Lines Matching refs:server_address_

187       server_address_(server_address),
212 server_address_(server_address),
247 if (!server_address_.address.port()) {
249 server_address_.address.SetPort(TURN_DEFAULT_PORT);
252 if (server_address_.address.IsUnresolved()) {
253 ResolveTurnAddress(server_address_.address);
256 if (!IsCompatibleAddress(server_address_.address)) {
264 attempted_server_addresses_.insert(server_address_.address);
267 << ProtoToString(server_address_.proto) << " @ "
268 << server_address_.address.ToSensitiveString();
271 } else if (server_address_.proto == PROTO_UDP) {
282 if (server_address_.proto == PROTO_UDP && !SharedSocket()) {
285 } else if (server_address_.proto == PROTO_TCP) {
289 if (server_address_.secure) {
293 rtc::SocketAddress(ip(), 0), server_address_.address,
315 if (server_address_.proto == PROTO_TCP) {
323 ASSERT(server_address_.proto == PROTO_TCP);
335 if (server_address_.address.IsUnresolved()) {
336 server_address_.address = socket_->GetRemoteAddress();
461 ASSERT(remote_addr == server_address_.address);
516 << server_address_.address.ToSensitiveString()
520 server_address_ = ProtocolAddress(address, server_address_.proto,
521 server_address_.secure);
524 attempted_server_addresses_.insert(server_address_.address);
543 if (resolver_->GetError() != 0 && server_address_.proto == PROTO_TCP) {
552 rtc::SocketAddress resolved_address = server_address_.address;
562 // we can copy resolved address back into |server_address_|.
563 SignalResolvedServerAddress(this, server_address_.address,
565 server_address_.address = resolved_address;
598 GetRelayPreference(server_address_.proto, server_address_.secure),
743 return socket_->SendTo(data, len, server_address_.address, options);