Lines Matching defs:GL_CALL

20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
82 GL_CALL(MatrixLoadIdentity(matrixMode));
86 GL_CALL(PathTexGen(GR_GL_TEXTURE0 + i, GR_GL_NONE, 0, NULL));
166 GL_CALL(StencilFillPath(id, fillMode, writeMask));
188 GL_CALL(StencilFillPath(id, fillMode, writeMask));
196 GL_CALL(StencilFillPath(id, fillMode, writeMask));
199 GL_CALL(StencilStrokePath(id, 0xffff, writeMask));
249 GL_CALL(StencilFillPathInstanced(
266 GL_CALL(StencilFillPathInstanced(
272 GL_CALL(StencilStrokePathInstanced(
315 GL_CALL(PathTexGen(GR_GL_TEXTURE0 + unitIdx, GR_GL_OBJECT_LINEAR, components, coefficients));
362 GL_CALL(PathTexGen(GR_GL_TEXTURE0 + i, GR_GL_NONE, 0, NULL));
392 GL_CALL(ProgramPathFragmentInputGen(program, location, genMode, components, coefficients));
415 GL_CALL(MatrixLoadf(matrixMode, glMatrix));
451 GL_CALL(DeletePaths(path, range));
460 GL_CALL(DeletePaths(path, 1));
465 GL_CALL(PathCommands(path, 0, NULL, 0, GR_GL_FLOAT, NULL));
477 GL_CALL(PathStencilFunc(func, pathStencilSettings.funcRef(GrStencilSettings::kFront_Face),
487 GL_CALL(StencilThenCoverFillPath(path, fillMode, mask, coverMode));
490 GL_CALL(StencilFillPath(path, fillMode, mask));
491 GL_CALL(CoverFillPath(path, coverMode));
497 GL_CALL(StencilThenCoverStrokePath(path, reference, mask, coverMode));
500 GL_CALL(StencilStrokePath(path, reference, mask));
501 GL_CALL(CoverStrokePath(path, coverMode));
509 GL_CALL(StencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode,
513 GL_CALL(StencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
515 GL_CALL(CoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
524 GL_CALL(StencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
530 GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
532 GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,