816ad9bc23e22950a1740de1d70c2c9ebbdda724 |
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03-Aug-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Clean up header file inclusion in m_xform.h. Include compiler.h for CONST symbol. Remove config.h as m_xform.h uses no additional symbols from config.h.
/external/mesa3d/src/mesa/math/m_xform.h
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b4922b533155cc139ebafb111502bb55d2ad2ccf |
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26-Aug-2009 |
Eric Anholt <eric@anholt.net> |
mesa: Add support for ARB_depth_clamp. This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
/external/mesa3d/src/mesa/math/m_xform.h
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987aedd7dc75c095a96cb20b21bbad2f71857776 |
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12-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move _mesa_transform_vector() from m_xform.c to m_matrix.c m_xform.c is omitted from gallium builds but _mesa_transform_vector() is still needed.
/external/mesa3d/src/mesa/math/m_xform.h
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f45fa843199e86593126cb9e3b94621b31dd7589 |
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12-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused functions in m_xform.[ch] The functions are: _mesa_project_points() _mesa_transform_bounds3() _mesa_transform_bounds2() _mesa_transform_point_sz()
/external/mesa3d/src/mesa/math/m_xform.h
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bbd287103dad776d8a45c87c4e51fbc26d9b80d5 |
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18-Sep-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: prefix a bunch of #include lines with "main/". This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
/external/mesa3d/src/mesa/math/m_xform.h
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51faca127005c41277df76bc8eafc8fd64ca0673 |
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07-Apr-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex cull bit.
/external/mesa3d/src/mesa/math/m_xform.h
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352d4dbfb24c65f327759c00c7db7d30a9482e35 |
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10-May-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Add EXT_vertex_cull support to mesa
/external/mesa3d/src/mesa/math/m_xform.h
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f76314a69ad6ece95cc319b18be90e0a045a3cce |
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08-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove redundant macros (also in m_matrix.h)
/external/mesa3d/src/mesa/math/m_xform.h
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9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
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05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/math/m_xform.h
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bd1a9dacf6a45e6aa6954eeb490d55ebcc80ace8 |
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05-Jan-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Vertex program checkpoint commit: converted all vertex attributes (color, normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
/external/mesa3d/src/mesa/math/m_xform.h
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5e23af22f708a66695c0e44e599c26f02d8d4dcd |
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30-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Remove all traces of CULL_MASK_ACTIVE.
/external/mesa3d/src/mesa/math/m_xform.h
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79b2d13ae2280650070d5a0f157afecbfa02f9e6 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
- Add -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L to linux builds, we've been using it with the DRI for long enough without any issues and we need it to include the katmai functions. - Make katmai assembly work with the debug tests. - A few general cleanups.
/external/mesa3d/src/mesa/math/m_xform.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_xform.h
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188f2949eaf181f4aab041a6dad26fa76e746eee |
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03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
more namespace clean-ups
/external/mesa3d/src/mesa/math/m_xform.h
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08836341788a9f9d638d9dc8328510ccd18ddeb5 |
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03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/math/m_xform.h
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321f67c4729adeebd7aa9ef9e22c95e709952851 |
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13-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix crash in book/stencil. Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
/external/mesa3d/src/mesa/math/m_xform.h
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f4b02d1a2675d4a0699b8995a422fbd413c32301 |
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05-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
various compilation/warning fixes
/external/mesa3d/src/mesa/math/m_xform.h
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cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
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26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/math/m_xform.h
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5a9026c65d260dc185e072163999f5d810015108 |
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17-Nov-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Minor header file changes to silence warnings. Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.
/external/mesa3d/src/mesa/math/m_xform.h
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23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
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16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_xform.h
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