Lines Matching defs:rtvDesc

426     D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
427 offscreenRTV->GetDesc(&rtvDesc);
428 mRenderTargetFormat = rtvDesc.Format;
632 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
633 rtvDesc.Format = mRenderTargetFormat;
634 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
635 rtvDesc.Texture2D.MipSlice = mTopLevel + level;
638 HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv);
775 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
776 rtvDesc.Format = mSwizzleRenderTargetFormat;
777 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
778 rtvDesc.Texture2D.MipSlice = mTopLevel + mipLevel;
780 HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]);
1019 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1020 rtvDesc.Format = mRenderTargetFormat;
1021 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
1022 rtvDesc.Texture2DArray.MipSlice = mTopLevel + level;
1023 rtvDesc.Texture2DArray.FirstArraySlice = faceIndex;
1024 rtvDesc.Texture2DArray.ArraySize = 1;
1027 result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv);
1184 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1185 rtvDesc.Format = mSwizzleRenderTargetFormat;
1186 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
1187 rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel;
1188 rtvDesc.Texture2DArray.FirstArraySlice = 0;
1189 rtvDesc.Texture2DArray.ArraySize = 6;
1191 HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]);
1427 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1428 rtvDesc.Format = mRenderTargetFormat;
1429 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
1430 rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel;
1431 rtvDesc.Texture3D.FirstWSlice = 0;
1432 rtvDesc.Texture3D.WSize = -1;
1435 HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv);
1465 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1466 rtvDesc.Format = mRenderTargetFormat;
1467 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
1468 rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel;
1469 rtvDesc.Texture3D.FirstWSlice = layer;
1470 rtvDesc.Texture3D.WSize = 1;
1473 result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv);
1557 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1558 rtvDesc.Format = mSwizzleRenderTargetFormat;
1559 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
1560 rtvDesc.Texture3D.MipSlice = mTopLevel + mipLevel;
1561 rtvDesc.Texture3D.FirstWSlice = 0;
1562 rtvDesc.Texture3D.WSize = -1;
1564 HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]);
1810 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1811 rtvDesc.Format = mRenderTargetFormat;
1812 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
1813 rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel;
1814 rtvDesc.Texture2DArray.FirstArraySlice = layer;
1815 rtvDesc.Texture2DArray.ArraySize = 1;
1818 result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv);
1912 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc;
1913 rtvDesc.Format = mSwizzleRenderTargetFormat;
1914 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
1915 rtvDesc.Texture2DArray.MipSlice = mTopLevel + mipLevel;
1916 rtvDesc.Texture2DArray.FirstArraySlice = 0;
1917 rtvDesc.Texture2DArray.ArraySize = mTextureDepth;
1919 HRESULT result = device->CreateRenderTargetView(mSwizzleTexture, &rtvDesc, &mSwizzleRenderTargets[mipLevel]);