Lines Matching defs:y1
111 float *x1, float *y1, float *x2, float *y2,
115 *y1 = ((destSize.height - destArea.y - destArea.height) / float(destSize.height)) * 2.0f - 1.0f;
130 float x1, y1, x2, y2, u1, v1, u2, v2;
131 GenerateVertexCoords(sourceArea, sourceSize, destArea, destSize, &x1, &y1, &x2, &y2, &u1, &v1, &u2, &v2);
135 d3d11::SetPositionTexCoordVertex(&vertices[0], x1, y1, u1, v2);
137 d3d11::SetPositionTexCoordVertex(&vertices[2], x2, y1, u2, v2);
152 float x1, y1, x2, y2, u1, v1, u2, v2;
153 GenerateVertexCoords(sourceArea, sourceSize, destArea, destSize, &x1, &y1, &x2, &y2, &u1, &v1, &u2, &v2);
161 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 0], x1, y1, i, u1, v2, readDepth);
163 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 2], x2, y1, i, u2, v2, readDepth);
167 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 5], x2, y1, i, u2, v2, readDepth);