History log of /external/skia/bench/ShaderMaskBench.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
f168b86d7fafc5c20c87bebc6fd393cb17e120ca 19-Jun-2014 tfarina <tfarina@chromium.org> Remove Sk prefix from some bench classes.

This idea came while commenting on
https://codereview.chromium.org/343583005/

Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library,
they should not have the Sk prefix.

BUG=None
TEST=make all
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/347823004
/external/skia/bench/ShaderMaskBench.cpp
76a3b2abd02841c4ae786ac4cf59c3a51c545f73 24-Apr-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Remove support for inheriting the paint color from SkColorShader

BUG=skia:2453
R=reed@google.com, mtklein@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/248033003

git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
3361471a3504ecd0351ff70f4c42d8d6fee963d4 03-Dec-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Simplify benchmark internal API.

I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().

This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.

BUG=
R=djsollen@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/99893003

git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
410e6e80f00a6c660675c80904807a041c7b7d2a 13-Sep-2013 mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Refactoring: get rid of the SkBenchmark void* parameter.

While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
c289743864e2ab926a95e617a5cd1d29b26d1825 10-Sep-2013 mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Major bench refactoring.
- Use FLAGS_.
- Remove outer repeat loop.
- Tune inner loop automatically.

BUG=skia:1590
R=epoger@google.com, scroggo@google.com

Review URL: https://codereview.chromium.org/23478013

git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
e0e7cfe44bb9d66d76120a79e5275c294bacaa22 09-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Change old PRG to be SkLCGRandom; change new one to SkRandom

The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
6485b0be74f66587b51ca3c476b24b0e2674ca5b 06-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Switch out random number generator for tests, benches, samples.

This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23653018

git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
e16efc1882ab34a0bb3ae361a2d37f840044cf87 26-Jan-2013 skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 23-Aug-2012 rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
8afae61a57f87e4a50578effce6c428031499301 14-Aug-2012 tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Clean up most clang warnings outside animator/

http://codereview.appspot.com/6464058/



git-svn-id: http://skia.googlecode.com/svn/trunk@5079 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
aa8483b49d069e15c9c8bce85bf2a440b27f5e9d 24-Jul-2012 bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> SkSfntUtils should use public types.


git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
cc586511839400941420160b1ef2bf19a7f7f2de 15-Nov-2011 reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> add bench for shader+blitMask



git-svn-id: http://skia.googlecode.com/svn/trunk@2685 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp