1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19/**
20 * @hide
21 *
22 */
23public class Path extends BaseObj {
24
25    public enum Primitive {
26        QUADRATIC_BEZIER(0),
27        CUBIC_BEZIER(1);
28
29        int mID;
30        Primitive(int id) {
31            mID = id;
32        }
33    }
34
35    Allocation mVertexBuffer;
36    Allocation mLoopBuffer;
37    Primitive mPrimitive;
38    float mQuality;
39    boolean mCoverageToAlpha;
40
41    Path(long id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) {
42        super(id, rs);
43        mVertexBuffer = vtx;
44        mLoopBuffer = loop;
45        mPrimitive = p;
46        mQuality = q;
47    }
48
49    public Allocation getVertexAllocation() {
50        return mVertexBuffer;
51    }
52
53    public Allocation getLoopAllocation() {
54        return mLoopBuffer;
55    }
56
57    public Primitive getPrimitive() {
58        return mPrimitive;
59    }
60
61    @Override
62    void updateFromNative() {
63    }
64
65
66    public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
67        long id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
68        Path newPath = new Path(id, rs, p, null, null, quality);
69        return newPath;
70    }
71
72    public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
73        return null;
74    }
75
76    public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
77        return null;
78    }
79
80    public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
81        return null;
82    }
83
84
85}
86
87
88