History log of /frameworks/base/libs/hwui/renderthread/EglManager.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0e89e2b7bcb2c035e8cee77f93120e7c5617f8d2 31-Oct-2014 John Reck <jreck@google.com> Layer changes

Bug: 17208461

* Switch Layer to be VirtualLightRefBase instead of
Caches' side-channel ref-counting
* Include active layers in gfxinfo dump
* Run gfxinfo dump on the correct thread
* Dump gfxinfo on Layer creation failure

Change-Id: I28d195699e2334518e215ab28c7a17355aee9678
/frameworks/base/libs/hwui/renderthread/EglManager.h
1125d1fa92ab9f3b8315bbfb72e038b62dfd454b 23-Oct-2014 John Reck <jreck@google.com> Add some free zoom to lockHardwareCanvas

Bug: 18099195

Don't use EGL_SWAP_BUFFER_PRESERVED on surfaces that will
never benefit. Also clean up some confusing naming

Change-Id: I674ca64e0464a3282cff79e5ecd350d08f47c014
/frameworks/base/libs/hwui/renderthread/EglManager.h
2cdbc7d2283aae3d77b12c8fdbba8ca4bd3db5ea 18-Sep-2014 John Reck <jreck@google.com> Special case EGL_BAD_SURFACE

Bug: 17516789

Change-Id: I3dcb10360c2aef6326f7dbbff6815866d4c143b6
/frameworks/base/libs/hwui/renderthread/EglManager.h
3b20251a355c88193c439f928a84ae69483fb488 23-Jun-2014 John Reck <jreck@google.com> No-fail invokeFunctor

Bug: 15513308
Bug: 15449247

Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
/frameworks/base/libs/hwui/renderthread/EglManager.h