abe4f3d1aa68aec70d329447abc890b3eaaba9cb |
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01-Jun-2010 |
José Fonseca <jfonseca@vmware.com> |
tgsi: Determine which shader input channels are effectively. TGSI's UsageMask flag is never set. We can move this logic into tgsi_ureg, but there there are still cases where's not used, so this seems a better place for now.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_util.h
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da253319f9e5d37d9c55b975ef9328545a3ac9b4 |
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23-Oct-2009 |
Keith Whitwell <keithw@vmware.com> |
gallium: remove extended negate also, and also the ExtSwz token Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_util.h
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b9cb74c7f826dfd320f5e5b54aa933898f7ddd3d |
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23-Oct-2009 |
Keith Whitwell <keithw@vmware.com> |
gallium: remove the swizzling parts of ExtSwizzle These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_util.h
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848ab8be8c34b00b2afe6120882f8c29f047ced5 |
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03-Sep-2009 |
Keith Whitwell <keithw@vmware.com> |
aux/tgsi: pull back ureg work from 0.1 branch Manual merge of ureg changes on the branch. Too much unrelated stuff for a proper merge.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_util.h
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c208a2c791fa24c7c5887fc496738cbddbfafc72 |
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27-Jul-2008 |
José Fonseca <jrfonseca@tungstengraphics.com> |
Merge tgsi/exec and tgsi/util directories.
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_util.h
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