Lines Matching defs:genGeometrySource

194 	std::string	genGeometrySource		(rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputType) const;
207 << sglr::pdec::GeometrySource(genGeometrySource(inputType, outputType).c_str()))
268 std::string VertexExpanderShader::genGeometrySource (rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputType) const
292 std::string genGeometrySource (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputType) const;
310 << sglr::pdec::GeometrySource(genGeometrySource(emitCountA, endCountA, emitCountB, endCountB, outputType).c_str()))
369 std::string VertexEmitterShader::genGeometrySource (int emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputType) const
778 std::string genGeometrySource (const OutputCountPatternSpec& spec) const;
796 << sglr::pdec::GeometrySource(genGeometrySource(spec).c_str()))
843 std::string OutputCountShader::genGeometrySource (const OutputCountPatternSpec& spec) const
914 std::string genGeometrySource (VariableTest test) const;
933 << sglr::pdec::GeometrySource(genGeometrySource(test).c_str()))
1034 std::string BuiltinVariableShader::genGeometrySource (VariableTest test) const
1200 static std::string genGeometrySource (VaryingSource test, int maxEmitCount, bool instanced);
1225 << sglr::pdec::GeometrySource(genGeometrySource(source, maxEmitCount, instanced).c_str()))
1338 std::string VaryingOutputCountShader::genGeometrySource (VaryingSource test, int maxEmitCount, bool instanced)
1478 static std::string genGeometrySource (int numInvocations, OutputCase testCase);
1498 << sglr::pdec::GeometrySource(genGeometrySource(numInvocations, testCase).c_str()))
1573 std::string InvocationCountShader::genGeometrySource (int numInvocations, OutputCase testCase)
1663 static std::string genGeometrySource (int numInvocations);
1679 << sglr::pdec::GeometrySource(genGeometrySource(numInvocations).c_str()))
1741 std::string InstancedExpansionShader::genGeometrySource (int numInvocations)
2576 std::string genGeometrySource (void) const;
2898 m_renderShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(positionVertex) << glu::FragmentSource(genFragmentSource()) << glu::GeometrySource(genGeometrySource()));
2953 std::string LayeredRenderCase::genGeometrySource (void) const