1/* 2* Copyright 2011 The Android Open Source Project 3* 4* Licensed under the Apache License, Version 2.0 (the "License"); 5* you may not use this file except in compliance with the License. 6* You may obtain a copy of the License at 7* 8* http://www.apache.org/licenses/LICENSE-2.0 9* 10* Unless required by applicable law or agreed to in writing, software 11* distributed under the License is distributed on an "AS IS" BASIS, 12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13* See the License for the specific language governing permissions and 14* limitations under the License. 15*/ 16 17#ifndef SHADER_PARSER_H 18#define SHADER_PARSER_H 19 20#include "GLESv2Context.h" 21#include <string> 22#include <GLES2/gl2.h> 23#include <GLcommon/objectNameManager.h> 24 25class ShaderParser:public ObjectData{ 26public: 27 ShaderParser(); 28 ShaderParser(GLenum type); 29 void setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length); 30 const char* getOriginalSrc(); 31 const GLchar** parsedLines(); 32 GLenum getType(); 33 ~ShaderParser(); 34 35 void setInfoLog(GLchar * infoLog); 36 GLchar* getInfoLog(); 37 38private: 39 void parseOriginalSrc(); 40 void parseGLSLversion(); 41 void parseBuiltinConstants(); 42 void parseOmitPrecision(); 43 void parseExtendDefaultPrecision(); 44 void parseLineNumbers(); 45 void clearParsedSrc(); 46 47 GLenum m_type; 48 char* m_originalSrc; 49 std::string m_src; 50 std::string m_parsedSrc; 51 GLchar* m_parsedLines; 52 GLchar* m_infoLog; 53}; 54#endif 55