I915 182 if (dst_tiling != I915_TILING_NONE) { 183 CMD |= XY_DST_TILED; 184 dst_pitch /= 4; 185 } 186 if (src_tiling != I915_TILING_NONE) { 187 CMD |= XY_SRC_TILED; 188 src_pitch /= 4; 189 } 190#endif 191 192 if (dst_y2 <= dst_y || dst_x2 <= dst_x) { 193 return true; 194 } 195 196 assert(dst_x < dst_x2); 197 assert(dst_y < dst_y2); 198 199 BEGIN_BATCH_BLT(8); 200 OUT_BATCH(CMD); 201 OUT_BATCH(BR13 | (uint16_t)dst_pitch); 202 OUT_BATCH((dst_y << 16) | dst_x); 203 OUT_BATCH((dst_y2 << 16) | dst_x2); 204 OUT_RELOC_FENCED(dst_buffer, 205 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 206 dst_offset); 207 OUT_BATCH((src_y << 16) | src_x); 208 OUT_BATCH((uint16_t)src_pitch); 209 OUT_RELOC_FENCED(src_buffer, 210 I915_GEM_DOMAIN_RENDER, 0, 211 src_offset); 212 ADVANCE_BATCH(); 213 214 intel_batchbuffer_emit_mi_flush(intel); 215 216 return true; 217} 218 219 220/** 221 * Use blitting to clear the renderbuffers named by 'flags'. 222 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field 223 * since that might include software renderbuffers or renderbuffers 224 * which we're clearing with triangles. 225 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear 226 */ 227GLbitfield 228intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) 229{ 230 struct intel_context *intel = intel_context(ctx); 231 struct gl_framebuffer *fb = ctx->DrawBuffer; 232 GLuint clear_depth_value, clear_depth_mask; 233 GLint cx, cy, cw, ch; 234 GLbitfield fail_mask = 0; 235 BATCH_LOCALS; 236 237 /* 238 * Compute values for clearing the buffers. 239 */ 240 clear_depth_value = 0; 241 clear_depth_mask = 0; 242 if (mask & BUFFER_BIT_DEPTH) { 243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); 244 clear_depth_mask = XY_BLT_WRITE_RGB; 245 } 246 if (mask & BUFFER_BIT_STENCIL) { 247 clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; 248 clear_depth_mask |= XY_BLT_WRITE_ALPHA; 249 } 250 251 cx = fb->_Xmin; 252 if (_mesa_is_winsys_fbo(fb)) 253 cy = ctx->DrawBuffer->Height - fb->_Ymax; 254 else 255 cy = fb->_Ymin; 256 cw = fb->_Xmax - fb->_Xmin; 257 ch = fb->_Ymax - fb->_Ymin; 258 259 if (cw == 0 || ch == 0) 260 return 0; 261 262 /* Loop over all renderbuffers */ 263 mask &= (1 << BUFFER_COUNT) - 1; 264 while (mask) { 265 GLuint buf = ffs(mask) - 1; 266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; 267 struct intel_renderbuffer *irb; 268 int x1, y1, x2, y2; 269 uint32_t clear_val; 270 uint32_t BR13, CMD; 271 struct intel_region *region; 272 int pitch, cpp; 273 drm_intel_bo *aper_array[2]; 274 275 mask &= ~(1 << buf); 276 277 irb = intel_get_renderbuffer(fb, buf); 278 if (irb && irb->mt) { 279 region = irb->mt->region; 280 assert(region); 281 assert(region->bo); 282 } else { 283 fail_mask |= 1 << buf; 284 continue; 285 } 286 287 /* OK, clear this renderbuffer */ 288 x1 = cx + irb->draw_x; 289 y1 = cy + irb->draw_y; 290 x2 = cx + cw + irb->draw_x; 291 y2 = cy + ch + irb->draw_y; 292 293 pitch = region->pitch; 294 cpp = region->cpp; 295 296 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", 297 __FUNCTION__, 298 region->bo, (pitch * cpp), 299 x1, y1, x2 - x1, y2 - y1); 300 301 BR13 = 0xf0 << 16; 302 CMD = XY_COLOR_BLT_CMD; 303 304 /* Setup the blit command */ 305 if (cpp == 4) { 306 if (is_depth_stencil) { 307 CMD |= clear_depth_mask; 308 } else { 309 /* clearing RGBA */ 310 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 311 } 312 } 313 314 assert(region->tiling != I915_TILING_Y); 315 316#ifndef I915 317 if (region->tiling != I915_TILING_NONE) { 318 CMD |= XY_DST_TILED; 319 pitch /= 4; 320 } 321#endif 322 BR13 |= (pitch * cpp); 323 324 if (is_depth_stencil) { 325 clear_val = clear_depth_value; 326 } else { 327 uint8_t clear[4]; 328 GLfloat *color = ctx->Color.ClearColor.f; 329 330 _mesa_unclamped_float_rgba_to_ubyte(clear, color); 331 332 switch (intel_rb_format(irb)) { 333 case MESA_FORMAT_ARGB8888: 334 case MESA_FORMAT_XRGB8888: 335 clear_val = PACK_COLOR_8888(clear[3], clear[0], 336 clear[1], clear[2]); 337 break; 338 case MESA_FORMAT_RGB565: 339 clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); 340 break; 341 case MESA_FORMAT_ARGB4444: 342 clear_val = PACK_COLOR_4444(clear[3], clear[0], 343 clear[1], clear[2]); 344 break; 345 case MESA_FORMAT_ARGB1555: 346 clear_val = PACK_COLOR_1555(clear[3], clear[0], 347 clear[1], clear[2]); 348 break; 349 case MESA_FORMAT_A8: 350 clear_val = PACK_COLOR_8888(clear[3], clear[3], 351 clear[3], clear[3]); 352 break; 353 default: 354 fail_mask |= 1 << buf; 355 continue; 356 } 357 } 358 359 BR13 |= br13_for_cpp(cpp); 360 361 assert(x1 < x2); 362 assert(y1 < y2); 363 364 /* do space check before going any further */ 365 aper_array[0] = intel->batch.bo; 366 aper_array[1] = region->bo; 367 368 if (drm_intel_bufmgr_check_aperture_space(aper_array, 369 ARRAY_SIZE(aper_array)) != 0) { 370 intel_batchbuffer_flush(intel); 371 } 372 373 BEGIN_BATCH_BLT(6); 374 OUT_BATCH(CMD); 375 OUT_BATCH(BR13); 376 OUT_BATCH((y1 << 16) | x1); 377 OUT_BATCH((y2 << 16) | x2); 378 OUT_RELOC_FENCED(region->bo, 379 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 380 0); 381 OUT_BATCH(clear_val); 382 ADVANCE_BATCH(); 383 384 if (intel->always_flush_cache) 385 intel_batchbuffer_emit_mi_flush(intel); 386 387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) 388 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); 389 } 390 391 return fail_mask; 392} 393 394bool 395intelEmitImmediateColorExpandBlit(struct intel_context *intel, 396 GLuint cpp, 397 GLubyte *src_bits, GLuint src_size, 398 GLuint fg_color, 399 GLshort dst_pitch, 400 drm_intel_bo *dst_buffer, 401 GLuint dst_offset, 402 uint32_t dst_tiling, 403 GLshort x, GLshort y, 404 GLshort w, GLshort h, 405 GLenum logic_op) 406{ 407 int dwords = ALIGN(src_size, 8) / 4; 408 uint32_t opcode, br13, blit_cmd; 409 410 if (dst_tiling != I915_TILING_NONE) { 411 if (dst_offset & 4095) 412 return false; 413 if (dst_tiling == I915_TILING_Y) 414 return false; 415 } 416 417 assert( logic_op - GL_CLEAR >= 0 ); 418 assert( logic_op - GL_CLEAR < 0x10 ); 419 assert(dst_pitch > 0); 420 421 if (w < 0 || h < 0) 422 return true; 423 424 dst_pitch *= cpp; 425 426 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", 427 __FUNCTION__, 428 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); 429 430 intel_batchbuffer_require_space(intel, 431 (8 * 4) + 432 (3 * 4) + 433 dwords * 4, true); 434 435 opcode = XY_SETUP_BLT_CMD; 436 if (cpp == 4) 437 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 438#ifndef I915 439 if (dst_tiling != I915_TILING_NONE) { 440 opcode |= XY_DST_TILED; 441 dst_pitch /= 4; 442 } 443#endif 444 445 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); 446 br13 |= br13_for_cpp(cpp); 447 448 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ 449 if (dst_tiling != I915_TILING_NONE) 450 blit_cmd |= XY_DST_TILED; 451 452 BEGIN_BATCH_BLT(8 + 3); 453 OUT_BATCH(opcode); 454 OUT_BATCH(br13); 455 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ 456 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ 457 OUT_RELOC_FENCED(dst_buffer, 458 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 459 dst_offset); 460 OUT_BATCH(0); /* bg */ 461 OUT_BATCH(fg_color); /* fg */ 462 OUT_BATCH(0); /* pattern base addr */ 463 464 OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); 465 OUT_BATCH((y << 16) | x); 466 OUT_BATCH(((y + h) << 16) | (x + w)); 467 ADVANCE_BATCH(); 468 469 intel_batchbuffer_data(intel, src_bits, dwords * 4, true); 470 471 intel_batchbuffer_emit_mi_flush(intel); 472 473 return true; 474} 475 476/* We don't have a memmove-type blit like some other hardware, so we'll do a 477 * rectangular blit covering a large space, then emit 1-scanline blit at the 478 * end to cover the last if we need. 479 */ 480void 481intel_emit_linear_blit(struct intel_context *intel, 482 drm_intel_bo *dst_bo, 483 unsigned int dst_offset, 484 drm_intel_bo *src_bo, 485 unsigned int src_offset, 486 unsigned int size) 487{ 488 GLuint pitch, height; 489 bool ok; 490 491 /* The pitch given to the GPU must be DWORD aligned, and 492 * we want width to match pitch. Max width is (1 << 15 - 1), 493 * rounding that down to the nearest DWORD is 1 << 15 - 4 494 */ 495 pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4); 496 height = (pitch == 0) ? 1 : size / pitch; 497 ok = intelEmitCopyBlit(intel, 1, 498 pitch, src_bo, src_offset, I915_TILING_NONE, 499 pitch, dst_bo, dst_offset, I915_TILING_NONE, 500 0, 0, /* src x/y */ 501 0, 0, /* dst x/y */ 502 pitch, height, /* w, h */ 503 GL_COPY); 504 assert(ok); 505 506 src_offset += pitch * height; 507 dst_offset += pitch * height; 508 size -= pitch * height; 509 assert (size < (1 << 15)); 510 pitch = ALIGN(size, 4); 511 if (size != 0) { 512 ok = intelEmitCopyBlit(intel, 1, 513 pitch, src_bo, src_offset, I915_TILING_NONE, 514 pitch, dst_bo, dst_offset, I915_TILING_NONE, 515 0, 0, /* src x/y */ 516 0, 0, /* dst x/y */ 517 size, 1, /* w, h */ 518 GL_COPY); 519 assert(ok); 520 } 521} 522 523/** 524 * Used to initialize the alpha value of an ARGB8888 teximage after 525 * loading it from an XRGB8888 source. 526 * 527 * This is very common with glCopyTexImage2D(). 528 */ 529void 530intel_set_teximage_alpha_to_one(struct gl_context *ctx, 531 struct intel_texture_image *intel_image) 532{ 533 struct intel_context *intel = intel_context(ctx); 534 unsigned int image_x, image_y; 535 uint32_t x1, y1, x2, y2; 536 uint32_t BR13, CMD; 537 int pitch, cpp; 538 drm_intel_bo *aper_array[2]; 539 struct intel_region *region = intel_image->mt->region; 540 int width, height, depth; 541 BATCH_LOCALS; 542 543 intel_miptree_get_dimensions_for_image(&intel_image->base.Base, 544 &width, &height, &depth); 545 assert(depth == 1); 546 547 assert(intel_image->base.Base.TexFormat == MESA_FORMAT_ARGB8888); 548 549 /* get dest x/y in destination texture */ 550 intel_miptree_get_image_offset(intel_image->mt, 551 intel_image->base.Base.Level, 552 intel_image->base.Base.Face, 553 0, 554 &image_x, &image_y); 555 556 x1 = image_x; 557 y1 = image_y; 558 x2 = image_x + width; 559 y2 = image_y + height; 560 561 pitch = region->pitch; 562 cpp = region->cpp; 563 564 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", 565 __FUNCTION__, 566 intel_image->mt->region->bo, (pitch * cpp), 567 x1, y1, x2 - x1, y2 - y1); 568 569 BR13 = br13_for_cpp(cpp) | 0xf0 << 16; 570 CMD = XY_COLOR_BLT_CMD; 571 CMD |= XY_BLT_WRITE_ALPHA; 572 573 assert(region->tiling != I915_TILING_Y); 574 575#ifndef I915 576 if (region->tiling != I915_TILING_NONE) { 577 CMD |= XY_DST_TILED; 578 pitch /= 4; 579 } 580#endif 581 BR13 |= (pitch * cpp); 582 583 /* do space check before going any further */ 584 aper_array[0] = intel->batch.bo; 585 aper_array[1] = region->bo; 586 587 if (drm_intel_bufmgr_check_aperture_space(aper_array, 588 ARRAY_SIZE(aper_array)) != 0) { 589 intel_batchbuffer_flush(intel); 590 } 591 592 BEGIN_BATCH_BLT(6); 593 OUT_BATCH(CMD); 594 OUT_BATCH(BR13); 595 OUT_BATCH((y1 << 16) | x1); 596 OUT_BATCH((y2 << 16) | x2); 597 OUT_RELOC_FENCED(region->bo, 598 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 599 0); 600 OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ 601 ADVANCE_BATCH(); 602 603 intel_batchbuffer_emit_mi_flush(intel); 604} 605