Lines Matching refs:sibling
2095 RenderObject* sibling;
2097 sibling = object->previousSibling();
2098 while (sibling && (!sibling->isRenderBlock() || toRenderBlock(sibling)->isSelectionRoot()))
2099 sibling = sibling->previousSibling();
2103 } while (!sibling && object && object->isRenderBlock() && !toRenderBlock(object)->isSelectionRoot());
2105 if (!sibling)
2108 RenderBlock* beforeBlock = toRenderBlock(sibling);