Lines Matching defs:u2
2917 save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
2928 n[3].f = (GLfloat) u2;
2934 CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
2939 save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
2950 n[3].f = u2;
2956 CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
2963 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
2976 n[3].f = (GLfloat) u2;
2988 u1, u2, ustride, uorder,
2996 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
3009 n[3].f = u2;
3020 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
3027 save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
3036 n[3].f = u2;
3039 CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
3045 save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
3047 save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
3052 save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
3062 n[3].f = u2;
3068 CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
3075 save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
3078 save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
8095 GLfloat u2 = n[3].f;
8096 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
8104 GLfloat u2 = n[3].f;
8111 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,