Lines Matching refs:fColor
267 : fColor(c) {
271 return SkColorGetA(fColor) == 255;
281 fColor = SK_ColorWHITE;
285 fColor = b.readColor();
294 buffer.writeColor(fColor);
313 SkColor color = shader.fColor;
360 info->fColors[0] = fColor;
375 SkColor skColor = fColor;
376 U8CPU newA = SkMulDiv255Round(SkColorGetA(fColor), paint.getAlpha());
396 str->appendHex(fColor);