1#include <_mingw_unicode.h> 2#undef INTERFACE 3/* 4 * Copyright 2011 Dylan Smith 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21#ifndef __WINE_D3DX9ANIM_H 22#define __WINE_D3DX9ANIM_H 23 24DEFINE_GUID(IID_ID3DXAnimationSet, 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9); 25DEFINE_GUID(IID_ID3DXKeyframedAnimationSet, 0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf); 26DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c); 27DEFINE_GUID(IID_ID3DXAnimationController, 0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e); 28 29typedef enum _D3DXMESHDATATYPE 30{ 31 D3DXMESHTYPE_MESH = 1, 32 D3DXMESHTYPE_PMESH = 2, 33 D3DXMESHTYPE_PATCHMESH = 3, 34 D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff, 35} D3DXMESHDATATYPE; 36 37typedef enum _D3DXCALLBACK_SEARCH_FLAGS 38{ 39 D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001, 40 D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION = 0x00000002, 41 D3DXCALLBACK_SEARCH_FORCE_DWORD = 0x7fffffff, 42} D3DXCALLBACK_SEARCH_FLAGS; 43 44typedef enum _D3DXPLAYBACK_TYPE 45{ 46 D3DXPLAY_LOOP = 0, 47 D3DXPLAY_ONCE = 1, 48 D3DXPLAY_PINGPONG = 2, 49 D3DXPLAY_FORCE_DWORD = 0x7fffffff, 50} D3DXPLAYBACK_TYPE; 51 52typedef enum _D3DXCOMPRESSION_FLAGS 53{ 54 D3DXCOMPRESSION_DEFAULT = 0x00000000, 55 D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff, 56} D3DXCOMPRESSION_FLAGS; 57 58typedef enum _D3DXPRIORITY_TYPE 59{ 60 D3DXPRIORITY_LOW = 0, 61 D3DXPRIORITY_HIGH = 1, 62 D3DXPRIORITY_FORCE_DWORD = 0x7fffffff, 63} D3DXPRIORITY_TYPE; 64 65typedef enum _D3DXEVENT_TYPE 66{ 67 D3DXEVENT_TRACKSPEED = 0, 68 D3DXEVENT_TRACKWEIGHT = 1, 69 D3DXEVENT_TRACKPOSITION = 2, 70 D3DXEVENT_TRACKENABLE = 3, 71 D3DXEVENT_PRIORITYBLEND = 4, 72 D3DXEVENT_FORCE_DWORD = 0x7fffffff, 73} D3DXEVENT_TYPE; 74 75typedef enum _D3DXTRANSITION_TYPE 76{ 77 D3DXTRANSITION_LINEAR = 0, 78 D3DXTRANSITION_EASEINEASEOUT = 1, 79 D3DXTRANSITION_FORCE_DWORD = 0x7fffffff, 80} D3DXTRANSITION_TYPE; 81 82 83typedef struct _D3DXMESHDATA 84{ 85 D3DXMESHDATATYPE Type; 86 87 union 88 { 89 ID3DXMesh *pMesh; 90 ID3DXPMesh *pPMesh; 91 ID3DXPatchMesh *pPatchMesh; 92 } DUMMYUNIONNAME; 93} D3DXMESHDATA, *LPD3DXMESHDATA; 94 95typedef struct _D3DXMESHCONTAINER 96{ 97 LPSTR Name; 98 D3DXMESHDATA MeshData; 99 LPD3DXMATERIAL pMaterials; 100 LPD3DXEFFECTINSTANCE pEffects; 101 DWORD NumMaterials; 102 DWORD *pAdjacency; 103 ID3DXSkinInfo *pSkinInfo; 104 struct _D3DXMESHCONTAINER *pNextMeshContainer; 105} D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER; 106 107typedef struct _D3DXFRAME 108{ 109 LPSTR Name; 110 D3DXMATRIX TransformationMatrix; 111 LPD3DXMESHCONTAINER pMeshContainer; 112 struct _D3DXFRAME *pFrameSibling; 113 struct _D3DXFRAME *pFrameFirstChild; 114} D3DXFRAME, *LPD3DXFRAME; 115 116typedef struct _D3DXKEY_VECTOR3 117{ 118 FLOAT Time; 119 D3DXVECTOR3 Value; 120} D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3; 121 122typedef struct _D3DXKEY_QUATERNION 123{ 124 FLOAT Time; 125 D3DXQUATERNION Value; 126} D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION; 127 128typedef struct _D3DXKEY_CALLBACK 129{ 130 FLOAT Time; 131 LPVOID pCallbackData; 132} D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK; 133 134typedef struct _D3DXTRACK_DESC 135{ 136 D3DXPRIORITY_TYPE Priority; 137 FLOAT Weight; 138 FLOAT Speed; 139 DOUBLE Position; 140 WINBOOL Enable; 141} D3DXTRACK_DESC, *LPD3DXTRACK_DESC; 142 143typedef struct _D3DXEVENT_DESC 144{ 145 D3DXEVENT_TYPE Type; 146 UINT Track; 147 DOUBLE StartTime; 148 DOUBLE Duration; 149 D3DXTRANSITION_TYPE Transition; 150 union 151 { 152 FLOAT Weight; 153 FLOAT Speed; 154 DOUBLE Position; 155 WINBOOL Enable; 156 } DUMMYUNIONNAME; 157} D3DXEVENT_DESC, *LPD3DXEVENT_DESC; 158 159typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE; 160 161typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY; 162typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA; 163typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA; 164typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET; 165typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET; 166typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET; 167typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER; 168typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER; 169 170#undef INTERFACE 171 172#define INTERFACE ID3DXAllocateHierarchy 173DECLARE_INTERFACE(ID3DXAllocateHierarchy) 174{ 175 STDMETHOD(CreateFrame)(THIS_ LPCSTR Name, LPD3DXFRAME *new_frame) PURE; 176 STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data, 177 const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, 178 DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info, 179 D3DXMESHCONTAINER **new_mesh_container) PURE; 180 STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE; 181 STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE; 182}; 183#undef INTERFACE 184 185#define INTERFACE ID3DXLoadUserData 186DECLARE_INTERFACE(ID3DXLoadUserData) 187{ 188 STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE; 189 STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE; 190 STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE; 191}; 192#undef INTERFACE 193 194#define INTERFACE ID3DXSaveUserData 195DECLARE_INTERFACE(ID3DXSaveUserData) 196{ 197 STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame, 198 ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE; 199 STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container, 200 ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE; 201 STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE; 202 STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE; 203 STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE; 204 STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE; 205}; 206#undef INTERFACE 207 208#define INTERFACE ID3DXAnimationSet 209DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown) 210{ 211 /*** IUnknown methods ***/ 212 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; 213 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 214 STDMETHOD_(ULONG, Release)(THIS) PURE; 215 /*** ID3DXAnimationSet methods ***/ 216 STDMETHOD_(LPCSTR, GetName)(THIS) PURE; 217 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 218 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 219 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 220 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE; 221 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE; 222 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 223 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 224 STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position, 225 LPVOID *callback_data) PURE; 226}; 227#undef INTERFACE 228 229#define INTERFACE ID3DXKeyframedAnimationSet 230DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet) 231{ 232 /*** IUnknown methods ***/ 233 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; 234 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 235 STDMETHOD_(ULONG, Release)(THIS) PURE; 236 /*** ID3DXAnimationSet methods ***/ 237 STDMETHOD_(LPCSTR, GetName)(THIS) PURE; 238 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 239 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 240 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 241 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE; 242 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE; 243 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 244 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 245 STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position, 246 LPVOID *callback_data) PURE; 247 /*** ID3DXKeyframedAnimationSet methods ***/ 248 STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; 249 STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; 250 STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE; 251 STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE; 252 STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; 253 STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; 254 STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE; 255 STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE; 256 STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; 257 STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; 258 STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE; 259 STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE; 260 STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; 261 STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; 262 STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; 263 STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; 264 STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; 265 STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; 266 STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE; 267 STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE; 268 STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE; 269 STDMETHOD(RegisterAnimationSRTKeys)(THIS_ LPCSTR name, UINT num_scale_keys, 270 UINT num_rotation_keys, UINT num_translation_keys, CONST D3DXKEY_VECTOR3 *scale_keys, 271 CONST D3DXKEY_QUATERNION *rotation_keys, CONST D3DXKEY_VECTOR3 *translation_keys, 272 DWORD *animation_index) PURE; 273 STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy, 274 ID3DXBuffer **compressed_data) PURE; 275 STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE; 276}; 277#undef INTERFACE 278 279#define INTERFACE ID3DXCompressedAnimationSet 280DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet) 281{ 282 /*** IUnknown methods ***/ 283 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; 284 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 285 STDMETHOD_(ULONG, Release)(THIS) PURE; 286 /*** ID3DXAnimationSet methods ***/ 287 STDMETHOD_(LPCSTR, GetName)(THIS) PURE; 288 STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; 289 STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; 290 STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; 291 STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE; 292 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE; 293 STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, 294 D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 295 STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position, 296 LPVOID *callback_data) PURE; 297 /*** ID3DXCompressedAnimationSet methods ***/ 298 STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; 299 STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; 300 STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE; 301 STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; 302 STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; 303}; 304#undef INTERFACE 305 306#define INTERFACE ID3DXAnimationCallbackHandler 307DECLARE_INTERFACE(ID3DXAnimationCallbackHandler) 308{ 309 STDMETHOD(HandleCallback)(THIS_ UINT track, LPVOID callback_data) PURE; 310}; 311#undef INTERFACE 312 313#define INTERFACE ID3DXAnimationController 314DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown) 315{ 316 /*** IUnknown methods ***/ 317 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; 318 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 319 STDMETHOD_(ULONG, Release)(THIS) PURE; 320 /*** ID3DXAnimationController methods ***/ 321 STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE; 322 STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE; 323 STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE; 324 STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE; 325 STDMETHOD(RegisterAnimationOutput)(THIS_ LPCSTR name, D3DXMATRIX *matrix, 326 D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; 327 STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; 328 STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; 329 STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE; 330 STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE; 331 STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE; 332 STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler **callback_handler) PURE; 333 STDMETHOD(ResetTime)(THIS) PURE; 334 STDMETHOD_(DOUBLE, GetTime)(THIS) PURE; 335 STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE; 336 STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE; 337 STDMETHOD(GetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE *priority) PURE; 338 STDMETHOD(SetTrackSpeed)(THIS_ UINT track, FLOAT speed) PURE; 339 STDMETHOD(SetTrackWeight)(THIS_ UINT track, FLOAT weight) PURE; 340 STDMETHOD(SetTrackPosition)(THIS_ UINT track, DOUBLE position) PURE; 341 STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE; 342 STDMETHOD(SetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE; 343 STDMETHOD(GetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE; 344 STDMETHOD(SetPriorityBlend)(THIS_ FLOAT blend_weight) PURE; 345 STDMETHOD_(FLOAT, GetPriorityBlend)(THIS) PURE; 346 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, FLOAT new_speed, 347 DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE; 348 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, FLOAT new_weight, 349 DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE; 350 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, DOUBLE new_position, DOUBLE start_time) PURE; 351 STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, DOUBLE start_time) PURE; 352 STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ FLOAT new_blend_weight, 353 DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE; 354 STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE; 355 STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE; 356 STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE; 357 STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE; 358 STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE; 359 STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE; 360 STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE handle) PURE; 361 STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE; 362 STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, LPD3DXEVENT_DESC desc) PURE; 363 STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets, 364 UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE; 365}; 366#undef INTERFACE 367 368#ifdef __cplusplus 369extern "C" { 370#endif 371 372HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device, 373 struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, 374 D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); 375HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device, 376 struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, 377 D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); 378#define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX) 379HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags, 380 struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc, 381 struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy, 382 struct ID3DXAnimationController **animation_controller); 383HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format, 384 const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, 385 ID3DXSaveUserData *user_data_saver); 386HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format, 387 const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, 388 ID3DXSaveUserData *user_data_saver); 389#define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile) 390HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc); 391HRESULT WINAPI D3DXFrameAppendChild(LPD3DXFRAME, CONST D3DXFRAME*); 392LPD3DXFRAME WINAPI D3DXFrameFind(CONST D3DXFRAME*, LPCSTR); 393HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller); 394UINT WINAPI D3DXFrameNumNamedMatrices(CONST D3DXFRAME *frame_root); 395HRESULT WINAPI D3DXFrameCalculateBoundingSphere(CONST D3DXFRAME*, LPD3DXVECTOR3, FLOAT*); 396HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second, 397 D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count, 398 const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set); 399HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second, 400 D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count, 401 const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set); 402HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count, 403 UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller); 404 405#ifdef __cplusplus 406} 407#endif 408 409#endif /* __WINE_D3DX9ANIM_H */ 410