Lines Matching refs:samples
19 static bool getTextureProperties(ID3D11Resource *resource, unsigned int *mipLevels, unsigned int *samples)
29 *samples = 0;
42 *samples = texDesc.SampleDesc.Count > 1 ? texDesc.SampleDesc.Count : 0;
55 *samples = 0;
118 unsigned int mipLevels, samples;
119 getTextureProperties(resource, &mipLevels, &samples);
173 unsigned int mipLevels, samples;
174 getTextureProperties(resource, &mipLevels, &samples);
211 unsigned int mipLevels, samples;
212 getTextureProperties(mTexture, &mipLevels, &samples);
218 mSamples = samples;
258 unsigned int mipLevels, samples;
259 getTextureProperties(mTexture, &mipLevels, &samples);
265 mSamples = samples;
273 RenderTarget11::RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum internalFormat, GLsizei samples)
285 GLuint supportedSamples = textureCaps.getNearestSamples(samples);