History log of /external/lldb/include/lldb/Symbol/Symbol.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
7940069905bee0b2e5f0661bf37c9f906ddf8603 10-Jul-2013 Greg Clayton <gclayton@apple.com> Cleanup on the unified section list changes. Main changes are:
- ObjectFile::GetSymtab() and ObjectFile::ClearSymtab() no longer takes any flags
- Module coordinates with the object files and contain a unified section list so that object file and symbol file can share sections when they need to, yet contain their own sections.

Other cleanups:
- Fixed Symbol::GetByteSize() to not have the symbol table compute the byte sizes on the fly
- Modified the ObjectFileMachO class to compute symbol sizes all at once efficiently
- Modified the Symtab class to store a file address lookup table for more efficient lookups
- Removed Section::Finalize() and SectionList::Finalize() as they did nothing
- Improved performance of the detection of symbol files that have debug maps by excluding stripped files and core files, debug files, object files and stubs
- Added the ability to tell if an ObjectFile has been stripped with ObjectFile::IsStripped() (used this for the above performance improvement)



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@185990 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
77e67a51acb825d79d25be687c085833713d5205 19-Jun-2013 Greg Clayton <gclayton@apple.com> Implemented a types.py module that allows types to be inspected for padding.

The script was able to point out and save 40 bytes in each lldb_private::Section by being very careful where we need to have virtual destructors and also by re-ordering members.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@184364 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
f58438fa7751274b6f4e4b1805940127dce13b00 14-Apr-2013 Greg Clayton <gclayton@apple.com> Fixed issues with the way ELF symbols are parsed:
- Do not add symbols with no names
- Make sure that symbols from ELF symbol tables know that the byte size is correct. Previously the symbols would calculate their sizes by looking for the next symbol and take symbols that had zero size and make them have invalid sizes.
- Added the ability to dump raw ELF symbols by adding a Dump method to ELFSymbol

Also removed some unused code from lldb_private::Symtab.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@179466 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
4f9103faba72fdfc4b4299d6d459bc820ee597b2 27-Feb-2013 Matt Kopec <Matt.Kopec@intel.com> Add GNU indirect function support in expressions for Linux.


git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@176206 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
36da2aa6dc5ad9994b638ed09eb81c44cc05540b 25-Jan-2013 Greg Clayton <gclayton@apple.com> <rdar://problem/13069948>

Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.

So I defined a new "lldb::offset_t" which should be used for all file offsets.

After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.

Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@173463 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
01e6a58b057676d5dc434876dbb2d54871bb962e 27-Nov-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/12106825>

Allow the expression parser to see more than just data symbols. We now accept any symbol that has an address. We take precautions to only accept symbols by their mangled or demangled names only if the demangled name was not synthesized. If the demangled name is synthesized, then we now mark symbols accordingly and only compare against the mangled original name.


git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@168668 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
49ce8969d3154e1560106cfe530444c09410f217 29-Aug-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/11757916>

Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@162860 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
4aa2edf602fa60693afa33d4fe0d1d459a488333 09-Mar-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/11016907>

Get function boundaries from the LC_FUNCTION_STARTS load command. This helps to determine symbol sizes and also allows us to be able to debug stripped binaries.

If you have a stack backtrace that goes through a function that has been stripped from the symbol table, the variables for any functions above that stack frame will most likely be incorrect. It can also affect our ability to step in/out/through of a function.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@152381 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
0c31d3d3a4a1d00d53346d8a23b0519f47e55d1f 07-Mar-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/10997402>

This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@152244 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
9f69f982142c1c6d4dbece98879eaf746e66728b 02-Mar-2012 Greg Clayton <gclayton@apple.com> Fixed Symbol objects being able to get their byte size.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151878 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
3508c387c3f0c9ecc439d98048fd7694d41bab1b 24-Feb-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/10103468>

I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.




git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151336 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
d3850ab15ed119ae36136656df0bae4feb0c9fc1 28-Dec-2011 Greg Clayton <gclayton@apple.com> Save a little bit of memory that was being reserved in a UniqueCStringMap
vector that can be sized to fit.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@147324 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
2eb5122c6aa0f4e1eae0f19563741bb3cb68d32e 22-Nov-2011 Greg Clayton <gclayton@apple.com> Got the sizeof(lldb_private::Symbol) down to 64 bytes (from 72 bytes) by not
having the enumeration take up 32 bits for the type and by putting it into the
bitfields that were already being used.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@145084 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
444e35b5fdf15a25a427285650f06f1390e62c75 19-Oct-2011 Greg Clayton <gclayton@apple.com> Moved lldb::user_id_t values to be 64 bit. This was going to be needed for
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@142534 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
f92d0dd8184d6e8f59bce1607c5cd448fcf318c6 30-Sep-2011 Greg Clayton <gclayton@apple.com> Removed some commented out code from the DWARF parser.

Also reduce the size of the lldb_private::Symbol objects by removing the
lldb_private::Function pointer that was in each symbol. Running Instruments
has shown that when debugging large applications with DWARF in .o files that
lldb_private::Symbol objects are one of the highest users of memory. No one
was using the Symbol::GetFunction() call anyway.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@140881 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
c51ffbf896e398ada5f7e89b2fa5aec6f2224f09 12-Aug-2011 Greg Clayton <gclayton@apple.com> We were leaking a stack frame in StackFrameList in Thread.cpp which could
cause extra shared pointer references to one or more modules to be leaked.
This would cause many object files to stay around the life of LLDB, so after
a recompile and rexecution, we would keep adding more and more memory. After
fixing the leak, we found many cases where leaked stack frames were still
being used and causing crashes in the test suite. These are now all resolved.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@137516 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
b0e68d996b28cf81a28aeceefd69f7ed8d4aba99 31-Mar-2011 Greg Clayton <gclayton@apple.com> Added some functions to our API related to classifying symbols as code, data,
const data, etc, and also for SBAddress objects to classify their type of
section they are in and also getting the module for a section offset address.

lldb::SymbolType SBSymbol::GetType();

lldb::SectionType SBAddress::GetSectionType ();
lldb::SBModule SBAddress::GetModule ();




git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128602 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
b344843f75ef893762c93fd0a22d2d45712ce74d 24-Mar-2011 Greg Clayton <gclayton@apple.com> Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128239 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
bdcb6abaa287df2c5f312c51d993c1d0b0cb120c 26-Jan-2011 Greg Clayton <gclayton@apple.com> Enabled extra warnings and fixed a bunch of small issues.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@124250 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
d0a5a23d734da7a2170802ccd096f53b8a527811 19-Sep-2010 Greg Clayton <gclayton@apple.com> Added code that will allow completely customizable prompts for use in
replacing the "(lldb)" prompt, the "frame #1..." displays when doing
stack backtracing and the "thread #1....". This will allow you to see
exactly the information that you want to see where you want to see it.
This currently isn't hookup up to the prompts yet, but it will be soon.

So what is the format of the prompts? Prompts can contain variables that
have access to the current program state. Variables are text that appears
in between a prefix of "${" and ends with a "}". Some of the interesting
variables include:

// The frame index (0, 1, 2, 3...)
${frame.index}

// common frame registers with generic names
${frame.pc}
${frame.sp}
${frame.fp}
${frame.ra}
${frame.flags}

// Access to any frame registers by name where REGNAME is any register name:
${frame.reg.REGNAME}

// The current compile unit file where the frame is located
${file.basename}
${file.fullpath}

// Function information
${function.name}
${function.pc-offset}

// Process info
${process.file.basename}
${process.file.fullpath}
${process.id}
${process.name}

// Thread info
${thread.id}
${thread.index}
${thread.name}
${thread.queue}
${thread.stop-reason}

// Target information
${target.arch}

// The current module for the current frame (the shared library or executable
// that contains the current frame PC value):
${module.file.basename}
${module.file.fullpath}

// Access to the line entry for where the current frame is when your thread
// is stopped:
${line.file.basename}
${line.file.fullpath}
${line.number}
${line.start-addr}
${line.end-addr}

Many times the information that you might have in your prompt might not be
available and you won't want it to print out if it isn't valid. To take care
of this you can enclose everything that must resolve into a scope. A scope
is starts with '{' and ends with '}'. For example in order to only display
the current file and line number when the information is available the format
would be:

"{ at {$line.file.basename}:${line.number}}"

Broken down this is:

start the scope: "{"

format whose content will only be displayed if all information is available:
"at {$line.file.basename}:${line.number}"

end the scope: "}"

We currently can represent the infomration we see when stopped at a frame:

frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19

with the following format:

"frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n"

This breaks down to always print:

"frame #${frame.index}: ${frame.pc} "

only print the module followed by a tick if we have a valid module:

"{${module.file.basename}`}"

print the function name with optional offset:
"{${function.name}{${function.pc-offset}}"

print the line info if it is available:

"{ at ${line.file.basename}:${line.number}}"

then finish off with a newline:

"\n"

Notice you can also put newlines ("\n") and tabs and everything else you
are used to putting in a format string when desensitized with the \ character.

Cleaned up some of the user settings controller subclasses. All of them
do not have any global settings variables and were all implementing stubs
for the get/set global settings variable. Now there is a default version
in UserSettingsController that will do nothing.




git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@114306 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
eea264007bc5fb42c8f3239726a9d28ae42e1b7b 15-Sep-2010 Greg Clayton <gclayton@apple.com> Moved the section load list up into the target so we can use the target
to symbolicate things without the need for a valid process subclass.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@113895 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
4fb08150367853dae24bb92904356788e919a72f 30-Aug-2010 Greg Clayton <gclayton@apple.com> Clarified the intent of the SymbolContextScope class in the header
documentation. Symbol now inherits from the symbol
context scope so that the StackID can use a "SymbolContextScope *"
instead of a blockID (which could have been the same as some other
blockID from another symbol file).

Modified the stacks that are created on subsequent stops to reuse
the previous stack frame objects which will allow for some internal
optimization using pointer comparisons during stepping.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@112495 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
12bec71b323dc520f0e985a86e09c4712559e115 28-Jun-2010 Greg Clayton <gclayton@apple.com> Added function name types to allow us to set breakpoints by name more
intelligently. The four name types we currently have are:

eFunctionNameTypeFull = (1 << 1), // The function name.
// For C this is the same as just the name of the function
// For C++ this is the demangled version of the mangled name.
// For ObjC this is the full function signature with the + or
// - and the square brackets and the class and selector
eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class
// methods or selectors will be searched.
eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names


this allows much more flexibility when setting breakoints:

(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector

The default:

(lldb) breakpoint set --name main

will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.

Fixed some command option structures so not all options are required when they
shouldn't be.

Cleaned up the breakpoint output summary.

Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to
many of the SymbolContext objects for the more verbose output.





git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@107075 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
f9a232b8befaf0e1584906ed7b862d64b6fedb6d 21-Jun-2010 Benjamin Kramer <benny.kra@googlemail.com> Move a bunch of trivial methods into the header. These compile down to 1-2
instructions so it's really profitable to inline them.


git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@106450 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h
24943d2ee8bfaa7cf5893e4709143924157a5c1e 08-Jun-2010 Chris Lattner <sabre@nondot.org> Initial checkin of lldb code from internal Apple repo.


git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@105619 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/include/lldb/Symbol/Symbol.h