ddf1e620e9ba64feaac4686c4596a4f21c2efeeb |
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07-Jan-2013 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nvc0: add missing call to map edge flag in push_vbo Note: this is a candidate for the 9.0 stable branch.
/external/mesa3d/src/gallium/drivers/nvc0/nvc0_vbo_translate.c
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e6caafd9d7fbfcb5906d22be9d6a3c1714e078ac |
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16-May-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: handle user vertex buffers And restructure VBO validation a little in the process.
/external/mesa3d/src/gallium/drivers/nvc0/nvc0_vbo_translate.c
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ef7bb281292c17b762b57779306e874704c87328 |
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16-May-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: handle user index buffers
/external/mesa3d/src/gallium/drivers/nvc0/nvc0_vbo_translate.c
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ce713cd520792707e9097ef9e843ef7ab57b0eab |
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14-Apr-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nvc0: replace VERTEX_DATA push mode with translate to buffer While pushing vertices through the FIFO is relatively fast on nv50, it's horribly slow on nvc0.
/external/mesa3d/src/gallium/drivers/nvc0/nvc0_vbo_translate.c
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