00978098794f723230a33cab1c1152686f1c4fa5 |
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31-Aug-2012 |
Jakob Bornecrantz <jakob@vmware.com> |
dri: Rework planar image interface As discussed with Kristian on #wayland. Pushes the decision of components into the dri driver giving it greater freedom to allow t to implement YUV samplers in hardware, and which mode to use. This interface will also allow drivers like SVGA to implement YUV surfaces without the need to sub-allocate and instead send 3 seperate buffers for each channel, currently not implemented. I have tested these changes on Gallium Svga. Scott tested them on both intel and Gallium Radeon. Kristan and Pekka tested them on intel. v2: Fix typo in dri2_from_planar. v3: Merge in intel changes. (cherry picked from commit 6a7dea93fa70d670a5954e47a47075a2703209d4) Tested-by: Scott Moreau <oreaus@gmail.com> Tested-by: Pekka Paalanen <ppaalanen@gmail.com> Tested-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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93ebec87ed46978942464a6f08801ae06e86fa8b |
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21-Aug-2012 |
Jakob Bornecrantz <jakob@vmware.com> |
dri: Make query image WIDTH and HEIGHT be version 4 Tested-by: Scott Moreau <oreaus@gmail.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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6bb71b8cbe6b17a5d59e369631502e642804406e |
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15-Aug-2012 |
Jakob Bornecrantz <jakob@vmware.com> |
dri: Remove image write function Since its not used by anything anymore and no release has gone out where it was being used. Tested-by: Scott Moreau <oreaus@gmail.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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a2ce2eba26639327d6080fbf3dd64d4ff5ac3bcb |
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18-Jul-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0 Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the same API flag for both. Applications that specifically want 3.0 will specify this using the major / minor version attributes. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/include/GL/internal/dri_interface.h
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44f066b9ffb7749e872c9cc44ab4d6e2973c2372 |
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13-Jul-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
gbm: Add new gbm_bo_import entry point This generalizes and replaces gbm_bo_create_for_egl_image. gbm_bo_import will create a gbm_bo from either an EGLImage or a struct wl_buffer.
/external/mesa3d/include/GL/internal/dri_interface.h
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c0298348089069716cfc1aee2b25d0857c8be450 |
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05-Jul-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
__DRIimage: version 5, add new formats and createSubImage The additions in version 5 enables creating EGLImages for different planes of a YUV buffer. createImageFromName is still used to create the containing __DRIimage, and createSubImage can then be used no that __DRIimage to create __DRIimages that correspond to the y, u, and v planes (__DRI_IMAGE_FORMAT_R8) or the uv planes (__DRI_IMAGE_FORMAT_RG88) for formats such as NV12 where the u and v components are interleaved. Packed formats such as YUYV etc doesn't require any special treatment, we just sample those as a regular ARGB texture. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/include/GL/internal/dri_interface.h
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a8724d85f8cb2f0fb73b9c6c1f268f9084c6d473 |
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03-Jul-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
glx/dri2: Add support for GLX_ARB_create_context_robustness Add the infrastructure required for this extension. There is no xserver support and no driver support yet. Drivers can enable this be advertising DRI2 version 4 and accepting the __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flag and the __DRI_CTX_ATTRIB_RESET_STRATEGY attribute in create context. Some additional Mesa infrastructure is needed before drivers can do this. The GL_ARB_robustness spec, which all Mesa drivers already advertise, requires: "If the behavior is LOSE_CONTEXT_ON_RESET_ARB, a graphics reset will result in the loss of all context state, requiring the recreation of all associated objects." It is necessary to land this infrastructure now so that the related infrastructure can land in the xserver. The xserver has very long release schedules, and the remaining Mesa parts should land long, long before the next xserver merge window opens. v2: Expose robustness as a DRI2 extension rather than bumping __DRI_DRI2_VERSION. v3: Add a comment explaining why dri2->base.version >= 3 is also required for GLX_ARB_create_context_robustness. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/include/GL/internal/dri_interface.h
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4fddb2ba21add1c1968330e5224ecead59da3995 |
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02-May-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
gbm: Add gbm_bo_write entry point This new gbm entry point allows writing data into a gbm bo. The bo has to be created with the GBM_BO_USE_WRITE flag, and it's only required to work for GBM_BO_USE_CURSOR_64X64 bos. The gbm API is designed to be the glue layer between EGL and KMS, but there was never a mechanism initialize a buffer suitable for use with KMS hw cursors. The hw cursor bo is typically not compatible with anything EGL can render to, and thus there's no way to get data into such a bo. gbm_bo_write() fills that gap while staying out of the efficient cpu->gpu pixel transfer business. Reviewed-by: Ander Conselvan de Oliveira <conselvan2@gmail.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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81f95ce13d92f15df2941a831ddb5a415f0f816e |
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24-Apr-2012 |
Sean V Kelley <sean.v.kelley@linux.intel.com> |
egl/android: Add support for RGBX_8888 used in Android native buffers Add new format __DRI_IMAGE_FORMAT_XBGR8888 to __DRI_IMAGE. HAL_PIXEL_FORMAT_RGBX_8888 now maps to __DRI_IMAGE_FORMAT_XBGR8888. Signed-off-by: Sean V Kelley <sean.v.kelley@linux.intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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8de5c355fa2bf0f30df2c7cf39aee01e793284bf |
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21-Feb-2012 |
Jesse Barnes <jbarnes@virtuousgeek.org> |
gbm: track buffer format through DRI drivers GBM needs the buffer format in order to communicate with DRM and clients for things like scanout. So track the DRI format requested in the various back ends and use it to return the DRI format back to GBM when requested. GBM will then map this into the GBM surface type (which is in turn based on the DRM fb format list). Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
/external/mesa3d/include/GL/internal/dri_interface.h
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221c678329fd1c073d5f8dcf387129cd426ecf07 |
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18-Jan-2012 |
Kristian Høgsberg <krh@bitplanet.net> |
gbm: Validate usage flags in gbm_bo_create_from_egl_image() The entry point is supposed to validate that the EGLImage is suitable for the passed in usage flags, but that was never implemented.
/external/mesa3d/include/GL/internal/dri_interface.h
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b5b2081d75105883c3e7452775c674716b665385 |
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01-Dec-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
dri2: Add createContextAttribs entry point for DRISW version 3 Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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1ab545494a6750527cb8b945c286f23a6524826a |
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30-Nov-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
dri2: Add createContextAttribs entry point for DRI2 version 3 Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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511dc295f82c61acefe026d0f4de43d4a31dbf90 |
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10-Oct-2011 |
Thomas Hellstrom <thellstrom@vmware.com> |
dri2: Implement a throttle dri extension. The X server has limited throttle support on the server side, but doing this in the client has some benefits: 1) X server throttling is per client. Client side throttling can be done per drawable. 2) It's easier to control the throttling based on what client is run, for example using "driconf". 3) X server throttling requires drm swap complete events. So implement a dri2 throttling extension intended to be used by direct rendering clients. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Michel Dänzer <michel@daenzer.net>
/external/mesa3d/include/GL/internal/dri_interface.h
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e3cf7b69f24c186310eb3be4c462cccea028e6f2 |
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21-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
dri2: add __DRI_IMAGE_FORMAT_ABGR8888 to __DRI_IMAGE Add a new format token, __DRI_IMAGE_FORMAT_ABGR8888, to __DRI_IMAGE. It maps to MESA_FORMAT_RGBA8888_REV in core mesa or PIPE_FORMAT_R8G8B8A8_UNORM in gallium. The format is used by translucent surfaces on Android.
/external/mesa3d/include/GL/internal/dri_interface.h
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8c409403217cf8c13e1d2dd306ad5e86b566c5c9 |
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15-Aug-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
dri2: Add __DRI_BUFFER_COUNT token Remove definition from egl_dri2. Defining this is egl_dri2.h breaks as soon as a new dri2 buffer token is added like with commit 4501a5d6e8d00fd0d87625352ed5ba1a8861f72e.
/external/mesa3d/include/GL/internal/dri_interface.h
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5fbbd4c19fca6486050990893e8e8c1835ba0b4d |
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09-Mar-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
dri: Add dupImage to DRIimageExtension
/external/mesa3d/include/GL/internal/dri_interface.h
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4501a5d6e8d00fd0d87625352ed5ba1a8861f72e |
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27-May-2011 |
Chad Versace <chad@chad-versace.us> |
dri2: Add token for DRI2BufferHiz CC: Ian Romanick <idr@freedesktop.org> CC: Kristian Høgsberg <krh@bitplanet.net> Acked-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/include/GL/internal/dri_interface.h
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e5169e9615e8391ea369415b356168717b8f7be0 |
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06-May-2011 |
Kristian Høgsberg <krh@bitplanet.net> |
egl: Add a cursor use bit to MESA_drm_image
/external/mesa3d/include/GL/internal/dri_interface.h
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1b8ef9416bf3a4d2d47fcf9935063af57da2975d |
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04-Feb-2011 |
Benjamin Franzke <benjaminfranzke@googlemail.com> |
Add dri2::{Allocate,Release}Buffer extension
/external/mesa3d/include/GL/internal/dri_interface.h
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b43a147128a1144a5fe4afcda412ccaba0c0793b |
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30-Jan-2011 |
Haitao Feng <haitao.feng@intel.com> |
swrast: add an interface createNewContextForAPI This new interface could set up context for OpenGL, OpenGL ES1 and OpenGL ES2. It will be used by egl_dri2 driver. Signed-off-by: Haitao Feng <haitao.feng@intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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476db2bd3d72440f54ff57c23da05dc1d624fee9 |
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28-Jan-2011 |
Dave Airlie <airlied@gmail.com> |
dri: add a placeholder for the framebuffer sRGB capable bit. This is needed to build the X server GLX_EXT_framebuffer_sRGB bits. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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e59fa4c46c8857f2e04447777dd197464c95b2cb |
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09-Jan-2011 |
Juan Zhao <juan.j.zhao@intel.com> |
dri2: release texture image. Add release function for texture_from_pixmap extension. Some platform need to release texture image for texture_from_pixmap extension, add this interface for those platforms.
/external/mesa3d/include/GL/internal/dri_interface.h
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17eace581d25a626a7d75d9d1205d012cbb14a6e |
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23-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup We will typically have a current context when we need to lookup the image, but the lookup implementation don't need it so drop it.
/external/mesa3d/include/GL/internal/dri_interface.h
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9ec0b2a45e18c045fd3dbcdf846fad7faf97494c |
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22-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext We can't expect to have a context when this is called, and we don't need one so just require a __DRIscreen instead. Reported by Yu Dai <yu.dai@intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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5aaa53e66cc49bf0d28ec53bdab4e3b7f714e5ba |
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04-Jun-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
egl_dri2: Add support for MESA_image_drm
/external/mesa3d/include/GL/internal/dri_interface.h
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cb2a66fd0c095fe03be5aaf88c8d48f5867425d3 |
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19-Jul-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glx: Drop support for GLX_MESA_allocate_memory Only r200 implemented it.
/external/mesa3d/include/GL/internal/dri_interface.h
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97a6cbc6dd8e62653d7481c6f651f2a5fb10aa0e |
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11-May-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri_interface.h: Add new __DRI_USE_INVALIDATE extension The presence of this extension indicates to the DRI driver that the loader will call invalidate in the __DRI2_FLUSH extension, whenever the needs to query for new buffers. This means that the DRI driver can drop the polling in glViewport().
/external/mesa3d/include/GL/internal/dri_interface.h
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0870e4a2022cff79805613ae7cd4b9237a2f564c |
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02-May-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Merge branch 'gles2-2' Conflicts: src/mesa/drivers/dri/common/dri_util.h
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a7a9a91d7b28e5b5faed509d00f0f951e3136b1b |
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27-Apr-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri: Add DRI entrypoints to create a context for a given API
/external/mesa3d/include/GL/internal/dri_interface.h
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234286c0f8b7d30ed49223c648d4c73c1a517ab3 |
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22-Apr-2010 |
Jesse Barnes <jbarnes@virtuousgeek.org> |
DRI2: add config query extension Add a new DRI2 configuration query extension. Allows for DRI2 client code to query for common DRI2 configuration options.
/external/mesa3d/include/GL/internal/dri_interface.h
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f4e561ce127cf484d7c76c29b8cd026c9ad5cebc |
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27-Mar-2010 |
George Sapountzis <gsapountzis@gmail.com> |
drisw: make stride issue profound
/external/mesa3d/include/GL/internal/dri_interface.h
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0b932284f2294a1dc02004d3b6ef6dfb633bc4bb |
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19-Mar-2010 |
George Sapountzis <gsapountzis@gmail.com> |
dri_inteface: add define for checking presence of drm.h __NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms and allows to be defined externally as well. __NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
/external/mesa3d/include/GL/internal/dri_interface.h
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79cbcb663d738b424466219cf8a1221eac106a6f |
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11-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri_interface.h: Add DRI image and eglImageLookup extensions These are used for implementing the various EGLImage extensions.
/external/mesa3d/include/GL/internal/dri_interface.h
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61d26bc82e7c4100acfb551cbb0ba9d84bbc4ba5 |
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08-Feb-2010 |
Francisco Jerez <currojerez@riseup.net> |
dri2: Event driven buffer validation. When a buffer invalidation event is received from the X server, the "invalidate" hook of the DRI2 flush extension is executed: A generic implementation (dri2InvalidateDrawable) is provided that just bumps the "pStamp" sequence number in __DRIdrawableRec. For old servers not supporting buffer invalidation events, the invalidate hook will be called before flushing the fake front/back buffer (that's typically once per frame -- not a lot worse than the situation we were in before). No effort has been made on preserving backwards compatibility with version 2 of the flush extension, but I think it's acceptable because AFAIK no released stack is making use of it. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/include/GL/internal/dri_interface.h
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debf00e5fc3828f63e0f99d72c7fa6cd6ce012c5 |
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09-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
dri_interface: Introduce DRI tokens for the texBuffer texture formats This used to take GLX tokens, but the DRI interface can't depend on GLX defines. We fix this by introducing DRI tokens that have the same value as the GLX texture format tokens.
/external/mesa3d/include/GL/internal/dri_interface.h
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a35f6bb207efe3c959bbd16a37f2049e5aceeea9 |
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17-Jul-2009 |
Jesse Barnes <jbarnes@virtuousgeek.org> |
DRI2: add SwapBuffers support Support the new DRI2 protocol request, DRI2SwapBuffers, in both direct and indirect rendering context. This request allows the display server to optimize back->front swaps (e.g. through page flipping) and allows us to more easily support other GLX features like swap interval and the OML sync extension in DRI2. Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
/external/mesa3d/include/GL/internal/dri_interface.h
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d18dd6ad11268c7a6c2835f4f5fa999c735da300 |
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23-Apr-2009 |
Samuel Thibault <samuel.thibault@ens-lyon.org> |
GNU/Hurd fixes Here is a couple of fixes for GNU/Hurd: - dri_interface.h: no libdrm support either. - configure.ac: - GNU/Hurd is a GNU OS with _GNU_SOURCE and PTHREADS. - GNU needs a couple of flags like other OSes Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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dbf87f23126cc869637575e9ea2cb58774efe888 |
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21-Apr-2009 |
Ian Romanick <idr@freedesktop.org> |
DRI2: Implement interface for drivers to access DRI2GetBuffersWithFormat Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@redhat.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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82634ee8df7328b9235abd8352d33b0b3d953600 |
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06-Apr-2009 |
Ian Romanick <idr@freedesktop.org> |
DRI2: Provide an interface for drivers to flush front-buffer rendering Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@redhat.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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66175aac7609ad314f25fbdff0d3958af310dc24 |
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18-Mar-2009 |
Eric Anholt <eric@anholt.net> |
Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format. This requires upgrading the interface so that the argument to glXBindTexImageEXT isn't just dropped on the floor. Note that this only fixes the accelerated path on Intel, as Mesa's texture format support is missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8, but in this case we're not doing the upload so we can't really work around it that way). Fixes bugs with compositors trying to use shaders that use alpha channels, on windows without a valid alpha channel. Bug #19910 and likely others as well. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/include/GL/internal/dri_interface.h
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65562453fba69e862d5e3b381d18db9c40d9353c |
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19-Feb-2009 |
Alan Hourihane <alanh@vmware.com> |
glx: add support for a reallyFlush() function before swap occurs.
/external/mesa3d/include/GL/internal/dri_interface.h
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396711b840683809565507e47a4311e5b7503ef2 |
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19-Jan-2009 |
Alan Hourihane <alanh@vmware.com> |
dri: add fake front definitions
/external/mesa3d/include/GL/internal/dri_interface.h
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8e7599892f5dd2f85a74eccf9ff7a80dd277122b |
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18-Dec-2008 |
Jon Turney <jon.turney@dronecode.org.uk> |
dri: fix for Cygwin compilation, bug 19144
/external/mesa3d/include/GL/internal/dri_interface.h
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f56b569e9af356c11869ee49a4669bb01b75397e |
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13-Aug-2008 |
Kristian Høgsberg <krh@redhat.com> |
DRI2: Drop sarea, implement swap buffers in the X server.
/external/mesa3d/include/GL/internal/dri_interface.h
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01ac4540f04d47b64aeead8984c92e39b436b5f9 |
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08-Aug-2008 |
Jeremy Huddleston <jeremyhu@freedesktop.org> |
Apple: Some changes to fix compilation problems on OSX
/external/mesa3d/include/GL/internal/dri_interface.h
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280bf89bd4a6bb7977abb00b88d59234d2c80844 |
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11-May-2008 |
George Sapountzis <gsap7@yahoo.gr> |
Add DRI driver that uses the mesa swrast module.
/external/mesa3d/include/GL/internal/dri_interface.h
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e82dd8c6e1fa2fff5b960de26961080ba5e9651d |
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27-Mar-2008 |
Kristian Høgsberg <krh@redhat.com> |
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
/external/mesa3d/include/GL/internal/dri_interface.h
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dcbe215c015c8dc48440f578023c2b9d12b934e4 |
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10-Mar-2008 |
Kristian Høgsberg <krh@sasori.boston.redhat.com> |
DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle. This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation.
/external/mesa3d/include/GL/internal/dri_interface.h
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0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 |
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10-Mar-2008 |
Kristian Høgsberg <krh@sasori.boston.redhat.com> |
DRI2: Add event buffer head as an argument to driCreateNewDrawable(). The DRI driver needs to know where in the buffer to start reading.
/external/mesa3d/include/GL/internal/dri_interface.h
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3d608c7a2d451b862ae19b1e01d7299b2c46fe78 |
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04-Mar-2008 |
Kristian Høgsberg <krh@redhat.com> |
[dri2] Add tail pointer to reemitDrawableInfo callback. When the DRI doesn't parse the event buffer for a while, the X server may overwrite data that the driver didn't get a chance to look at. The reemitDrawableInfo callback requests that the X server reemit all info for the specified drawable. To make use of this, the drive needs to know the new tail pointer so it know where to start reading from.
/external/mesa3d/include/GL/internal/dri_interface.h
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6cb3f5c4d8618a14bb7ad1d9df10ed7e648a7b2b |
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28-Feb-2008 |
Kristian Høgsberg <krh@redhat.com> |
Use __DRIextension mechanism providing loader functionality to the driver. Instead of passing in a fixed struct, the loader now passes in a list of __DRIextension structs, to advertise the functionality it can provide to the driver. Each extension is individually versioned and can be extended or phased out as the interface develops.
/external/mesa3d/include/GL/internal/dri_interface.h
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16242a8007f41ab63f9a28bb9a750857c8cdb8af |
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26-Feb-2008 |
Kristian Høgsberg <krh@redhat.com> |
Reduce the versioning madness required to create a DRI2 screen. Right now the DRI2 screen constructor takes 3 different versions: DRI, DDX and DRM. This is mostly useless, though: DRI: The DRI driver doesn't actually care about the DRI protocol, it only talks to the loader, which in turn speaks DRI protocol. Thus, the DRI protocol version is of not interest to the DRI driver, but it needs to know what functionality the loader provides. At this point that's reflected in the __DRIinterfaceMethods struct and the internal_version integer. DDX: The DDX version number is essentially used to track extensions to the SAREA. With DRI2 the SAREA consists of a number of versioned, self-describing blocks, so the DDX version is no longer interesting. DRM: We have the fd, lets just ask the kernel ourselves.
/external/mesa3d/include/GL/internal/dri_interface.h
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6e8d21d72f35767e07081a8bee4323aaaf5e2aae |
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25-Feb-2008 |
Kristian Høgsberg <krh@redhat.com> |
Remove GetMSC DriverAPI function. The DriverAPI is internal to the DRI drivers and GetDrawableMSC obsoletes GetMSC. Also, since the DRI driver interface has not yet been released, just drop the getMSC function from the DRI interface instead using the ABI preserving version mechanism. Finally, using void pointer privates in the DRI interface is not allowed, always pass the actual types around (__DRIdrawable in this case) to enhance type safety and readability of the code.
/external/mesa3d/include/GL/internal/dri_interface.h
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6d48779c7e5c9002d1bec4b1266ca05a474218ef |
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15-Feb-2008 |
Kristian Høgsberg <krh@redhat.com> |
Add TTM buffer object based texture from pixmap implementation. Currently only implemented for intel hw.
/external/mesa3d/include/GL/internal/dri_interface.h
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7da5705b090d9c97a9b765d786c5e89afe9d1f25 |
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15-Jan-2008 |
Kristian Høgsberg <krh@temari.boston.redhat.com> |
Add new DRI2 infrastructure.
/external/mesa3d/include/GL/internal/dri_interface.h
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38fdb47d26055e19d50cd407266b56ed4317ae0a |
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29-Oct-2007 |
Jesse Barnes <jesse.barnes@intel.com> |
Refactor and fix core vblank support Consolidate support for synchronizing to and retrieving vblank counters. Also fix the core vblank code to return monotonic MSC counters, which are required by some GLX extensions. Adding support for multiple pipes to a low level driver is fairly easy, the Intel 965 driver provides simple example code (see intel_buffers.c:intelWindowMoved()). The new code bumps the media stream counter extension version to 2 and adds a new getDrawableMSC callback. This callback takes a drawablePrivate pointer, which is used to calculate the MSC value seen by clients based on the actual vblank counter(s) returned from the kernel. The new drawable private fields are as follows: - vblSeq - used for tracking vblank counts for buffer swapping - vblFlags - flags (e.g. current pipe), updated by low level driver - msc_base - MSC counter from the last time the current pipe changed - vblank_base - kernel DRM vblank counter from the last time the pipe changed Using the above variables, the core vblank code (in vblank.c) can calculate a monotonic MSC value. The low level DRI drivers are responsible for updating the current pipe (by setting VBLANK_FLAG_SECONDARY for example in vblFlags) along with msc_base and vblank_base whenever the pipe associated with a given drawable changes (again, see intelWindowMoved for an example of this). Drivers should fill in the GetDrawableMSC DriverAPIRec field to point to driDrawableGetMSC32 and add code for pipe switching as outlined above to fully support the new scheme.
/external/mesa3d/include/GL/internal/dri_interface.h
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ccff0cb26378ce370fc8697a2a2ada138d2e119e |
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08-Jun-2007 |
Kristian Høgsberg <krh@redhat.com> |
Add a version field to __DRIextension.
/external/mesa3d/include/GL/internal/dri_interface.h
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f29f0ae8383888a6493b615edc3bab254cf6df39 |
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22-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move new texOffset extension to the new extension mechanism.
/external/mesa3d/include/GL/internal/dri_interface.h
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ecdb45cb29e3209287cc297081596126e955ff2b |
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17-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Convert a left-over private void * to __DRIcontext *.
/external/mesa3d/include/GL/internal/dri_interface.h
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594006d8b2960b9e49b57c02682289ae900ffc71 |
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17-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Remove now unused getProcAddress from DRIinterfaceMethods.
/external/mesa3d/include/GL/internal/dri_interface.h
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f968f67e6214416f04b8875ce59a94a02f464c81 |
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17-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Add a DRI_ReadDrawable marker extension to signal read drawable capability.
/external/mesa3d/include/GL/internal/dri_interface.h
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106a6f29bbdc71982afd629bdf89369cefd1459e |
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17-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move media stream counter entry points to new extension.
/external/mesa3d/include/GL/internal/dri_interface.h
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a7a0a2beb54dcb78d7e0ab64cf2f5a6ede8191a4 |
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16-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move GLX_MESA_swap_frame_usage DRI entry points to the new mechanism.
/external/mesa3d/include/GL/internal/dri_interface.h
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78a6aa57a0155d72280dd91c05513c847bf76f3b |
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16-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move GLX_MESA_allocate_memory related functions to new extension mechanism.
/external/mesa3d/include/GL/internal/dri_interface.h
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efaf90b03e8b69e04909bce071f8ef6b65cc0e9d |
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15-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move swap_interval to new extension mechanism.
/external/mesa3d/include/GL/internal/dri_interface.h
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ac3e838fa748c8c8a6ffc04d1ab13da71f75f103 |
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15-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Move the copySubBuffer extension over to the new mechanism.
/external/mesa3d/include/GL/internal/dri_interface.h
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f616a263a25eda135800bea7d3a863c569b93e30 |
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15-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Implement new screen extension API. This new API lets the loader examine DRI level extensions provided by the driver in a forward compatible manner. Much of the churn in the DRI interface is adding support for new extensions or removing old, unused extensions. This new extension mechanism lets the loader query the extensions provided by the driver and implement the extensions it knows about. Deprecating extensions is done by not exporting that extension in the list, which doesn't require keeping old function pointers around to preserve ABI.
/external/mesa3d/include/GL/internal/dri_interface.h
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295dc2d225ccac1951c0fcc2c08119f31d1b575c |
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14-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Stop passing in unused fbconfigs to createNewScreen.
/external/mesa3d/include/GL/internal/dri_interface.h
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5987a03f994af2bb413d1cf984ab01aa095c0943 |
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11-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Convert all DRI entrypoints to take pointers to __DRI* types. The entrypoints take a mix of __DRIscreen * and void * (screen private) arguments (similarly for contexts and drawables). This patch does away with passing the private void pointer and always only passes the fully typed __DRIscreen pointer and always as the first argument. This makes the interface more consistent and increases type safety, and catches a bug where we would pass a screen private to DRIdrawable::getSBC.
/external/mesa3d/include/GL/internal/dri_interface.h
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aac367f48afc62176faf67aa6f329fbeae2004b4 |
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11-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Remove screenConfigs from __DRIscreen. The screenConfigs field of __DRIscreen points back to the containing __GLXscreenConfigs struct. This is a serious abstraction violation; it assumes that the loader is libGL and that there *is* a __GLXscreenConfigs type in the loader. Using the containerOf macro, we can get from the __DRIscreen pointer to the containing __GLXscreenConfigs struct, at a place in the stack where the above is a valid assumption. Besides, the __DRI* structs shouldn't hold state other than the private pointer.
/external/mesa3d/include/GL/internal/dri_interface.h
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fa72013adaab4d0755e852805e2e44d1a879a204 |
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11-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Drop mostly unused __DRIid typedef.
/external/mesa3d/include/GL/internal/dri_interface.h
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8ed5c7ca0572a09375bdfd411c3804456dac78d6 |
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11-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Drop createContext and destroyContext from DRIinterfaceMethods. As for createDrawable and destroyDrawable, these functions immediately upon entry to driCreateNewContext and immediately before exit from driDestroyContext. Instead of passing function pointers back and forth just obtain the drm_context_t prior to calling DRIscreen::createNewContext and pass it as a parameter. This change also lets us keep the DRI context XID in the libGL loader only.
/external/mesa3d/include/GL/internal/dri_interface.h
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4ff95e78e19e5902352ea3759d32d9f013255f42 |
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10-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Drop createDrawable and destroyDrawable fron DRIinterfaceMethods. All the DRI driver did was call the createDrawable callback immediately upon entry to DRIscreen::createNewDrawable to get the drm_drawable_t. We can just call that before calling into the DRI driver and pass the returned drm_drawable_t as an argument to the DRI entry point. Likewise for destroyDrawable. Also, DRIdrawablePrivate::draw isn't used anywhere, and since the driver no longer needs the XID of the drawable we can now drop that.
/external/mesa3d/include/GL/internal/dri_interface.h
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aceccda56b08338e217991e54607f1c9f18fc3e6 |
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10-May-2007 |
Kristian Høgsberg <krh@hinata.boston.redhat.com> |
Drop __DRInativeDisplay and pass in __DRIscreen pointers instead. Many DRI entry points took a __DRInativeDisplay pointer and a screen index as arguments. The only use for the native display pointer was to pass it back to the loader when looking up the __DRIscreen for the given screen index. Instead, let's just pass in the __DRIscreen pointer directly, which let's drop the __DRInativeDisplay type and the getScreen function. The assumption is now that the loader will be able to retrieve context from the __DRIscreen pointer when necessary.
/external/mesa3d/include/GL/internal/dri_interface.h
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b42152061c50e870dc2698ea1d860980ce1198b1 |
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01-May-2007 |
Kristian Høgsberg <krh@redhat.com> |
Add macros to generate CreateNewScreen entrypoint.
/external/mesa3d/include/GL/internal/dri_interface.h
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4a22ae8d446855d839cc199df8eb1b057045cb88 |
|
07-Jan-2007 |
Kristian Høgsberg <krh@redhat.com> |
Remove XIDs from DRI interface (see #5714).
/external/mesa3d/include/GL/internal/dri_interface.h
|
043d219b6da0636886f739613380cf44e334f268 |
|
22-May-2007 |
Michel Dänzer <michel@tungstengraphics.com> |
Add interfaces for overriding texture images with driver specific 'offsets'. To be used by AIGLX for GLX_EXT_texture_from_pixmap without several additional data copies.
/external/mesa3d/include/GL/internal/dri_interface.h
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c2b185cff82a6cdb723cda4e05ffe1a213a9de3e |
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06-Jan-2007 |
Eric Anholt <eric@anholt.net> |
Add reporting of damage by DRI drivers when the extension support is available. With this, tools like ximagesrc in gstreamer correctly see updates from GL rendering. Support requires that the Xdamage library be current (but will be disabled if not present) plus a new X Server with support for the new XDamagePost request. libGL now has a new interface version, and also links against libXdamage and libXfixes to support it, but backwards compatibility is retained. Currently, all drivers report damage at SwapBuffers time through common code -- front buffer rendering doesn't result in damage being reported. Also, the damage is against the root window, as our drivers don't yet render to backing store when they should (composited environments).
/external/mesa3d/include/GL/internal/dri_interface.h
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f2ad1b60c0da11283b399008f491792790cea294 |
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31-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
/external/mesa3d/include/GL/internal/dri_interface.h
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96f216565e09032021bafa7a805aa7707777fda1 |
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30-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
assorted fixes for server-side direct rendering (bug 5199)
/external/mesa3d/include/GL/internal/dri_interface.h
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68679d2b9e526a351c37c89c78ec50e36f2c9087 |
|
28-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
Remove '#if 0' block that was accidentally left in.
/external/mesa3d/include/GL/internal/dri_interface.h
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1585c234e0db4bfb7cd85c4111594f6da1582e6f |
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28-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
Major rip-up of internal function insertion interface. The old _glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
/external/mesa3d/include/GL/internal/dri_interface.h
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5c6fd3dd4c1b8e95c4da8cc4a52aa310ad324d45 |
|
26-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
No, really, get rid of all the remaining references to DRI_USE_NEW_INTERFACE. A couple other remnants of the old interfaces hit the dust too. Thanks Jon. :)
/external/mesa3d/include/GL/internal/dri_interface.h
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5f1ba3e21b62cee1a4f900a2e6964728f3eeea9b |
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26-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
Fixes the glXGetProcAddress portion of the interface. Most of the functions that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
/external/mesa3d/include/GL/internal/dri_interface.h
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e9dbe58b8b541d0abb9be9e1000a63776abe678c |
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24-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
Gut a few more dead bits. Replace uses of the CreateNewScreenFunc typedef (from glxclient.h) with PFNCREATENEWSCREEN (from dri_interface.h). Remove the prototype for __driCreateScreen and fix the prototype for __driCreateNewScreen (append the API version) in dri_interface.h.
/external/mesa3d/include/GL/internal/dri_interface.h
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c39bf5e273a4995a279ae2af59fc29e06ab47e29 |
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24-Jul-2005 |
Ian Romanick <idr@us.ibm.com> |
All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allows 1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
/external/mesa3d/include/GL/internal/dri_interface.h
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86356155018fce96ba3367fd1a48a18cd6db3c40 |
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08-Dec-2004 |
Alan Hourihane <alanh@tungstengraphics.com> |
Check for some header defines before redefining functions. Silences warnings.
/external/mesa3d/include/GL/internal/dri_interface.h
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c2bffec91a5b6ba72514c875b70dbc96ac97431d |
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26-Jun-2004 |
Jon Smirl <jonsmirl@gmail.com> |
Mesa-solo builds with these changes. There are still more fixups needed to get individual drivers working again. This converts miniglx to the new dri interface. Thanks to Erdi Chen for the new interface code.
/external/mesa3d/include/GL/internal/dri_interface.h
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ba3d643c49ce16f8dcddac56308588839c55bc87 |
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03-Jun-2004 |
Jon Smirl <jonsmirl@gmail.com> |
kill __driRegisterExtensions(), none of the functions did anything
/external/mesa3d/include/GL/internal/dri_interface.h
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749e842953a9ea6e1c9070af7f7211bfc48aa1fd |
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02-Jun-2004 |
Ian Romanick <idr@us.ibm.com> |
Replace Bool with GLboolean.
/external/mesa3d/include/GL/internal/dri_interface.h
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318aa8409983f3292b4919196df2ca42f4de6a16 |
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02-Jun-2004 |
Ian Romanick <idr@us.ibm.com> |
XF86DRIDestroyContext, XF86DRICreateDrawable, and XF86DRIDestroyDrawable are all called directly from DRI drivers using the new interface. Therefore, prototypes, using available datatypes, must be available in dri_interface.h. Since the prototypes are available there, xf86dri.h is no longer needed for DRI_NEW_INTERFACE_ONLY builds.
/external/mesa3d/include/GL/internal/dri_interface.h
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60b0e12830310e7c05b4043857ed277b28b1c781 |
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01-Jun-2004 |
Ian Romanick <idr@us.ibm.com> |
Convert 'Display *' to '__DRInativeDisplay *'. Only portions of the interface that are not *strictly* part of the old interface were changed. Replace GetDrawableInfo type (dri_util.h) with PFNGLXGETDRAWABLEINFOPROC (dri_interface.h). Wrap __driCreateScreen (in drivers that use the new interface) with '#ifndef DRI_NEW_INTERFACE_ONLY'.
/external/mesa3d/include/GL/internal/dri_interface.h
|
fabe2b9ba38e95bd21a35b265bfc403fa3cb2883 |
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01-Jun-2004 |
Ian Romanick <idr@us.ibm.com> |
Replace all occurances of XF86DRIClipRect (and related typedefs) with drm_clip_rect_t.
/external/mesa3d/include/GL/internal/dri_interface.h
|
74d563cdfbfb07cc666d60dc909e90ddb9949cbb |
|
29-Apr-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.
/external/mesa3d/include/GL/internal/dri_interface.h
|
ab37fddbfdb08d339e6a271b104ecd8c636f4c4c |
|
15-Apr-2004 |
Ian Romanick <idr@us.ibm.com> |
Correct the comments about when the bindContext3 / unbindContext3 interface was added.
/external/mesa3d/include/GL/internal/dri_interface.h
|
192c988c7360d026a6f345b21acc2cdf41977915 |
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23-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
new DRI interface header
/external/mesa3d/include/GL/internal/dri_interface.h
|