Lines Matching refs:Color

123     Color strokeColor() const { return immutableState()->strokeColor(); }
124 void setStrokeColor(const Color& color) { mutableState()->setStrokeColor(color); }
141 Color fillColor() const { return immutableState()->fillColor(); }
142 void setFillColor(const Color& color) { mutableState()->setFillColor(color); }
263 void fillRect(const FloatRect&, const Color&);
264 void fillRect(const FloatRect&, const Color&, CompositeOperator);
265 void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&);
266 void fillRoundedRect(const RoundedRect&, const Color&);
274 const IntRect&, const IntSize& innerTopLeft, const IntSize& innerTopRight, const IntSize& innerBottomLeft, const IntSize& innerBottomRight, const Color&);
275 void fillBetweenRoundedRects(const RoundedRect&, const RoundedRect&, const Color&);
330 void drawHighlightForText(const Font&, const TextRun&, const FloatPoint&, int h, const Color& backgroundColor, int from = 0, int to = -1);
353 void setShadow(const FloatSize& offset, float blur, const Color&,
364 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Color&);
365 void drawFocusRing(const Path&, int width, int offset, const Color&);
375 void drawInnerShadow(const RoundedRect&, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = NoEdge);
451 float prepareFocusRingPaint(SkPaint&, const Color&, int width) const;
452 void drawFocusRingPath(const SkPath&, const Color&, int width);
453 void drawFocusRingRect(const SkRect&, const Color&, int width);
494 void fillRectWithRoundedHole(const IntRect&, const RoundedRect& roundedHoleRect, const Color&);