Lines Matching refs:display
5 #include "ui/gfx/display.h"
13 gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
14 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
15 EXPECT_EQ("0,0 100x100", display.work_area().ToString());
17 display.set_work_area(gfx::Rect(3, 4, 90, 80));
18 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
19 EXPECT_EQ("3,4 90x80", display.work_area().ToString());
21 display.SetScaleAndBounds(1.0f, gfx::Rect(10, 20, 50, 50));
22 EXPECT_EQ("10,20 50x50", display.bounds().ToString());
23 EXPECT_EQ("13,24 40x30", display.work_area().ToString());
25 display.SetSize(gfx::Size(200, 200));
26 EXPECT_EQ("13,24 190x180", display.work_area().ToString());
28 display.UpdateWorkAreaFromInsets(gfx::Insets(3, 4, 5, 6));
29 EXPECT_EQ("14,23 190x192", display.work_area().ToString());
33 gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
34 display.set_work_area(gfx::Rect(10, 10, 80, 80));
35 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
36 EXPECT_EQ("10,10 80x80", display.work_area().ToString());
39 display.SetScaleAndBounds(2.0f, gfx::Rect(0, 0, 140, 140));
40 EXPECT_EQ("0,0 70x70", display.bounds().ToString());
41 EXPECT_EQ("10,10 50x50", display.work_area().ToString());
44 display.SetScaleAndBounds(1.0f, gfx::Rect(0, 0, 100, 100));
45 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
46 EXPECT_EQ("10,10 80x80", display.work_area().ToString());