Lines Matching defs:sh
65 unsigned sh;
74 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
75 if (rb_pipe->draw_rule.shader[sh] &&
76 rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh])
88 for (sh = 0; sh < Elements(rb_pipe->curr.num_views); sh++) {
89 for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
90 if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
92 sh = PIPE_SHADER_TYPES; /* to break out of both loops */