1#include <ctype.h> 2#include "SkPath.h" 3#include "SkParse.h" 4#include "SkPoint.h" 5#include "SkUtils.h" 6#define QUADRATIC_APPROXIMATION 0 7 8const char logoStr[] = 9 "<path fill=\"#0081C6\"" 10 "d=\"M440.51,289.479c1.623,1.342,5.01,4.164,5.01,9.531c0,5.223-2.965,7.697-5.93,10.024" 11 "c-0.918,0.916-1.977,1.907-1.977,3.462c0,1.551,1.059,2.397,1.834,3.035l2.545,1.973c3.105,2.613,5.928,5.016,5.928,9.889" 12 "c0,6.635-6.426,13.341-18.566,13.341c-10.238,0-15.178-4.87-15.178-10.097c0-2.543,1.268-6.139,5.438-8.613" 13 "c4.373-2.682,10.307-3.033,13.482-3.249c-0.99-1.271-2.119-2.61-2.119-4.798c0-1.199,0.355-1.907,0.707-2.754" 14 "c-0.779,0.07-1.553,0.141-2.26,0.141c-7.482,0-11.719-5.579-11.719-11.082c0-3.247,1.484-6.851,4.518-9.461" 15 "c4.025-3.318,8.824-3.883,12.639-3.883h14.541l-4.518,2.541H440.51z" 16 "M435.494,320.826c-0.562-0.072-0.916-0.072-1.619-0.072" 17 "c-0.637,0-4.451,0.143-7.416,1.132c-1.553,0.564-6.07,2.257-6.07,7.271c0,5.013,4.873,8.615,12.426,8.615" 18 "c6.775,0,10.379-3.253,10.379-7.624C443.193,326.54,440.863,324.64,435.494,320.826z" 19 "M437.543,307.412" 20 "c1.623-1.627,1.764-3.883,1.764-5.154c0-5.083-3.035-12.99-8.893-12.99c-1.838,0-3.812,0.918-4.945,2.331" 21 "c-1.199,1.483-1.551,3.387-1.551,5.225c0,4.729,2.754,12.565,8.826,12.565C434.508,309.389,436.41,308.543,437.543,307.412z\"/>" 22 "<path fill=\"#FFD200\"" 23 "d=\"M396.064,319.696c-11.206,0-17.198-8.739-17.198-16.636c0-9.233,7.542-17.126,18.258-17.126" 24 "c10.357,0,16.844,8.104,16.844,16.635C413.969,310.884,407.557,319.696,396.064,319.696z" 25 "M404.873,313.987" 26 "c1.695-2.257,2.119-5.074,2.119-7.826c0-6.202-2.961-18.042-11.701-18.042c-2.326,0-4.652,0.918-6.342,2.399" 27 "c-2.749,2.465-3.245,5.566-3.245,8.599c0,6.977,3.454,18.463,11.984,18.463C400.436,317.58,403.256,316.242,404.873,313.987z\"/>" 28 "<path fill=\"#ED174F\"" 29 "d=\"M357.861,319.696c-11.207,0-17.199-8.739-17.199-16.636c0-9.233,7.544-17.126,18.258-17.126" 30 "c10.359,0,16.845,8.104,16.845,16.635C375.764,310.884,369.351,319.696,357.861,319.696z" 31 "M366.671,313.987" 32 "c1.693-2.257,2.116-5.074,2.116-7.826c0-6.202-2.961-18.042-11.701-18.042c-2.325,0-4.652,0.918-6.344,2.399" 33 "c-2.749,2.465-3.241,5.566-3.241,8.599c0,6.977,3.452,18.463,11.983,18.463C362.234,317.58,365.053,316.242,366.671,313.987z\"/>" 34 "<path fill=\"#0081C6\"" 35 "d=\"M335.278,318.591l-10.135,2.339c-4.111,0.638-7.795,1.204-11.69,1.204" 36 "c-19.56,0-26.998-14.386-26.998-25.654c0-13.746,10.558-26.498,28.629-26.498c3.827,0,7.51,0.564,10.839,1.486" 37 "c5.316,1.488,7.796,3.331,9.355,4.394l-5.883,5.599l-2.479,0.565l1.771-2.837c-2.408-2.336-6.805-6.658-15.164-6.658" 38 "c-11.196,0-19.63,8.507-19.63,20.906c0,13.319,9.638,25.861,25.084,25.861c4.539,0,6.874-0.918,9-1.771v-11.407l-10.698,0.566" 39 "l5.667-3.047h15.023l-1.841,1.77c-0.5,0.424-0.567,0.57-0.71,1.133c-0.073,0.64-0.141,2.695-0.141,3.403V318.591z\"/>" 40 "<path fill=\"#49A942\"" 41 "d=\"M462.908,316.552c-2.342-0.214-2.832-0.638-2.832-3.401v-0.782v-39.327c0.014-0.153,0.025-0.31,0.041-0.457" 42 "c0.283-2.479,0.992-2.903,3.189-4.182h-10.135l-5.316,2.552h5.418v0.032l-0.004-0.024v41.406v2.341" 43 "c0,1.416-0.281,1.629-1.912,3.753H463.9l2.623-1.557C465.318,316.763,464.113,316.692,462.908,316.552z\"/>" 44 "<path fill=\"#ED174F\"" 45 "d=\"M491.742,317.203c-0.771,0.422-1.547,0.916-2.318,1.268c-2.326,1.055-4.719,1.336-6.83,1.336" 46 "c-2.25,0-5.77-0.143-9.361-2.744c-4.992-3.521-7.176-9.572-7.176-14.851c0-10.906,8.869-16.255,16.115-16.255" 47 "c2.533,0,5.141,0.633,7.252,1.972c3.516,2.318,4.43,5.344,4.922,6.963l-16.535,6.688l-5.422,0.422" 48 "c1.758,8.938,7.812,14.145,14.498,14.145c3.59,0,6.193-1.266,8.586-2.461L491.742,317.203z" 49 "M485.129,296.229" 50 "c1.336-0.493,2.039-0.914,2.039-1.899c0-2.812-3.166-6.053-6.967-6.053c-2.818,0-8.094,2.183-8.094,9.783" 51 "c0,1.197,0.141,2.464,0.213,3.73L485.129,296.229z\"/>" 52 "<path fill=\"#77787B\"" 53 "d=\"M498.535,286.439v4.643h-0.564v-4.643h-1.537v-0.482h3.637v0.482H498.535z\"/>" 54 "<path fill=\"#77787B\"" 55 "d=\"M504.863,291.082v-4.687h-0.023l-1.432,4.687h-0.439l-1.443-4.687h-0.02v4.687h-0.512v-5.125h0.877" 56 "l1.307,4.143h0.018l1.285-4.143h0.891v5.125H504.863z\"/>" 57; 58 59size_t logoStrLen = sizeof(logoStr); 60 61#if QUADRATIC_APPROXIMATION 62//////////////////////////////////////////////////////////////////////////////////// 63//functions to approximate a cubic using two quadratics 64 65// midPt sets the first argument to be the midpoint of the other two 66// it is used by quadApprox 67static inline void midPt(SkPoint& dest,const SkPoint& a,const SkPoint& b) 68{ 69 dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY)); 70} 71// quadApprox - makes an approximation, which we hope is faster 72static void quadApprox(SkPath &fPath, const SkPoint &p0, const SkPoint &p1, const SkPoint &p2) 73{ 74 //divide the cubic up into two cubics, then convert them into quadratics 75 //define our points 76 SkPoint c,j,k,l,m,n,o,p,q, mid; 77 fPath.getLastPt(&c); 78 midPt(j, p0, c); 79 midPt(k, p0, p1); 80 midPt(l, p1, p2); 81 midPt(o, j, k); 82 midPt(p, k, l); 83 midPt(q, o, p); 84 //compute the first half 85 m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY)); 86 n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY)); 87 midPt(mid,m,n); 88 fPath.quadTo(mid,q); 89 c = q; 90 //compute the second half 91 m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY)); 92 n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY)); 93 midPt(mid,m,n); 94 fPath.quadTo(mid,p2); 95} 96#endif 97 98 99static inline bool is_between(int c, int min, int max) 100{ 101 return (unsigned)(c - min) <= (unsigned)(max - min); 102} 103 104static inline bool is_ws(int c) 105{ 106 return is_between(c, 1, 32); 107} 108 109static inline bool is_digit(int c) 110{ 111 return is_between(c, '0', '9'); 112} 113 114static inline bool is_sep(int c) 115{ 116 return is_ws(c) || c == ','; 117} 118 119static const char* skip_ws(const char str[]) 120{ 121 SkASSERT(str); 122 while (is_ws(*str)) 123 str++; 124 return str; 125} 126 127static const char* skip_sep(const char str[]) 128{ 129 SkASSERT(str); 130 while (is_sep(*str)) 131 str++; 132 return str; 133} 134 135static const char* find_points(const char str[], SkPoint value[], int count, 136 bool isRelative, SkPoint* relative) 137{ 138 str = SkParse::FindScalars(str, &value[0].fX, count * 2); 139 if (isRelative) { 140 for (int index = 0; index < count; index++) { 141 value[index].fX += relative->fX; 142 value[index].fY += relative->fY; 143 } 144 } 145 return str; 146} 147 148static const char* find_scalar(const char str[], SkScalar* value, 149 bool isRelative, SkScalar relative) 150{ 151 str = SkParse::FindScalar(str, value); 152 if (isRelative) 153 *value += relative; 154 return str; 155} 156 157static void showPathContour(SkPath::Iter& iter) { 158 uint8_t verb; 159 SkPoint pts[4]; 160 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { 161 switch (verb) { 162 case SkPath::kMove_Verb: 163 SkDebugf("path.moveTo(%1.9gf,%1.9gf);\n", pts[0].fX, pts[0].fY); 164 continue; 165 case SkPath::kLine_Verb: 166 SkDebugf("path.lineTo(%1.9gf,%1.9gf);\n", pts[1].fX, pts[1].fY); 167 break; 168 case SkPath::kQuad_Verb: 169 SkDebugf("path.quadTo(%1.9gf,%1.9gf, %1.9gf,%1.9gf);\n", 170 pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY); 171 break; 172 case SkPath::kCubic_Verb: 173 SkDebugf("path.cubicTo(%1.9gf,%1.9gf, %1.9gf,%1.9gf, %1.9gf,%1.9gf);\n", 174 pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY, pts[3].fX, pts[3].fY); 175 break; 176 case SkPath::kClose_Verb: 177 SkDebugf("path.close();\n"); 178 break; 179 default: 180 SkDEBUGFAIL("bad verb"); 181 return; 182 } 183 } 184} 185 186static void showPath(const SkPath& path) { 187 SkPath::Iter iter(path, true); 188 int rectCount = path.isRectContours() ? path.rectContours(NULL, NULL) : 0; 189 if (rectCount > 0) { 190 SkTDArray<SkRect> rects; 191 SkTDArray<SkPath::Direction> directions; 192 rects.setCount(rectCount); 193 directions.setCount(rectCount); 194 path.rectContours(rects.begin(), directions.begin()); 195 for (int contour = 0; contour < rectCount; ++contour) { 196 const SkRect& rect = rects[contour]; 197 SkDebugf("path.addRect(%1.9g, %1.9g, %1.9g, %1.9g, %s);\n", rect.fLeft, rect.fTop, 198 rect.fRight, rect.fBottom, directions[contour] == SkPath::kCCW_Direction 199 ? "SkPath::kCCW_Direction" : "SkPath::kCW_Direction"); 200 } 201 return; 202 } 203 iter.setPath(path, true); 204 showPathContour(iter); 205} 206 207static const char* parsePath(const char* data) { 208 SkPath fPath; 209 SkPoint f = {0, 0}; 210 SkPoint c = {0, 0}; 211 SkPoint lastc = {0, 0}; 212 SkPoint points[3]; 213 char op = '\0'; 214 char previousOp = '\0'; 215 bool relative = false; 216 do { 217 data = skip_ws(data); 218 if (data[0] == '\0') 219 break; 220 char ch = data[0]; 221 if (is_digit(ch) || ch == '-' || ch == '+') { 222 if (op == '\0') { 223 SkASSERT(0); 224 return 0; 225 } 226 } 227 else { 228 op = ch; 229 relative = false; 230 if (islower(op)) { 231 op = (char) toupper(op); 232 relative = true; 233 } 234 data++; 235 data = skip_sep(data); 236 } 237 switch (op) { 238 case 'M': 239 data = find_points(data, points, 1, relative, &c); 240 fPath.moveTo(points[0]); 241 op = 'L'; 242 c = points[0]; 243 break; 244 case 'L': 245 data = find_points(data, points, 1, relative, &c); 246 fPath.lineTo(points[0]); 247 c = points[0]; 248 break; 249 case 'H': { 250 SkScalar x; 251 data = find_scalar(data, &x, relative, c.fX); 252 fPath.lineTo(x, c.fY); 253 c.fX = x; 254 } 255 break; 256 case 'V': { 257 SkScalar y; 258 data = find_scalar(data, &y, relative, c.fY); 259 fPath.lineTo(c.fX, y); 260 c.fY = y; 261 } 262 break; 263 case 'C': 264 data = find_points(data, points, 3, relative, &c); 265 goto cubicCommon; 266 case 'S': 267 data = find_points(data, &points[1], 2, relative, &c); 268 points[0] = c; 269 if (previousOp == 'C' || previousOp == 'S') { 270 points[0].fX -= lastc.fX - c.fX; 271 points[0].fY -= lastc.fY - c.fY; 272 } 273 cubicCommon: 274 // if (data[0] == '\0') 275 // return; 276#if QUADRATIC_APPROXIMATION 277 quadApprox(fPath, points[0], points[1], points[2]); 278#else //this way just does a boring, slow old cubic 279 fPath.cubicTo(points[0], points[1], points[2]); 280#endif 281 //if we are using the quadApprox, lastc is what it would have been if we had used 282 //cubicTo 283 lastc = points[1]; 284 c = points[2]; 285 break; 286 case 'Q': // Quadratic Bezier Curve 287 data = find_points(data, points, 2, relative, &c); 288 goto quadraticCommon; 289 case 'T': 290 data = find_points(data, &points[1], 1, relative, &c); 291 points[0] = points[1]; 292 if (previousOp == 'Q' || previousOp == 'T') { 293 points[0].fX = c.fX * 2 - lastc.fX; 294 points[0].fY = c.fY * 2 - lastc.fY; 295 } 296 quadraticCommon: 297 fPath.quadTo(points[0], points[1]); 298 lastc = points[0]; 299 c = points[1]; 300 break; 301 case 'Z': 302 fPath.close(); 303#if 0 // !!! still a bug? 304 if (fPath.isEmpty() && (f.fX != 0 || f.fY != 0)) { 305 c.fX -= SkScalar.Epsilon; // !!! enough? 306 fPath.moveTo(c); 307 fPath.lineTo(f); 308 fPath.close(); 309 } 310#endif 311 c = f; 312 op = '\0'; 313 break; 314 case '~': { 315 SkPoint args[2]; 316 data = find_points(data, args, 2, false, NULL); 317 fPath.moveTo(args[0].fX, args[0].fY); 318 fPath.lineTo(args[1].fX, args[1].fY); 319 } 320 break; 321 default: 322 SkASSERT(0); 323 return 0; 324 } 325 if (previousOp == 0) 326 f = c; 327 previousOp = op; 328 } while (data[0] != '"'); 329 showPath(fPath); 330 return data; 331} 332 333const char pathPrefix[] = "<path fill=\""; 334 335void parseSVG(); 336void parseSVG() { 337 const char* data = logoStr; 338 const char* dataEnd = logoStr + logoStrLen - 1; 339 while (data < dataEnd) { 340 SkASSERT(strncmp(data, pathPrefix, sizeof(pathPrefix) - 1) == 0); 341 data += sizeof(pathPrefix) - 1; 342 SkDebugf("paint.setColor(0xFF%c%c%c%c%c%c);\n", data[1], data[2], data[3], data[4], 343 data[5], data[6]); 344 data += 8; 345 SkASSERT(strncmp(data, "d=\"", 3) == 0); 346 data += 3; 347 SkDebugf("path.reset();\n"); 348 data = parsePath(data); 349 SkDebugf("canvas->drawPath(path, paint);\n"); 350 SkASSERT(strncmp(data, "\"/>", 3) == 0); 351 data += 3; 352 } 353} 354