Lines Matching refs:fRecs
130 fRecs = (Rec*)(fOrigPos + fColorCount);
133 fRecs = (Rec*)(fOrigColors + fColorCount);
137 Rec* recs = fRecs;
239 fRecs = (Rec*)(fOrigPos + colorCount);
241 Rec* recs = fRecs;
294 SkFixedToScalar(fRecs[1].fPos) - SK_ScalarHalf) < SK_Scalar1 / 1000)) {
322 FlipGradientColors(fOrigColors, fRecs, fOrigColors, fRecs, fColorCount);
603 Rec* rec = cache->fShader.fRecs;
636 Rec* rec = cache->fShader.fRecs;
684 count += fColorCount - 1; // fRecs[].fPos
695 *buffer++ = fRecs[i].fPos;
733 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount);
736 recLoc = fRecs;
773 str->appendScalar(SkFixedToScalar(fRecs[i].fPos));