History log of /external/mesa3d/src/mesa/math/m_matrix.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
66d9ac5ac7896538d38f57950888a0184c933925 25-Jul-2012 Brian Paul <brianp@vmware.com> mesa: remove _math_matrix_alloc_inv()

Always allocate space for the inverse matrix in _math_matrix_ctr()
since we were always calling _math_matrix_alloc_inv() anyway.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/math/m_matrix.h
63e7a4c6e5bf51d8090046ebc5adcb4207448565 09-Nov-2011 José Fonseca <jfonseca@vmware.com> mesa,glsl,mapi: Put extern "C" { ... } where appropriate.

Probably a several places missing, but enough to cover all headers
(in)directly included by uniform_query.cpp, and fix the MSVC build.
/external/mesa3d/src/mesa/math/m_matrix.h
29495bbb84a4f4517b108f2e88e0edc60bb4a341 03-Aug-2010 Vinson Lee <vlee@vmware.com> mesa: Include missing header in m_matrix.h.
/external/mesa3d/src/mesa/math/m_matrix.h
987aedd7dc75c095a96cb20b21bbad2f71857776 12-Feb-2009 Brian Paul <brianp@vmware.com> mesa: move _mesa_transform_vector() from m_xform.c to m_matrix.c

m_xform.c is omitted from gallium builds but _mesa_transform_vector() is
still needed.
/external/mesa3d/src/mesa/math/m_matrix.h
c12d24b513a67648c30bf892964f887fad71e103 14-Jan-2009 Brian Paul <brianp@vmware.com> mesa: fix incorrect transformation of GL_SPOT_DIRECTION

This was changed between GL 1.0 and 1.1. Mesa still had the 1.0 behaviour.
/external/mesa3d/src/mesa/math/m_matrix.h
049e320f46f3a3daaa36ef67cc680dc504c124d5 30-Jun-2005 Brian Paul <brian.paul@tungstengraphics.com> Add a set of predicate functions for testing matrices instead of directly
testing the flags field.
Move definition of all the MAT_FLAGs into the m_matrix.c file since they're
now private.
/external/mesa3d/src/mesa/math/m_matrix.h
7dc9a8827d7c248826adc5db0d1bf148d2e233f7 09-Sep-2004 Brian Paul <brian.paul@tungstengraphics.com> clean-ups and comments
/external/mesa3d/src/mesa/math/m_matrix.h
6dc85575000127630489b407c50a4b3ea87c9acb 17-Jul-2003 Keith Whitwell <keith@tungstengraphics.com> Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/math/m_matrix.h
9ac51f57efe07ed43a1e4224a7f5daddec401b36 05-Jun-2003 Ian Romanick <idr@us.ibm.com> Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/math/m_matrix.h
adb1a2911aaaa2dad09b955b20834eb3e1e9caf7 25-Feb-2003 Brian Paul <brian.paul@tungstengraphics.com> move matrix type enum out of GLmatrix struct
/external/mesa3d/src/mesa/math/m_matrix.h
449e47f06a46c42fb9895d13f37b599600225e56 17-Feb-2003 Brian Paul <brian.paul@tungstengraphics.com> Replace some #defines with enums. (Klaus Niederkrueger)
/external/mesa3d/src/mesa/math/m_matrix.h
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_matrix.h
d8bc5a9eba720ffb6a503d32715f895dbdad7197 05-Feb-2001 Brian Paul <brian.paul@tungstengraphics.com> replaced frustrum with frustum
/external/mesa3d/src/mesa/math/m_matrix.h
ad2ac216fa0cbebc36530bf9e5256e902710b892 24-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Support for swappable t&l modules, including an example one in the FX
driver (enable with FX_ALLOW_VTXFMT=t).
/external/mesa3d/src/mesa/math/m_matrix.h
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_matrix.h