Lines Matching defs:weight
112 // Don't recompute spill weight for an unspillable register.
124 float weight = 1.0f;
133 // Calculate instr weight.
136 weight = LiveIntervals::getSpillWeight(
139 // Give extra weight to what looks like a loop induction variable update.
141 weight *= 3;
143 totalWeight += weight;
156 volatile float hweight = Hint[hint] += weight;
171 // Weakly boost the spill weight of hinted registers.
192 li.weight = normalize(totalWeight, li.getSize());