History log of /external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0e191607adcb0ea8ebd06c278be648a7f5c0097f 10-May-2013 Greg Clayton <gclayton@apple.com> <rdar://problem/13854277>
<rdar://problem/13594769>

Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging

The plug-in interface changes:

Modified the lldb_private::PluginInterface class that all plug-ins inherit from:

Changed:

virtual const char * GetPluginName() = 0;

To:

virtual ConstString GetPluginName() = 0;

Removed:

virtual const char * GetShortPluginName() = 0;

- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.






git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@181631 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
97a19b21dacd9063bb5475812df7781777262198 29-Apr-2013 Greg Clayton <gclayton@apple.com> Cleanup logging to use the new "std::string FileSpec::GetPath()" function. Also added a similar function for modules:

std::string
Module::GetSpecificationDescription () const;

This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@180717 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
7eb083121db9e5d3a9a863e77b4a183c466028a7 06-Sep-2012 Enrico Granata <egranata@apple.com> Patch from Daniel Malea to fix the build on Linux. Thanks

git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@163332 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
6c46fe68169c5d880bd34c736693f1be6e42cd1d 05-Sep-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/12211320>

When the vendor and OS are not specified in a triple, only let unspecified vendor and OS fields matchs for the current host platform.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@163248 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
49ce8969d3154e1560106cfe530444c09410f217 29-Aug-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/11757916>

Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@162860 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
4a379b1194f3e6b308cd6e80b45d6ca5dd0aafd7 17-Jul-2012 Greg Clayton <gclayton@apple.com> Ran the static analyzer on the codebase and found a few things.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@160338 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
233935b0d93a8a516864cd07c508b731ccef4fcd 05-Jun-2012 Jim Ingham <jingham@apple.com> Make sure the module_uuid_ptr is non-NULL before checking whether its contents match the module's UUID.

git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@157971 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b170aee2daacc83e3d71c3e3acc9d56c89893a7b 08-May-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/11358639>

Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.

Also make the selection process for auto selecting platforms based off of an arch much better.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@156354 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
0f485ead5447872a2a9f35c5670fc67cc58e1549 21-Apr-2012 Johnny Chen <johnny.chen@apple.com> Method name change to avoid further conflicts when merging from ToT to branches/lldb-platform-work.


git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@155260 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
74821595bdf8b75ceea1949b5a9370a71fd96e61 20-Apr-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/11259893>

Fixed an issue where iOS debugging would trust the first file it found in the SDK regardless of the UUID not matching. Now we actually get smart and can find modules in ANY of the installed SDKs and remember which SDK is our fallback SDK.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@155184 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
fea31993c6d78e0fd1629c899f47f16e44736011 18-Apr-2012 Greg Clayton <gclayton@apple.com> Find and allows users to use the cached SDK's that might be in "~/Library/Developer/Xcode/iOS DeviceSupport".
Also enabled PlatformRemoteiOS to select an SDK using the build number in case you have mutliple 5.0 SDKs installed:

(lldb) platform select remote-ios --build 11C123



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@154978 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b58879acfd8deb5a263f69b9d8c950e04e8fbe9a 18-Apr-2012 Greg Clayton <gclayton@apple.com> Update the way SDK directories are found so we are not reliant on the old "Latest" symlinks in the DeviceSupport directory.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@154966 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b1db658333cdebca31a128be95e926d80c3c7796 20-Mar-2012 Greg Clayton <gclayton@apple.com> Platforms can now auto-select themselves if you specify a full target triple when doing a "target create" command.

Each platform now knows if it can handle an architecture and a platform can be found using an architecture. Each platform can look at the arch, vendor and OS and know if it should be used or not.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@153104 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
1a8e65493b8049bc5877bcedfeb2e9731f7f2d8e 29-Feb-2012 Han Ming Ong <hanming@apple.com> Fixed a crasher for remote device debugging.

git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151677 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
444fe998bf707bd076a70c3a779db8575533695e 26-Feb-2012 Greg Clayton <gclayton@apple.com> Made a ModuleSpec class in Module.h which can specify a module using one or
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.

I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151476 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
f96c883fde04b2ef8733812c16b0a07ad0cc7439 25-Feb-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/9886712>

Added a dedicated platform for the iOS simulator. This helps us to find the
correct files for a simulator binary before running and helps us select the
right arch (i386 only) for files when we load them.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@151436 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
9ce953807eb814a93b449dc243de4f7bf32c3115 14-Feb-2012 Greg Clayton <gclayton@apple.com> Full core file support has been added for mach-o core files.

Tracking modules down when you have a UUID and a path has been improved.

DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.

Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@150426 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
4b23ab33d221eaadf40f65a5b5fe3ca4475ff761 06-Jan-2012 Greg Clayton <gclayton@apple.com> <rdar://problem/10652336>

Fixed a crasher when trying to load an expression prefix file:

% touch /tmp/carp.txt
% xcrun lldb
(lldb) settings set target.expr-prefix /tmp/carp.txt
Segmentation fault



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@147646 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
9d3c618680dd8bc8f250d700aac7f78eecbbf69b 09-Dec-2011 Jason Molenda <jmolenda@apple.com> Move the ARM specific arch picker from PlatformRemoteiOS.cpp to
PlatformDarwin.cpp -- call it from both PlatformRemoteiOS.cpp
and the native process PlatformDarwin.cpp when running on an arm
system.

Bump lldb version number to 94.


git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@146249 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
8c1d7203f726e3a62b832dbeeaf0ae76f9f65222 05-Aug-2011 Greg Clayton <gclayton@apple.com> Fixed issues for iOS debugging where if a device has
a native architecture that doesn't match the universal
slice that is being used for all executables, we weren't
correctly descending through the platform architectures
and resolving the binaries.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@136980 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
604f0d336f0d9390a0405022ef660ae922ef29bf 17-Jun-2011 Greg Clayton <gclayton@apple.com> Added the notion of an system root for SDKs. This is a directory where all
libraries and headers exist. This can be specified using the platform select
function:

platform select --sysroot /Volumes/remote-root remote-macosx

Each platform subclass is free to interpret the sysroot as needed.

Expose the new SDK root directory through the SBDebugger class.

Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@133231 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
abe0fed36d83e1c37af9dae90c2d25db742b4515 18-Apr-2011 Greg Clayton <gclayton@apple.com> Centralized a lot of the status information for processes,
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).

Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.

We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:

(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52

Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.




git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@129695 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b72d0f098e45936fa72e26b1a026c603e17e2d6c 12-Apr-2011 Greg Clayton <gclayton@apple.com> Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.







git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@129351 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
f15996eea072cdaa8a092f22d3a1212b3d95f0ec 08-Apr-2011 Greg Clayton <gclayton@apple.com> Modified the ArchSpec to take an optional "Platform *" when setting the triple.
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.

Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.

Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:

LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).

I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.




git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@129112 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
24bc5d9bfad2a1c562c27e7cf37e1c56d85c45e7 30-Mar-2011 Greg Clayton <gclayton@apple.com> Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff

// Platform subclass specific code...
int result = ...
return result;
}

Added new functions to the platform:

virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class.

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.

This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:

machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret

This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;





git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128563 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b344843f75ef893762c93fd0a22d2d45712ce74d 24-Mar-2011 Greg Clayton <gclayton@apple.com> Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128239 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
58e26e0935138225477fd61283215ceff2068899 24-Mar-2011 Greg Clayton <gclayton@apple.com> Did a lot more work on abtracting and organizing the platforms.

On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128193 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
cb8977d726be451df9978a74088435667fa37da2 23-Mar-2011 Greg Clayton <gclayton@apple.com> Added new platform commands:

platform connect <args>
platform disconnect

Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.

Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@128123 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
4fdf7602bedd8be648f3c549074cf13d90a05f03 20-Mar-2011 Greg Clayton <gclayton@apple.com> Split all of the core of LLDB.framework/lldb.so into a
static archive that can be linked against. LLDB.framework/lldb.so
exports a very controlled API. Splitting the API into a static
library allows other tools (debugserver for now) to use the power
of the LLDB debugger core, yet not export it as its API is not
portable or maintainable. The Host layer and many of the other
internal only APIs can now be statically linked against.

Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
of compiling the .o files only for the shared library. This fix
is only for compiling with Xcode as the Makefile based build already
does this.

The Xcode projecdt compiler has been changed to LLVM. Anyone using
Xcode 3 will need to manually change the compiler back to GCC 4.2,
or update to Xcode 4.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@127963 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp
b1888f24fa181489840b9acf193e224d125d0776 19-Mar-2011 Greg Clayton <gclayton@apple.com> Added more platform support. There are now some new commands:

platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.




git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@127934 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.cpp