1/*
2* Copyright 2011 The Android Open Source Project
3*
4* Licensed under the Apache License, Version 2.0 (the "License");
5* you may not use this file except in compliance with the License.
6* You may obtain a copy of the License at
7*
8* http://www.apache.org/licenses/LICENSE-2.0
9*
10* Unless required by applicable law or agreed to in writing, software
11* distributed under the License is distributed on an "AS IS" BASIS,
12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13* See the License for the specific language governing permissions and
14* limitations under the License.
15*/
16
17#ifndef SHADER_PARSER_H
18#define SHADER_PARSER_H
19
20#include "GLESv2Context.h"
21#include <string>
22#include <GLES2/gl2.h>
23#include <GLcommon/objectNameManager.h>
24
25class ShaderParser:public ObjectData{
26public:
27    ShaderParser();
28    ShaderParser(GLenum type);
29    void           setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length);
30    const char*    getOriginalSrc();
31    const GLchar** parsedLines();
32    GLenum         getType();
33    ~ShaderParser();
34
35    void setInfoLog(GLchar * infoLog);
36    GLchar* getInfoLog();
37
38private:
39    void parseOriginalSrc();
40    void parseGLSLversion();
41    void parseBuiltinConstants();
42    void parseOmitPrecision();
43    void parseExtendDefaultPrecision();
44    void parseLineNumbers();
45    void clearParsedSrc();
46
47    GLenum      m_type;
48    char*       m_originalSrc;
49    std::string m_src;
50    std::string m_parsedSrc;
51    GLchar*     m_parsedLines;
52    GLchar*     m_infoLog;
53};
54#endif
55