History log of /external/mesa3d/src/gallium/Android.mk
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a75c6163e605f35b14f26930dd9227e4f337ec9e 06-Jan-2012 Tom Stellard <thomas.stellard@amd.com> radeonsi: initial WIP SI code

This commit adds initial support for acceleration
on SI chips. egltri is starting to work.

The SI/R600 llvm backend is currently included in mesa
but that may change in the future.

The plan is to write a single gallium driver and
use gallium to support X acceleration.

This commit contains patches from:
Tom Stellard <thomas.stellard@amd.com>
Michel Dänzer <michel.daenzer@amd.com>
Alex Deucher <alexander.deucher@amd.com>
Vadim Girlin <vadimgirlin@gmail.com>

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>

The following commits were squashed in:

======================================================================

radeonsi: Remove unused winsys pointer

This was removed from r600g in commit:

commit 96d882939d612fcc8332f107befec470ed4359de
Author: Marek Olšák <maraeo@gmail.com>
Date: Fri Feb 17 01:49:49 2012 +0100

gallium: remove unused winsys pointers in pipe_screen and pipe_context

A winsys is already a private object of a driver.

======================================================================

radeonsi: Copy color clamping CAPs from r600

Not sure if the values of these CAPS are correct for radeonsi, but the
same changed were made to r600g in commit:

commit bc1c8369384b5e16547c5bf9728aa78f8dfd66cc
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Jan 23 03:11:17 2012 +0100

st/mesa: do vertex and fragment color clamping in shaders

For ARB_color_buffer_float. Most hardware can't do it and st/mesa is
the perfect place for a fallback.
The exceptions are:
- r500 (vertex clamp only)
- nv50 (both)
- nvc0 (both)
- softpipe (both)

We also have to take into account that r300 can do CLAMPED vertex colors only,
while r600 can do UNCLAMPED vertex colors only. The difference can be expressed
with the two new CAPs.

======================================================================

radeonsi: Remove PIPE_CAP_OUTPUT_READ

This CAP was dropped in commit:

commit 04e324008759282728a95a1394bac2c4c2a1a3f9
Author: Marek Olšák <maraeo@gmail.com>
Date: Thu Feb 23 23:44:36 2012 +0100

gallium: remove PIPE_SHADER_CAP_OUTPUT_READ

r600g is the only driver which has made use of it. The reason the CAP was
added was to fix some piglit tests when the GLSL pass lower_output_reads
didn't exist.

However, not removing output reads breaks the fallback for glClampColorARB,
which assumes outputs are not readable. The fix would be non-trivial
and my personal preference is to remove the CAP, considering that reading
outputs is uncommon and that we can now use lower_output_reads to fix
the issue that the CAP was supposed to workaround in the first place.

======================================================================

radeonsi: Add missing parameters to rws->buffer_get_tiling() call

This was changed in commit:

commit c0c979eebc076b95cc8d18a013ce2968fe6311ad
Author: Jerome Glisse <jglisse@redhat.com>
Date: Mon Jan 30 17:22:13 2012 -0500

r600g: add support for common surface allocator for tiling v13

Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.

v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check

Signed-off-by: Jerome Glisse <jglisse@redhat.com>

======================================================================

radeonsi: Remove PIPE_TRANSFER_MAP_PERMANENTLY

This was removed in commit:

commit 62f44f670bb0162e89fd4786af877f8da9ff607c
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Mar 5 13:45:00 2012 +0100

Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"

This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc.

It was decided to refactor the transfer API instead of adding workarounds
to address the performance issues.

======================================================================

radeonsi: Handle PIPE_VIDEO_CAP_PREFERED_FORMAT.

Reintroduced in commit 9d9afcb5bac2931d4b8e6d1aa571e941c5110c90.

======================================================================

radeonsi: nuke the fallback for vertex and fragment color clamping

Ported from r600g commit c2b800cf38b299c1ab1c53dc0e4ea00c7acef853.

======================================================================

radeonsi: don't expose transform_feedback2 without kernel support

Ported from r600g commit 15146fd1bcbb08e44a1cbb984440ee1a5de63d48.

======================================================================

radeonsi: Handle PIPE_CAP_GLSL_FEATURE_LEVEL.

Ported from r600g part of commit 171be755223d99f8cc5cc1bdaf8bd7b4caa04b4f.

======================================================================

radeonsi: set minimum point size to 1.0 for non-sprite non-aa points.

Ported from r600g commit f183cc9ce3ad1d043bdf8b38fd519e8f437714fc.

======================================================================

radeonsi: rework and consolidate stencilref state setting.

Ported from r600g commit a2361946e782b57f0c63587841ca41c0ea707070.

======================================================================

radeonsi: cleanup setting DB_SHADER_CONTROL.

Ported from r600g commit 3d061caaed13b646ff40754f8ebe73f3d4983c5b.

======================================================================

radeonsi: Get rid of register masks.

Ported from r600g commits
3d061caaed13b646ff40754f8ebe73f3d4983c5b..9344ab382a1765c1a7c2560e771485edf4954fe2.

======================================================================

radeonsi: get rid of r600_context_reg.

Ported from r600g commits
9344ab382a1765c1a7c2560e771485edf4954fe2..bed20f02a771f43e1c5092254705701c228cfa7f.

======================================================================

radeonsi: Fix regression from 'Get rid of register masks'.

======================================================================

radeonsi: optimize r600_resource_va.

Ported from r600g commit 669d8766ff3403938794eb80d7769347b6e52174.

======================================================================

radeonsi: remove u8,u16,u32,u64 types.

Ported from r600g commit 78293b99b23268e6698f1267aaf40647c17d95a5.

======================================================================

radeonsi: merge r600_context with r600_pipe_context.

Ported from r600g commit e4340c1908a6a3b09e1a15d5195f6da7d00494d0.

======================================================================

radeonsi: Miscellaneous context cleanups.

Ported from r600g commits
e4340c1908a6a3b09e1a15d5195f6da7d00494d0..621e0db71c5ddcb379171064a4f720c9cf01e888.

======================================================================

radeonsi: add a new simple API for state emission.

Ported from r600g commits
621e0db71c5ddcb379171064a4f720c9cf01e888..f661405637bba32c2cfbeecf6e2e56e414e9521e.

======================================================================

radeonsi: Also remove sbu_flags member of struct r600_reg.

Requires using sid.h instead of r600d.h for the new CP_COHER_CNTL definitions,
so some code needs to be disabled for now.

======================================================================

radeonsi: Miscellaneous simplifications.

Ported from r600g commits 38bf2763482b4f1b6d95cd51aecec75601d8b90f and
b0337b679ad4c2feae59215104cfa60b58a619d5.

======================================================================

radeonsi: Handle PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION.

Ported from commit 8b4f7b0672d663273310fffa9490ad996f5b914a.

======================================================================

radeonsi: Use a fake reloc to sleep for fences.

Ported from r600g commit 8cd03b933cf868ff867e2db4a0937005a02fd0e4.

======================================================================

radeonsi: adapt to get_query_result interface change.

Ported from r600g commit 4445e170bee23a3607ece0e010adef7058ac6a11.
/external/mesa3d/src/gallium/Android.mk
bf0baa771709e1076613cf9f9bed6ac004dd0439 27-Sep-2011 Marek Olšák <maraeo@gmail.com> r600g: move all files from winsys/r600 into drivers/r600

Be sure to reconfigure after this commit.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/Android.mk
534df791878ed90cf7c2e4f14482ff03b7c41e77 22-Aug-2011 Chia-I Wu <olv@lunarg.com> android: add support for nouveau

Compile tested only.
/external/mesa3d/src/gallium/Android.mk
c696d65793a47a9ec05dfa73242151a9451943ea 22-Aug-2011 Chia-I Wu <olv@lunarg.com> android: add support for r300g

Compile tested only.
/external/mesa3d/src/gallium/Android.mk
99be968e99141c01b0fd3c045fe0f4c0c595ed51 22-Aug-2011 Chia-I Wu <olv@lunarg.com> android: add support for i915g

Quickly tested with 945GME. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work and some do not.
/external/mesa3d/src/gallium/Android.mk
04dbb37eaa1aa6c60eb7130ebba6893954418b78 22-Aug-2011 Chia-I Wu <olv@lunarg.com> android: add support for vmwgfx

Quickly tested with VMWare Workstation 7.1.4 on Linux with GeForce
GT220. SurfaceFlinger (the display server and compositor) works. 2D
apps with RGB visual works. However, due to missing
PIPE_FORMAT_R8G8B8A8_UNORM support, those with RGBA visual do not.
/external/mesa3d/src/gallium/Android.mk
7b1972d7be8ed68676786288ac2d77b8d71d113d 19-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: add support for r600g

Tested with a Radeon HD 6250. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work but some don't (with serious rendering defects).

Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/Android.mk
faf9d580f5ee4fd364f366ba50cfc99f4b31b04f 17-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: build softpipe

This builds the static library libmesa_pipe_softpipe from softpipe.
/external/mesa3d/src/gallium/Android.mk
15576344f706a8ec850bdfcfa005917a7a7597df 17-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: build android sw winsys

This builds the static library libmesa_winsys_sw_android from winsys/sw.
/external/mesa3d/src/gallium/Android.mk
b38da5f0a16115b1574ae52582a4655bbe7045f1 18-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: build targets/egl-static

This builds the static library libmesa_egl_gallium from
targets/egl-static.
/external/mesa3d/src/gallium/Android.mk
98345cf1b54f979fa12526ad89e40ded3ba4f542 17-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: build st/egl with android backend

This builds the static library libmesa_st_egl from st/egl.
/external/mesa3d/src/gallium/Android.mk
688db6e8dc1507021cd84733ea379e97f0265351 17-Aug-2011 Chia-I Wu <olvaffe@gmail.com> android: build gallium auxiliaries

This builds the static library libmesa_gallium from gallium auxiliaries.
/external/mesa3d/src/gallium/Android.mk