Lines Matching defs:GET_PROC

13 #define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
64 GET_PROC(ActiveTexture);
65 GET_PROC(AttachShader);
66 GET_PROC(BindAttribLocation);
67 GET_PROC(BindBuffer);
69 GET_PROC(BindFragDataLocation);
71 GET_PROC(BeginQuery);
72 GET_PROC(BindTexture);
73 GET_PROC(BlendFunc);
78 GET_PROC(BlendColor);
81 GET_PROC(BufferData);
82 GET_PROC(BufferSubData);
83 GET_PROC(Clear);
84 GET_PROC(ClearColor);
85 GET_PROC(ClearStencil);
86 GET_PROC(ColorMask);
87 GET_PROC(CompileShader);
88 GET_PROC(CompressedTexImage2D);
89 GET_PROC(CompressedTexSubImage2D);
90 GET_PROC(CopyTexSubImage2D);
91 GET_PROC(CreateProgram);
92 GET_PROC(CreateShader);
93 GET_PROC(CullFace);
94 GET_PROC(DeleteBuffers);
95 GET_PROC(DeleteProgram);
96 GET_PROC(DeleteQueries);
97 GET_PROC(DeleteShader);
98 GET_PROC(DeleteTextures);
99 GET_PROC(DepthMask);
100 GET_PROC(Disable);
101 GET_PROC(DisableVertexAttribArray);
102 GET_PROC(DrawArrays);
103 GET_PROC(DrawBuffer);
104 GET_PROC(DrawBuffers);
105 GET_PROC(DrawElements);
106 GET_PROC(Enable);
107 GET_PROC(EnableVertexAttribArray);
108 GET_PROC(EndQuery);
109 GET_PROC(Finish);
110 GET_PROC(Flush);
111 GET_PROC(FrontFace);
112 GET_PROC(GenBuffers);
113 GET_PROC(GenerateMipmap);
114 GET_PROC(GetBufferParameteriv);
115 GET_PROC(GetError);
116 GET_PROC(GetIntegerv);
117 GET_PROC(GetQueryObjectiv);
118 GET_PROC(GetQueryObjectuiv);
120 GET_PROC(GetQueryObjecti64v);
121 GET_PROC(GetQueryObjectui64v);
122 GET_PROC(QueryCounter);
127 GET_PROC(GetQueryiv);
128 GET_PROC(GetProgramInfoLog);
129 GET_PROC(GetProgramiv);
130 GET_PROC(GetShaderInfoLog);
131 GET_PROC(GetShaderiv);
132 GET_PROC(GetString);
133 GET_PROC(GetStringi);
134 GET_PROC(GetTexLevelParameteriv);
135 GET_PROC(GenQueries);
136 GET_PROC(GenTextures);
137 GET_PROC(GetUniformLocation);
138 GET_PROC(LineWidth);
139 GET_PROC(LinkProgram);
140 GET_PROC(MapBuffer);
145 GET_PROC(PixelStorei);
146 GET_PROC(ReadBuffer);
147 GET_PROC(ReadPixels);
148 GET_PROC(Scissor);
149 GET_PROC(ShaderSource);
150 GET_PROC(StencilFunc);
151 GET_PROC(StencilFuncSeparate);
152 GET_PROC(StencilMask);
153 GET_PROC(StencilMaskSeparate);
154 GET_PROC(StencilOp);
155 GET_PROC(StencilOpSeparate);
156 GET_PROC(TexImage2D);
157 GET_PROC(TexParameteri);
158 GET_PROC(TexParameteriv);
160 GET_PROC(TexStorage2D);
164 GET_PROC(TexSubImage2D);
165 GET_PROC(Uniform1f);
166 GET_PROC(Uniform1i);
167 GET_PROC(Uniform1fv);
168 GET_PROC(Uniform1iv);
169 GET_PROC(Uniform2f);
170 GET_PROC(Uniform2i);
171 GET_PROC(Uniform2fv);
172 GET_PROC(Uniform2iv);
173 GET_PROC(Uniform3f);
174 GET_PROC(Uniform3i);
175 GET_PROC(Uniform3fv);
176 GET_PROC(Uniform3iv);
177 GET_PROC(Uniform4f);
178 GET_PROC(Uniform4i);
179 GET_PROC(Uniform4fv);
180 GET_PROC(Uniform4iv);
181 GET_PROC(UniformMatrix2fv);
182 GET_PROC(UniformMatrix3fv);
183 GET_PROC(UniformMatrix4fv);
184 GET_PROC(UnmapBuffer);
185 GET_PROC(UseProgram);
186 GET_PROC(VertexAttrib4fv);
187 GET_PROC(VertexAttribPointer);
188 GET_PROC(Viewport);
189 GET_PROC(BindFragDataLocationIndexed);
193 GET_PROC(BindVertexArray);
194 GET_PROC(GenVertexArrays);
195 GET_PROC(DeleteVertexArrays);
199 GET_PROC(MapBufferRange);
200 GET_PROC(FlushMappedBufferRange);
206 GET_PROC(GenFramebuffers);
207 GET_PROC(GetFramebufferAttachmentParameteriv);
208 GET_PROC(GetRenderbufferParameteriv);
209 GET_PROC(BindFramebuffer);
210 GET_PROC(FramebufferTexture2D);
211 GET_PROC(CheckFramebufferStatus);
212 GET_PROC(DeleteFramebuffers);
213 GET_PROC(RenderbufferStorage);
214 GET_PROC(GenRenderbuffers);
215 GET_PROC(DeleteRenderbuffers);
216 GET_PROC(FramebufferRenderbuffer);
217 GET_PROC(BindRenderbuffer);
218 GET_PROC(RenderbufferStorageMultisample);
219 GET_PROC(BlitFramebuffer);
280 GET_PROC(InvalidateBufferData);
281 GET_PROC(InvalidateBufferSubData);
282 GET_PROC(InvalidateFramebuffer);
283 GET_PROC(InvalidateSubFramebuffer);
284 GET_PROC(InvalidateTexImage);
285 GET_PROC(InvalidateTexSubImage);
289 GET_PROC(GetProgramResourceLocation);
321 GET_PROC(ActiveTexture);
322 GET_PROC(AttachShader);
323 GET_PROC(BindAttribLocation);
324 GET_PROC(BindBuffer);
325 GET_PROC(BindTexture);
327 GET_PROC(BlendColor);
328 GET_PROC(BlendFunc);
329 GET_PROC(BufferData);
330 GET_PROC(BufferSubData);
331 GET_PROC(Clear);
332 GET_PROC(ClearColor);
333 GET_PROC(ClearStencil);
334 GET_PROC(ColorMask);
335 GET_PROC(CompileShader);
336 GET_PROC(CompressedTexImage2D);
337 GET_PROC(CompressedTexSubImage2D);
338 GET_PROC(CopyTexSubImage2D);
339 GET_PROC(CreateProgram);
340 GET_PROC(CreateShader);
341 GET_PROC(CullFace);
342 GET_PROC(DeleteBuffers);
343 GET_PROC(DeleteProgram);
344 GET_PROC(DeleteShader);
345 GET_PROC(DeleteTextures);
347 GET_PROC(DepthMask);
348 GET_PROC(Disable);
349 GET_PROC(DisableVertexAttribArray);
350 GET_PROC(DrawArrays);
351 GET_PROC(DrawElements);
352 GET_PROC(Enable);
353 GET_PROC(EnableVertexAttribArray);
354 GET_PROC(Finish);
355 GET_PROC(Flush);
356 GET_PROC(FrontFace);
357 GET_PROC(GenBuffers);
358 GET_PROC(GenerateMipmap);
359 GET_PROC(GenTextures);
361 GET_PROC(GetBufferParameteriv);
362 GET_PROC(GetError);
363 GET_PROC(GetIntegerv);
364 GET_PROC(GetProgramInfoLog);
365 GET_PROC(GetProgramiv);
366 GET_PROC(GetShaderInfoLog);
367 GET_PROC(GetShaderiv);
368 GET_PROC(GetString);
369 GET_PROC(GetStringi);
370 GET_PROC(GetUniformLocation);
371 GET_PROC(LineWidth);
372 GET_PROC(LinkProgram);
373 GET_PROC(PixelStorei);
374 GET_PROC(ReadPixels);
375 GET_PROC(Scissor);
376 GET_PROC(ShaderSource);
377 GET_PROC(StencilFunc);
378 GET_PROC(StencilFuncSeparate);
379 GET_PROC(StencilMask);
380 GET_PROC(StencilMaskSeparate);
381 GET_PROC(StencilOp);
382 GET_PROC(StencilOpSeparate);
383 GET_PROC(TexImage2D);
384 GET_PROC(TexParameteri);
385 GET_PROC(TexParameteriv);
386 GET_PROC(TexSubImage2D);
389 GET_PROC(TexStorage2D);
395 GET_PROC(Uniform1f);
396 GET_PROC(Uniform1i);
397 GET_PROC(Uniform1fv);
398 GET_PROC(Uniform1iv);
399 GET_PROC(Uniform2f);
400 GET_PROC(Uniform2i);
401 GET_PROC(Uniform2fv);
402 GET_PROC(Uniform2iv);
403 GET_PROC(Uniform3f);
404 GET_PROC(Uniform3i);
405 GET_PROC(Uniform3fv);
406 GET_PROC(Uniform3iv);
407 GET_PROC(Uniform4f);
408 GET_PROC(Uniform4i);
409 GET_PROC(Uniform4fv);
410 GET_PROC(Uniform4iv);
411 GET_PROC(UniformMatrix2fv);
412 GET_PROC(UniformMatrix3fv);
413 GET_PROC(UniformMatrix4fv);
414 GET_PROC(UseProgram);
415 GET_PROC(VertexAttrib4fv);
416 GET_PROC(VertexAttribPointer);
417 GET_PROC(Viewport);
418 GET_PROC(BindFramebuffer);
419 GET_PROC(BindRenderbuffer);
420 GET_PROC(CheckFramebufferStatus);
421 GET_PROC(DeleteFramebuffers);
422 GET_PROC(DeleteRenderbuffers);
423 GET_PROC(FramebufferRenderbuffer);
424 GET_PROC(FramebufferTexture2D);
427 GET_PROC(RenderbufferStorageMultisample);
428 GET_PROC(BlitFramebuffer);
442 GET_PROC(GenFramebuffers);
443 GET_PROC(GenRenderbuffers);
444 GET_PROC(GetFramebufferAttachmentParameteriv);
445 GET_PROC(GetRenderbufferParameteriv);
446 GET_PROC(RenderbufferStorage);
452 GET_PROC(MapBufferRange);
453 GET_PROC(FlushMappedBufferRange);
460 GET_PROC(InsertEventMarker);
461 GET_PROC(PushGroupMarker);
462 GET_PROC(PopGroupMarker);
472 GET_PROC(InvalidateFramebuffer);
473 GET_PROC(InvalidateSubFramebuffer);
474 GET_PROC(InvalidateBufferData);
475 GET_PROC(InvalidateBufferSubData);
476 GET_PROC(InvalidateTexImage);
477 GET_PROC(InvalidateTexSubImage);
480 GET_PROC(GetProgramResourceLocation);